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#41 |
Registered User
Join Date: Apr 2021
Location: Paris (France, Ile de France, Paris, 75)
Posts: 3
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#42 |
Registered User
Join Date: Feb 2008
Location: Italy
Posts: 96
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"error opening translation file english" ?
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#43 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,591
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MAME has a github, you could provide a pull request with those amazing changes.
They're not complete jerks. I'm in no way a MAME developper, but I had proposed a PR for some obscure long 68040 TRAP instructions that had a bug in many emulators, and they integrated it. |
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#44 |
Registered User
Join Date: Jan 2017
Location: South Wales
Age: 50
Posts: 41
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The code for this has been on Github for quite a while, I can try updating it to the latest verison of MAME and see if it builds, it's been broken before by core changes in MAME.
https://github.com/SteveMoody73/mame/tree/gfxsave I don't mind creating a pull request for MAME but I wonder if they would be wary of changes like this. Being able to save potentially copyrighted material for use in other projects could be a problem for them. |
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#45 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,591
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Quote:
They already allow snapshots, videos and show tiles too. I don't think it would be a problem. Would be nice if it was integrated officially. |
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#46 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,591
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BTW, dumped graphics in fullscreen mode and the dumps were truncated. I tried again with -window option and it worked fine
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#47 | |
Registered User
Join Date: Jan 2017
Location: South Wales
Age: 50
Posts: 41
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Quote:
That's strange but never tied running it in full screen mode for this. MAME must handle it differently somehow. I did try looking at the latest version of MAME to create a PR for this but had issues getting it to build under Windows. Unfortunatly I don't have much free time at the moment so will come back to this sometime in the future. |
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