English Amiga Board

Go Back   English Amiga Board > Other Projects > project.Amiga Game Factory

Thread Tools
Old 12 August 2012, 01:31   #1
Marcuz's Avatar
Join Date: Jun 2002
Location: .
Age: 45
Posts: 5,268
Eye of the Beholder savegames Amiga - PC translations.

This thread is for hosting my analysis of the structure of savegames of the entire series of Eye of the Beholder, in Amiga and PC formats for the purpose, among others, of playing the three games with a single party, starting for instance with EoB I on Amiga and ending with EoB III on Pc.


So far I've detailed to a decent level of depth the differences between EoB I PC and Amiga, that you can find attached here; along two bookmark files for HexWorkshop, that you need to load along the relevant savegame.

I've skipped the areas regarding effects and active / memorized spells, as they are anyway secondary aspects of the character party (with the possible exception of the poisoned status, which could be useful to be know)

I've taken the analysis of EoB I savegames to the point that simple trial and error mode is not sufficient to understand more, AFAIK.

I've edited the text with the results more and I've reuploaded it.

Basically, I've tested a complete translation of the party from a 6 characters from a PC savegame set at the end of the game, to a 4 characters Amiga savegame set at the start of the game.

Simply put, trying to add - with all the care - the two characters more by editing them in causes the savegame not to load and request a not-named disk: I think there's some flag to set somewhere outside the character area to make the game accept them, or else some unknown combination of the two bytes preceding a character name.

However, any edit of the two last characters in a savegame with the fifth and sixth members already acquired is possible.

Lastly, regarding the items: as I said, uniques have no problem being imported, while many common objects have their index signify different stuff depending the place where they have been loaded first in the game.
It is possible also, but in these conditions I would not know how to be sure, that some items have a different code altogether in the two versions.

Some screenshots:
(the session in the right of the images is the one I've imported the data from, the one in the left is the one that received the data).
You can see, in the inventory to the left, that unique and valuable items: the long sword + 5, the shield + 3, the platemail, the enchanted rings, the mace + 3, drow boots, wands etc, have been interpreted correctly, not so other common items.

Attached Files
File Type: rar Beholder I Amiga - PC.rar (10.0 KB, 337 views)

Last edited by Marcuz; 17 August 2012 at 23:20.
Marcuz is offline  
Old 17 August 2012, 23:16   #2
Marcuz's Avatar
Join Date: Jun 2002
Location: .
Age: 45
Posts: 5,268
Reserved for EoB II

edit: I've started EoB II and already figured that even the imported codes means, in part, different items, as you can see in the figure below.

By the way, in the screenshot, three instances of Eye of Beholders running at the same time: above, the the PC, EGA version of EoB I in Dosbox, with hq2x scale; below, to the left the original SPS version of EoB II ECS in Winuae, and to the right the PC, EGA version of EoB 2 in Dosbox.
EGA/ECS versions are way cooler than VGA imho.

Will continue later!

Last edited by Marcuz; 25 August 2012 at 14:55.
Marcuz is offline  
Old 13 June 2016, 22:10   #3
OctaMED Music Composer

KONEY's Avatar
Join Date: Jan 2009
Location: Venice - Italy
Age: 46
Posts: 533
I'm trying to figure out a way to load someone's else saved games so I can see the whole games without having to play, which is boring to me. Can you help with your knowledge? Thanks
KONEY is offline  
Old 14 June 2016, 02:03   #4
Marcuz's Avatar
Join Date: Jun 2002
Location: .
Age: 45
Posts: 5,268
Do you want to see the game ending only?

Eye of the Beholder 1 "eobdata.sav " savegames: simply add the new savegame, or replace the old one in the game folder, if the game is HD installed.
If you play on adf / disks, the savegame resides on disk 2.

In case of Eye of the Beholder 2 there are 6 savegame slots, so "eobdataX.sav" is your file, with X ranges between 1 and 6;

Don't try to use savegames of different version (PC/AGA/ECS) than to the one you are supposed to in that game, and that's it.

I don't have a end savegame at hand, but I'm sure that somebody would.
Marcuz is offline  

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Party Eye of the Beholder II from Amiga in Eye of the Beholder III on PC vrascio support.Games 20 16 August 2012 11:52
Eye of the Beholder mai support.Games 24 15 May 2010 19:44
Eye Of The Beholder Andy 01 request.Old Rare Games 0 05 October 2008 16:52
Eye of the Beholder AKH support.Games 2 28 December 2003 21:55
Eye of the beholder Gryphon support.Games 18 27 July 2001 20:18

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:26.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Page generated in 0.06856 seconds with 14 queries