10 September 2017, 03:42 | #1 |
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Is statefile_name still a thing, and how do I use it?
Hi all, long time off-and-on WinUAE user, first time poster here.
(For the following, let's assume a game called MYGAME, with its appropriate configuration already saved) I want to run WinUAE from command line with the following effects: a) load the MYGAME.UAE configuration file b) set the name of my state file to MYGAME.USS so WinUAE will save and load to this file and NOT to DEFAULT.USS when I press the quicksave and quickload buttons c) boot the game normally, NOT start it from the save state file. The save state file should only be accessed when save/load buttons are pressed. Currently my command line looks like this... Code:
winuae -s use_gui=no -config="E:\Emulators\WinUAE\Configurations\MYGAME.UAE" -cfgparam statefile="E:\Emulators\WinUAE\Configurations\MYGAME.USS" Some search has led me to the option statefile_name, which supposedly allows you to change the name of the state file from DEFAULT.USS to whatever you want. My problem is that I don't know where to implement this. If I put it into the MYGAME.UAE, it doesn't seem to do anything. Maybe I'm putting it at the wrong place. Does it need to go anywhere special? If I put it in the command line... Code:
winuae -s use_gui=no -config="E:\Emulators\WinUAE\Configurations\MYGAME.UAE" -cfgparam statefile_name="E:\Emulators\WinUAE\Configurations\MYGAME.USS" What am I doing wrong, and is there any way do do what I want? Any help would be greatly appreciated! |
10 September 2017, 15:37 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
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Last command line should work. Which shortcuts you use to save and load statefile?
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25 September 2017, 12:26 | #3 |
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Sorry it took so long to reply. I've tried several more iterations and have since given up. I've managed to get my idea to work with FS-UAE though, so it's all good. :-)
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