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Old 19 March 2024, 14:26   #1
Coagulus
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JetHuntERS Preview version released

Hi all

Have had a terrible time with computers the last couple of years. Laptop died. Moved to Pimiga. Then to an old laptop which then died too. Then built a new PC and suffered 2 hard drive deaths. Lost over a year of code.

But thanks to earlier backups that were found I've got JetHunt 2 : JetHuntERS to a preview stage at least. It's buggy (especially my firing routines which I need to rewrite) and there's only one level in the preview but it's 1 or 2 players.

Should run on non-AGA unlike JetHunt although I think it needs at least 1MB of CHIP RAM. This is the first disk image I've tried of it.

will run from HD too though no assigns necessary.

Fingers crossed it works as I'm finally getting back into Amiga coding. Other things have been saved and I hope to get a rhythm going soon...
Attached Files
File Type: lha JetHuntersPreview.lha (350.3 KB, 67 views)
File Type: zip JetHuntersPreviewadf.zip (378.9 KB, 133 views)
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Old 19 March 2024, 15:50   #2
DanyPPC
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Many thanks
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Old 19 March 2024, 16:49   #3
Adrian Browne
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Hi, any video of gameplay? Will try it on my a1200 later today.
[ Show youtube player ]

Is this it?
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Old 19 March 2024, 16:53   #4
Adrian Browne
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[ Show youtube player ]
Or did the project morph into this? what language are the games written in? cheers
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Old 19 March 2024, 16:57   #5
Coagulus
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2nd video is the first game JetHunt. This is (will be) JetHunt II called JetHuntERS.

The games are written in Blitz Basic 2.1.
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Old 19 March 2024, 17:02   #6
Amiga1992
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Hey this game looks quite nice at this stage, I like that it kind of has a Gradius feel in the level layout, Japanese shmup vibes all around helped by the soundtrack using FM sounds.

I think some of the attack waves are a little bit stiff so maybe you can work on that but otherwise this looks really good.
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Old 19 March 2024, 18:14   #7
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Nice work, I really enjoyed it. I like the leg animation.
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Old 19 March 2024, 18:44   #8
Coagulus
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Quote:
Originally Posted by Amiga1992 View Post
Hey this game looks quite nice at this stage, I like that it kind of has a Gradius feel in the level layout, Japanese shmup vibes all around helped by the soundtrack using FM sounds.

I think some of the attack waves are a little bit stiff so maybe you can work on that but otherwise this looks really good.
Yeah I've still got to code more attack waves and no doubt tweak the ones that are in there too.
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Old 19 March 2024, 18:47   #9
Coagulus
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Quote:
Originally Posted by lionagony View Post
Nice work, I really enjoyed it. I like the leg animation.
I liked that too, need to get the fire to flicker a bit I think though but that can be done.
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Old 19 March 2024, 18:56   #10
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A great preview of the new game!
[ Show youtube player ]
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Old 20 March 2024, 09:14   #11
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Looks really good
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Old 20 March 2024, 12:23   #12
Coagulus
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I forgot to mention the things missing from the preview. Many more attack waves, more sound effects and music,15 more levels (maps are finished though), boss (possibly plural), high score entry along with saving and loading, Game ending.

And tweaks and bug fixes!
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Old 20 March 2024, 17:23   #13
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Great!
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Old 21 March 2024, 13:04   #14
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nice!
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Old 28 April 2024, 10:01   #15
Coagulus
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Smile

I've just noticed fire buttons don't change the weapons when using joysticks. Bah. To change weapons press left shift for player one or right shift for player 2.

This is now fixed in the full version. Serves me right for testing using the keyboard....

Ps cheat mode to see all weapons, press 4 ingame. Although some of these will be tweaked or changed before release. Especially as they're too powerful on full strength!
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