17 February 2022, 23:44 | #221 | |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
Quote:
The screen freezes in the Menu "SELECT SKILL" after you choose the game mode and press enter. If you exit the Menu with "QUIT" WinUAE crashes. AmiDuke AGA works fine, yes sound, no Music AmiDuke RTG yes Music, no sound |
|
18 February 2022, 00:34 | #222 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Okay thanks, I'll take a look and try and find out what I broke.
Update: I tried it on my WinUAE RTG setup using a Blizzard 1260 ROM and setup as a real 1260 (68060.library)...no problems for me? I've uploaded it again to Aminet just in case it got corrupted somehow. Last edited by NovaCoder; 18 February 2022 at 04:19. |
18 February 2022, 09:13 | #223 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
The new version posted on Aminet has a different size, the behavior is the same, tested on WinUAE and different OSes
- OS3.9 BB4 RTG -> AmiDukeRTG Just executed WinUAE crash - OS3.9 BB4 AfA OS -> AmiDukeRTG Menu Error, Crash WinUAE when clicking on "QUIT" - AmikitXE -> Distorted Music, Menu Error, Crash WinUAE when clicking "QUIT" - OS 3.2.1 RTG -> AmiDukeRTG works fine, when you click on "QUIT" the system reboots "Guru" |
18 February 2022, 09:55 | #224 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
It's not the closewb tooltype being enabled is it?
|
18 February 2022, 10:45 | #225 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
|
18 February 2022, 11:26 | #226 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 732
|
Yesterday I tested it on my WinUAE configuration and it worked, but when I press ESC to quit the emulation has locked.
|
18 February 2022, 11:54 | #227 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 732
|
New Aminet version works well. No problem to quit.
|
18 February 2022, 12:08 | #228 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
|
18 February 2022, 13:09 | #229 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
Solved, and sorry for the inconvenience, in the folder there were some files that probably conflicted the game, i recreated a new folder with only the necessary files and now works well Graphics, Music and Sounds.
In the folder I had PC files and other Engine, It's strange, though, that with the previous version of AmiDuke RTG everything worked fine. The new AmiDuke RTG works perfectly also on AROS One 68k Last edited by AMIGASYSTEM; 18 February 2022 at 17:42. |
20 February 2022, 22:50 | #230 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
@ NovaCoder
In window mode the mouse from the workbench is disabled, is there a way to enable it, i ask this because I would like to center the game window. |
20 February 2022, 22:55 | #231 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
|
20 February 2022, 23:19 | #232 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
|
Perfect works well !
Last edited by AMIGASYSTEM; 09 March 2022 at 08:54. |
06 March 2022, 18:21 | #233 |
Registered User
Join Date: Dec 2018
Location: Glubczyce / Poland
Age: 37
Posts: 168
|
Hello. Unfortunately, my last, properly working version is 1.0.20. After selecting a location and difficulty level, the game freezes but I can still hear background music.I can only perform a keyboard reset Ctrl + A + A because nothing else works. I didn't change anything specific in the system that could affect the operation of the game.My computer is WinUAE 4.9.1 plus UAEGFX and AHI and the system is 3.9 and BB1 + 2 + 3 + 4. Patches include MCP, VisualPrefs, Birdie, new icon.library, TitleShadow, MagicMenu, SaferPatches, CopyMemAIO, NoMoreDiv0 and a few more. Other software and games are working fine, such as Quake 1 + 2, OpenDUNE, DOSBox.But in the last one the mouse doesn't work in windowed mode, I have to switch to full screen and back to window for it to work.
|
06 March 2022, 20:20 | #234 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,654
|
|
06 March 2022, 22:40 | #235 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Quote:
Have you tried version 1.0.28 from Aminet? It is probably one of those patches you are using, I just stick with OS 3.9 and BB2 (the only official updates). Last edited by NovaCoder; 07 March 2022 at 02:45. |
|
07 March 2022, 18:59 | #236 |
Registered User
Join Date: Dec 2018
Location: Glubczyce / Poland
Age: 37
Posts: 168
|
I've tried every version of yours newer than 1.0.20 and it's the same every time. Also, I think some patch could be the cause. When I have time, I'll have to check it out.
|
08 March 2022, 20:00 | #237 |
Registered User
Join Date: Dec 2018
Location: Glubczyce / Poland
Age: 37
Posts: 168
|
I disabled all patches in the startup-sequence, but that didn't help. SnoopDOS shows nothing specific. Only that it cannot find tiles.art and pallete.dat files. I will try to boot the system without a startup-sequence, load the Workbench and install the UAEGFX driver. I will also check if the AGA version will have the same problem for me.
|
09 March 2022, 11:05 | #238 |
Registered User
Join Date: Dec 2018
Location: Glubczyce / Poland
Age: 37
Posts: 168
|
I found the cause. When I deleted the DUKE.RTS file everything started working fine. Window mode and full screen work. After all, what is this RTS file for? Version 1.0.20 had no problem with it.
PS: Sorry because I was writing about an issue with the RTG version all the time. However, the whole topic probably concerns the AGA version, which I checked and it works fine for me. Last edited by Ponki1986; 09 March 2022 at 12:47. |
09 March 2022, 13:41 | #239 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,918
|
"RTS (Remote Ridicule) files are the files that contain the sounds made when you push ALT-F1 through ALT-F10 in Duke Nukem 3D and F1 through F10 in Rise of the Triad"
|
10 March 2022, 02:42 | #240 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Thanks for the info guys, easy fix (silly memory bug)...I will do a quick new release tomorrow of both AGA and RTG builds.
PHP Code:
Last edited by NovaCoder; 10 March 2022 at 02:54. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Duke Nukem 3D | cv643d | support.Games | 47 | 11 June 2017 09:00 |
Duke Nukem 3d suped up (eDuke32) | vroom6sri | Retrogaming General Discussion | 46 | 21 June 2007 15:19 |
Duke Nukem 3D ported to Amiga | Pyromania | Amiga scene | 67 | 10 June 2006 21:14 |
Duke Nukem 3D for Amiga available | Bobic | Amiga scene | 3 | 28 July 2003 18:53 |
duke nukem on amiga? | matthew | request.Old Rare Games | 6 | 29 April 2002 14:46 |
|
|