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Old 09 November 2008, 11:45   #1
Marcuz
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some direct3D filter puzzles me

so:this is not beta related, it is also in official release 1.5.2.
fullscreen/windowed modes.

when horiz./vertic. sizes are set to 1x the image is exactly as the bare direct3d, while all the calculations for the effects are made nevertheless as shown by the occasional slowing down in the heavier ones.

if you then change to bilinear mode (the option not the filter) 2x and then back to poit mode, 1x, they work again.

this happens for the GS2/4 filters, the Lanzclos; bilinear filter just don't work.
some other, instead have a content creation failure.

consider this thread just something o check: don't waste too much time on it on the account that the workaround is there, and those are pretty unusual filters.

Last edited by Marcuz; 21 September 2013 at 16:06.
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Old 09 November 2008, 13:16   #2
Toni Wilen
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Quote:
Originally Posted by marco pedrana View Post
this happens for the GS2/4 filters, the Lanzclos; bilinear filter just don't work.
some other, instead have a content creation failure.
Biliner-setting is not compatible with some new filters. It is old option I didn't want to remove because it can be useful when it works with new filters
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