16 March 2015, 13:47 | #1 | |
Autistic 'n IRN!
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DOOM - First person hit on the Commodore VIC-20 / Commodore VC-20
Quote:
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16 March 2015, 14:45 | #2 |
cheeky scoundrel
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Yeah so basically it is Doom reverted back to Wolfenstein 3D Impressive but it is not Doom.
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16 March 2015, 15:10 | #3 |
Autistic 'n IRN!
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Gimbal, always trying to be positive but being slightly negative at the same time
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16 March 2015, 15:12 | #4 |
Zone Friend
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It's like Duke Nukem 3D from TecToy for Mega Drive.
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16 March 2015, 15:29 | #5 |
cheeky scoundrel
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16 March 2015, 15:36 | #6 |
Glastonbridge Software
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there is nothing "realistic" about whether a game is Doom or not, that is purely subjective
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16 March 2015, 17:22 | #7 |
HOL/FTP busy bee
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Er... if a game is Doom or not isn't subjective. They removed everything that was different from Wolfenstein from this 'port', so while it is Doom in name it simply isn't the same game.
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16 March 2015, 17:57 | #8 |
Retro Gamer
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17 March 2015, 12:46 | #9 |
Registered User
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18 March 2015, 02:41 | #10 |
m68k all the way
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Yeah, any idiot can make up those kind of posters if he/she wants to.
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18 March 2015, 05:11 | #11 |
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Yes these kinds or 'ports' make me laugh, there was also a port to the Spectrum that was an even bigger stretch of the imagination
My idea of a port is something that is based on the original game's engine or at the least uses the original game data. This kind of thing is very impressive but it's 'inspired by' the DOOM and not what I'd call an actual port of the DOOM. |
18 March 2015, 06:20 | #12 |
R.I.P Smudge 18-08-16
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If I'd never played Doom I wouldn't know where to go with this port, the graphics are psychedelic.
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18 March 2015, 09:09 | #13 |
J.M.D - Bedroom Musician
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@novacoder
Actually the Spectrum (demo) Version had at least a catchy music and an almost fullscreen mode |
18 March 2015, 19:58 | #14 |
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dont know what everyone is expecting from a vic20 with these sort of limitations.
just saying... |
18 March 2015, 20:34 | #15 |
Global Caturator
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18 March 2015, 22:23 | #16 |
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There is real doom port to C 64. It's done by Amidog, former Amiga developer (he ported psx emulator to 68k) It works on expanded 64 equipped with SuperCPU processor clocked at 20MHz and 16MB address space.
http://scpu.amidog.se/doku.php?id=scpu:doom [ Show youtube player ] Last edited by arti; 18 March 2015 at 23:04. |
18 March 2015, 22:42 | #17 |
HOL/FTP busy bee
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18 March 2015, 23:04 | #18 |
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Those looks more playable
[ Show youtube player ] [ Show youtube player ] Last edited by arti; 19 March 2015 at 00:14. Reason: Be more precise |
18 March 2015, 23:31 | #19 | |
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Quote:
Runs about 3 frames a second but still very cool to see The Quake 1/2 render demo on the Falcon was very impressive but it was just a tech demo, not the full game. |
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18 March 2015, 23:34 | #20 |
HOL/FTP busy bee
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A lot of the 'scenes' are from Quake. Not actually sure what that is supposed to show
Last edited by TCD; 19 March 2015 at 07:32. |
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