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Old 24 April 2020, 11:36   #1
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Creating WHD Load titles in WinUAE Errors

Morning guys - So I have got into the routine of updating WHDLoad releases for my self in WinUAE. Most of them work fine but I do get occasional errors and have to resort to looking at Retroplays titles which work fine. Example of this is Gemstone Legend released 2 days ago, I run the install script fine but get error : Exception "Line 111 Emulator" ($2C) at $4 occured.
I get similar errors on others.

It cant be my setup as Retroplays images work fine ??

Any ideas ???
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Old 24 April 2020, 13:12   #2
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either wrong version/unsupported version you have, or slave update breaks something.

You can log your issues in http://mantis.whdload.de
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Old 24 April 2020, 14:01   #3
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I am using SPS versions when available or ADF if not available in SPS . would this make a difference ?
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Old 24 April 2020, 14:10   #4
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Gem stone don't works with with cracked adf.

only with original disk image
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Old 24 April 2020, 14:30   #5
Solo Kazuki
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If nothing crucial is changed (e.g. new installer use files instead disk images) simple overwriting old slave (and readme) with new one is enough. In most cases there's no need to install game again.

Last edited by Solo Kazuki; 24 April 2020 at 14:36.
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Old 24 April 2020, 14:37   #6
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It is just possibility for "Line 1111 Emulator" is that your emulated Amiga do not have MMU:
- or your WHDLoad setup for game(s) have MMU option (There are MMU and NoMMU options in WHDLoad)
- or you have configured WinUAE 68040/060 with JIT which can't be used with MMU and WHDLoad by default for 68040/060 uses MMU.

Those are just my thinking because "Line 1111 Emulator" could be related to FPU or MMU.
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Old 24 April 2020, 15:18   #7
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Great thanks for the replies. Good to be back in Amiga scene and learning some new stuff.
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Old 24 April 2020, 16:57   #8
Toni Wilen
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MMU is not going to be the problem. 68030/040/060 MMU instructions always exist, even if MMU is missing. (Documentation only mentions they shouldn't be accessed if model is non-MMU. In my experience 68EC030 can hang if MMU is enabled, 68040+ refuse to set the MMU enabled bit)

Either it requites FPU (unlikely), incompatible/corrupt image something else went wrong and CPU jumped to some random address.
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Old 24 April 2020, 18:13   #9
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I am guessing its the image as using those from TOSEC . I knew ADF were not 100% proper images as cracked. SPS all seem to work fine when available. Just wondered where Retro got his image from for this to create the updated version. must have copied the new slave over and used existing files
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