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Old 14 November 2020, 18:27   #1
sparhawk
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amiga-utils development library

I created a library with code samples and functions which aims to make the entrance to Amiga development easier. The library is selfcontained and needs no external stuff, as I hate projects where I have to hunt down all kind of dependencies just to build it.


https://github.com/skeetor/amiga-utils


The latest release now includes a simple tool which can convert PNG files from/to an Amiga compatible raw bitmap format which is easy to load and runs on Windows, Linux or Amiga. It can also be used to apply a user defined palette to an image. As example I included a C64 color palette. The palette of an image can also be dumped and then be used on another image as described above.
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Old 15 November 2020, 11:03   #2
kamelito
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Thanks for sharing.
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Old 07 February 2021, 18:32   #3
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A new update was merged to master.
Along with some bugfixes in systemsave, I added new functions:

*memfill* is a replacement for memset and is up to 60% faster (depending on the blocksize) than the gcc counterpart.
*memfillBlit* is a memset which is limited to 128k (for now) but uses the blitter, so other code can run in parallel with the blitter.

For C++ I added some functions for commandline handling. You can declare your options (name, optional/mandatory, min/max params, etc.) and validate against it. Also a function to conventiely read params form the (gcc) commandline.
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