05 February 2022, 18:43 | #21 | ||||||
Going nowhere
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I'm sure Zeus will get around to having videos on other games from big name developers, but I don't see what that has to do with THIS game from THIS video. Quote:
Carver released in 1987 would have been no better or no worse than other titles of the day, Carver released in 1991 has 4 years of progress it appears to have ignored. Quote:
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How the game came into being is irrelevant, whether there is a great story about how the guys who made the game came together (such as Babylon Twins for instance) is irrelevant, how the end product turns out is the only relevancy. No such thing. Games are primarily written to make money, thats the honesty behind any product. If it wasn't, then lots of Amiga titles would have simply been released for free and not commercially. At some point, these small teams realised they had the potential to write something of commercial quality, and that is why they did it. The mistake the Carver team made was thinking they had that same potential Quote:
It's a harsh reality, but it does not matter one bit, not even a tiny bit, that it doesn't matter how hard someone works on a game, if the end result doesn't quite come together properly for the buying public, it absolutely will be criticised and people have that freedom to do that, irrespective of your objections to it. The Speris Legacy released by Team 17, over 2 years of hard work was put into that game, lots of great ideas, music was good, graphics were good, programming was good, damn, just most things about it were good, but when it came to the final product, something wasn't quite right about it, it didn't meet with universal approval, everyone agreed that it looked and sounded nice, but there was something wrong with the way the game played, and they were right. It sold poorly as a result, and was easily one of the least successful Team 17 games, developed by a small team much like Carver, no-one in that team before Speris had any commercial games experience whatsoever. Do I feel sorry for them? Nope. Does their 2 years of hard work deserve criticism? Yup. Do I object to that criticism? Nope, because its peoples opinions of playing the game. Take it from someone that was involved in Speris |
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05 February 2022, 19:12 | #22 |
Defendit numerus
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Please select where you belongs to:
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05 February 2022, 19:18 | #23 |
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Ross intro/trainer is clearly the best part of this release. Wasted if you ask me. I'll tick the 3 first categories personally.
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05 February 2022, 19:22 | #24 |
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05 February 2022, 19:22 | #25 | |
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Alas, I don't really do the "internet fighting" you mention anymore - nothing more tedious than that, and just looking at your reply which is full of predictable sophistry, I know we'd be in for a few pages of yawn-worthy back & forth. So, if a lack of me providing a half-page quote-by-quote rebuttal means I'm conceding the point, it's perfectly fine. I'm really only posting in such threads to provide some sort of counterpoint for future lurkers, not to try to convert the faithful And to recap: is it okay to take a piss out of any ol' Amiga game which isn't from the established canon? For sure, can be fun. Is it ok to make sweeping generalizations about their makers, and paint them with one overtly negative brush in a rather serious manner, and in a very simplistic context*? Nope, that's quite lame. *not directed at you solely, Galahad |
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05 February 2022, 19:33 | #26 | |
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"I made statements, I couldn't back them up." That was the reply you should have gone for instead of feverishly scanning a thesaurus for impressive sounding phrases. |
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05 February 2022, 20:11 | #27 |
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Loving this 'shit game review is shit' loop this thread is in.
Please keep making shit game reviews. |
05 February 2022, 20:22 | #28 |
Zone Friend
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05 February 2022, 20:42 | #29 |
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05 February 2022, 22:04 | #30 |
J.M.D - Bedroom Musician
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Carver may not be technically poo but problem is that indeed a proper game testing seemingly did not happen, and despite i was not involved in that project however know exactly why: because developers were very likely ALSO the sole testers of their own game.
When this happen a weird vicious circle start: they implement stuff, they test it, they become good, get bored they put A BIT more difficulty and so on... and that happens more than expected; in example Powder is another victim of that. |
05 February 2022, 22:16 | #31 |
cheeky scoundrel
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05 February 2022, 22:21 | #32 | |
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05 February 2022, 23:04 | #33 |
cheeky scoundrel
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06 February 2022, 00:04 | #34 | |
Ex nihilo nihil
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Even so we are in 2022, knowing that I am not a game coder, if I can achieve a "Tiertex" level with my first game, I would consider myself as the king of the world . Even if I use a good game engine as Scorpion, I am not a musician, nor a gfx expert, so I would still consider my work as good even if others think it's crap So I think that experience and skills are most relevant here than the time when the game is made. As a gamer it's more easy to compare and criticize but even gamers tend to forget that they were bad when they played their first game... Same rule applies for coders. So a better question, before saying a game is shit or not, would be to know how much experienced the team behind the game was/is. I don't know the team behind "Carver" so could be interesting to know. Maybe something Zeus can more put in perspective in the beginning of his video ? Agree. Sad I was too busy to give him a hand on this one 3+ No way |
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06 February 2022, 04:05 | #35 | |
J.M.D - Bedroom Musician
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Vor Carver = BEFORE carver Nach carver = AFTER carver |
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06 February 2022, 11:12 | #36 |
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they must have coded that the very same day because they didn't change their clothes.
Or maybe they didn't change their clothes during all development. |
06 February 2022, 11:34 | #37 |
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I genuinely don't understand why any member would be offended by a video. So what if the OP has something neghative to say about the programmers.. It is a 30+ year old game and we are all entitled to our opinion, and to express that opinion. Anyone bashing the OP for his video is no different to the OP bashing a game he didn't like.
There are games I think are great, and massive games I think are shit (Chaos Engine anyone).. Do I need to do a video to rip the game to pieces, no of course I don't, and I am sure I would refer to the Bitmap Brothers' other games to emphasise it isn't their talent as developers.. The Bitmpas are often slated for Magic Pockets in the community, and I am sure some would slate the developers as being lazy or whatever (Xenon 2 anyone)... Let it go, it's an opinion and you don't have to agree with it... |
06 February 2022, 11:59 | #38 |
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I love Magic Pockets and Chaos Engine. Go figure
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06 February 2022, 15:57 | #39 |
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06 February 2022, 16:30 | #40 |
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