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#1 |
Registered User
Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
Posts: 452
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CyberVision 64/3D + P96 and Gears 3D demo
Has anyone got the Gears demo working with CV3D on Picasso96?
For me both demos, gears_68k and gears_ppc does not have a correct color. Picasso96 or Warp3D versions seems not to affect to it. Also, WB3.1 and 3.2 looks same (clean installs). This same happens with the real Amiga 4000/CSPPC and on WinUAE with the corresponding settings. I have tried different WarpUP, Warp3D and P96 settings, but nothing seems to fix this. |
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#2 |
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Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
Posts: 452
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Hmm... seems to do same also with the CGX. That's a real Amiga 4000/CSPPC.
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#3 |
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Join Date: Jan 2019
Location: Germany
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#4 |
Registered User
Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
Posts: 452
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Ah, thanks for the hint! It needed 15-bit color mode which e.g. Voodoo3 does not have.
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#5 |
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Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
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![]() With CGX there is only possible hide or unhide 15-bit modes, but it does not tell is it 15bit PC or non-PC mode. What is a difference between PC and non-PC modes in this case? Which mode should we use? Last edited by ShK; 01 January 2024 at 17:22. |
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#6 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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PC mode should be RGB, whereas non-PC should be BGR. Color channels are swapped. An Intel vs. Motorola byte order thing, I assume.
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#7 | |
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Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
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In our case (Warp3D), does the host computer CPU Byte Order matter when selecting between PC and non-PC mode for graphic card screen mode?
Quote:
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#8 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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No, it only matters what the software expects when working in video memory directly.
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