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Old 18 May 2021, 11:15   #61
pink^abyss
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Thank you for this great funny short time game! :-)

Thanks
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Old 29 July 2021, 13:03   #62
apex
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Possible to get a version with can save the high score? My Amiga is now on since 14 days. :-)
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Old 29 July 2021, 14:20   #63
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Possible to get a version with can save the high score? My Amiga is now on since 14 days. :-)

I don't know how to do, but anyone of the HD installer people maybe?
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Old 29 July 2021, 15:43   #64
A500
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Quote:
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Possible to get a version with can save the high score? My Amiga is now on since 14 days. :-)

This would be a great addition! WWD is a fun game
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Old 31 August 2021, 11:47   #65
pink^abyss
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I recorded the music of the game. You can listen to it here:
https://soundcloud.com/pink_abyss/wrongwaydriver
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Old 31 August 2021, 12:01   #66
malko
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Thanks
Nice tunes
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Old 03 September 2021, 13:08   #67
Girolamo85
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Quote:
Originally Posted by pink^abyss View Post
I don't know how to do, but anyone of the HD installer people maybe?
Try ask to John Girvin
He created highscore section in his last two games, Dodgy Rocks and Turbo Tomato
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Old 05 September 2021, 03:37   #68
Photon
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This is intended as just feedback, and not to be mean since I like the initiative. But...

1. Game Over seems completely unnecessary. You just continue driving. Score is reset, but coins are not, so... nothing happens. This is unusual and unlike all other games. Built in trainer Fix: hm... remove the Game Over sign?

2. You can only upgrade when you run out of gas. So no matter how well you play, you will get Game Over and then either have money for upgrades or not. And if not, nothing happens. Infinite tries. Fix: pit stops? (e.g. car games, Xenon 2)

3. RNG is too random. This results in sometimes all lanes blocked, and sometimes in a supersonic missile car removing your fuel that can't be avoided at all. Fix: I think most games did this from feedback playing themselves or other playing and fiddled with it until it was acceptable. But board games and puzzle games have solved this. E.g. if rolling 2x20 ends a campaign, and 2x20 is found to come up sometimes, increase to 3x20 or 5x20. (Bags of dice)
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Old 06 September 2021, 14:24   #69
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All of these things you complained about are common gameplay mechanics we can see in many other contemporary endless runner games, but it seems you are not familiar with or perhaps used to where the genre has gone in the 2010s mobile gaming space.

It is what it is. Feel free to like/dislike.
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Old 06 September 2021, 15:48   #70
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Hey Jope! o/

Quote:
Originally Posted by Jope View Post
All of these things you complained about are common gameplay mechanics
I think you're mistaken. I definitely think it's invalid to call lack of an implemented mechanic (e.g. #1 priority, managing death-RNG) a mechanic.

Quote:
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It is what it is. Feel free to like/dislike.
Or not play? I think that would be a shame, so I suggest fixes. "It is what it is" can sound like a harsher criticism than my post that you call a complaint.
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Old 06 September 2021, 16:19   #71
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@Photon : always the same old story

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Old 17 December 2022, 09:55   #72
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Uploaded in the zone a Glow Icon and png image for the new WHDLoad installer.
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Old 17 December 2022, 11:23   #73
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thanks. Is it only me but people noticed that opponent cars were trashed, coins were almost invisible, etc... with WinUAE? (this is fixed in whdload)

thanks for the icon.
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Old 17 December 2022, 12:18   #74
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Thanks for the WHDL install. Dopus wouldn't unpack the installer file so it was in windows
Great music gfx etc. Cheers..
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Old 17 December 2022, 19:59   #75
Retroplay
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Hmm, it unpacked fine for me with Dopus 4.16+lha 2.15
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Old 18 December 2022, 10:31   #76
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I made a quick cover image if anyone is interested.
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