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Old 20 December 2001, 03:12   #1
7-Zark-7
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Question Winfellow alpha 042 build 1 DirectX 5 speed problems...

I recently did a M/B upgrade to a Intel 815EP chipset based M/B Celeron 900 using my Diamond TNT-based AGP video card ,updated with relevant later DirectX 7 & compatible video drivers. (& a fresh install of Windows 98 original version.)

I think I finally managed to get the sound functional Winfellow choosing 16bit 44khz sound & Original filtering. My Winfellow settings match my desktop settings of 16bit color & 800x600 resolution, but with sound enabled things are positively crawling on my Celeron 900. I know they're no P4's but I would've expected at least some decent speed.

Note, with the sound switched off WinFellow is racing along fine- I played Super Hang on & it's literally too fast with sound switched off.

I don't have any hard-disk files setup, I just prefer using straight ADF's in Winfellow, any thoughts on enabling Sound & getting a decent frame rate??
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Old 20 December 2001, 11:00   #2
Drake1009
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Sounds like somewhat the same problem I have with WinUAE. If you have the oppertunity try to change the graphics card to an older one to see if that does any difference. I think it might be a sort of conflict between the sound card and graphics adaptor. Strange though. I have that exact problem with WinUAE but have no problems whatsoever on Winfellow. How is the sound buffer set up?
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Old 20 December 2001, 13:47   #3
7-Zark-7
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Drake, the GFX card is actually an older one-it's a Diamond Viper card based on the old TNT chipset. I carried it & my Soundblaster 64 PCI card over to the new M/B. Despite my legacy DOS driver NOT working or being inialized in DOS mode ....everything else is functioning normally according to Win 98.

Sorry for the roughness & poorly cropped image, but here's my Winfellow Sound settings....
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Old 20 December 2001, 15:05   #4
Methanoid
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I might be exposing my lack of recent UAE experience but isnt "Stream to Wav" an option to record all Sound to a wav file and bound to grind the system to a halt?
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Old 20 December 2001, 15:18   #5
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Yes Stream to wav streams the output to a wave file. Winfellow does this nicely though. Last time I used it was on my 133 Mhz with 32 MB ram running in DOS. Even though the game was choppy and the sound choppy it came out nicely when I tried to run it afterwards.

Hmm seems your motherboard is to blame. Just as mine is probably partially to blame for the troubles I'm having.
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