03 July 2023, 09:32 | #1 |
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Rastan port for A500 1MB (demo available)
basementApe has been working on a really promising looking port of Rastan, the alpha demo for A500 1MB is now available to download and play.
Links: itch: https://basementape.itch.io/rastan-amiga-500 IRN: https://www.indieretronews.com/2023/...a-500-and.html Saberman: [ Show youtube player ] |
03 July 2023, 11:54 | #2 |
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Haven't played Rastan "back in the day", but this looks amazing.
I did a quick look at the arcade version, and this is perfect example how I think ports for A500 1MB should be done. Sure, there's no parallax (who needs it, after all), but colors are so much nicer then in arcade version, and the gameplay seems spot on. Amazing job basementApe! Last edited by d4rk3lf; 11 July 2023 at 02:40. |
03 July 2023, 11:55 | #3 |
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Wow this looks amazing, more info on the game specs?
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03 July 2023, 14:11 | #4 |
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Incredible quality
Between that and the CASTLEVANIA port AMIGA is reaching the top! |
03 July 2023, 14:16 | #5 |
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Looks nice. Thanks to the author basementApe and earok for their hard work.
The best thing about the arcade version's visuals is the parallax scrolling, particularly in the cavern sections. If some of that can be added to the Amiga version, even just one level, it would lift it considerably. |
03 July 2023, 14:43 | #6 |
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looks good, forcing the game in ntsc is a way lot better!
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03 July 2023, 19:43 | #7 |
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Looks and sounds good -- props to the team!
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03 July 2023, 22:30 | #8 |
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i was wondering about the complicate lianas + fire sequence, and i see changed with a moving platforms jumping sequence
apart this, i like this new dev approach, adapting colors and gfx (amazing style so far) the new darker setting inside the castle is also great fingers crossed |
04 July 2023, 12:36 | #9 |
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This looks beautiful, i dont mind no parallex layer, maybe a compromise would be a slight copperlist sky that moves slightly on vertical scroll to provide some depth?
I would have preferred back in the day if some of the arcade games released before the Amiga(like this, 1942, Green Beret, Yie Ar Kung Fu, Galaga etc.) were ported and accurate rather than trying to shove the latest CPS monster arcare onto an A500 with 1 floppy disk |
07 July 2023, 14:30 | #10 |
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07 July 2023, 16:07 | #11 |
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i understand the limitations of Amiga and this is a great port but I think the graphics could be worked on a bit more they feel a little lifeless, not the characters but the backgrounds for example the really vast plain color areas like the sky and the dark color under the ground
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07 July 2023, 19:09 | #12 |
J.M.D - Bedroom Musician
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BasementApe is implementing copper now
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08 July 2023, 00:06 | #13 |
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just gave it a try and yes, it's damn good, even on low spec A500 winuae "slowest possible" it runs properly.
The graphics are top notch and the sfx & music too. It's like the Final Fight of hack n slash games: it's been ages that we're hearing about redoing that one and it never happened, until now (and Scorpion) Congrats, and please complete it! |
08 July 2023, 00:27 | #14 |
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ah yes "copper" the amiga world catch all "solution" for "i dont want to work on graphics so i'll just fill the space with bands of
colors". i said the game graphics need work and that is not what it needs because you cant do that on the floor can you. the graphics need more real polish elbow grease work not programatic crutches like compare to arcade here how "full" the graphics are copper lines will just make it look even dumber the music needs a lot of work too and the pace of the game seems slower than arcade maybe because 50hz? Last edited by Bren McGuire; 08 July 2023 at 00:50. |
08 July 2023, 02:09 | #15 | |
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Quote:
...often times.. Less is more. Haven't played Rastan, but from what I see, I really dislike color palette they use in the Arcade, and this port have great colors. And your screenshot proves my point, because it looks like mess (with all respect to original creators) Zool is a good example where "less is more". Aga "enchased" version brought only mess into the screen with additional parallax, and many colors in the BG. It's Ok if you don't like it, but there's nicer way to say that. Besides, you can try your own port with millions parallaxes, and colors that would bring headache to anyone with a little bit of taste for colors. Cooper can add depth. |
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08 July 2023, 02:22 | #16 |
J.M.D - Bedroom Musician
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I KNEW someone would come and blast this because is not a 1:1 port -_-
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08 July 2023, 08:45 | #17 |
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It should be a port that You want and like to make, not need to make. Do it as You want. You can add features related to amiga if You want. I am interested how this game could look with colour gradient in background, but if I remember it right Core's Torvak do not have it too.
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08 July 2023, 23:05 | #18 | |
J.M.D - Bedroom Musician
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BasementApe has problem with EAB account authentication right now, so gave me this text to post here:
Quote:
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09 July 2023, 01:03 | #19 |
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16 color palette? Damn, I didn't even notice that until now! Since he intends to release the source code, hopefully someone will make an improved AGA version too
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09 July 2023, 07:01 | #20 | |
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True !
Quote:
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