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#1 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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FS-UAE 3.2-beta
I plan to continue maintaining the FS-UAE 3.x (without any new big features) until FS-UAE 4 matures. FS-UAE 3.1 - which has had some minor fixes - works quite nicely now, and I don't indent to introduce any risky changes there. The main change in FS-UAE 3.2-beta is the backport of an updated libslirp library from FS-UAE 4 which fixes A2065 emulation. Especially useful for AmigaOS 4.1 emulation.
Version 3.2.4-beta: * Backported builtin slirp from FS-UAE 4 (fixes A2065 instability - corrupt downloads and crash). * Use g_get_monotonic_time() for high-resolution time on Windows as well. https://fs-uae.net/files/FS-UAE/Beta/3.2.4-beta/ Note: There seems to be an issue with libslirp on macOS causing missing to be dropped: https://github.com/FrodeSolheim/fs-uae/issues/288 (Probably a libslirp bug with a potential fix: https://gitlab.freedesktop.org/slirp...rp/-/issues/35 - looking into it). |
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#2 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Upgrading the bundled libslirp to latest version 4.6.1 fixed the data corruption issue on macOS
![]() https://fs-uae.net/files/FS-UAE/Beta/3.2.8-beta/ |
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#3 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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https://fs-uae.net/files/FS-UAE/Beta/3.2.11-beta/
Bundled SDL version is bumped to 2.0.18. Should fix mouse cursor containment issue on Windows with non-integer UI scaling. Might also improve controller support. In addition, on macOS, do not simulate right/middle mouse buttons in full keyboard emulation. |
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#4 |
Registered User
Join Date: Sep 2016
Location: italy
Posts: 1,480
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@FrodeSolheim
Hi, I am currently using version 3.2.11 (os 4.1) from what I understand the 4-dev version supports folder sharing it's right? https://fs-uae.net/files/FS-UAE/Mast..._x86-64.tar.xz or does 3.2.11 also support this? what is the syntax for adding a directory? Thank you. Last edited by White; 15 June 2022 at 15:24. |
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#5 |
I want an A1000
Join Date: Sep 2004
Location: Athens
Posts: 743
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Any chance to update WHDLoad to the latest version? I'm seeing no way for a manual update. Thanks.
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#6 | |
LameUser
Join Date: Oct 2007
Location: Banbury/UK
Age: 49
Posts: 101
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Quote:
Hi Frode, What you think to make WHDLoad as a plugin? We could update the files manually. Do you know if 3.2 is far from stable release - not asking for ETA ![]() Kind regards Thom |
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#7 |
Registered User
Join Date: Aug 2018
Location: USA
Posts: 169
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Hasn’t been any activity in a long time. FS-UAE is likely not going to be updated anymore. Learn to use WinUAE, which has an active Developer.
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#8 |
LameUser
Join Date: Oct 2007
Location: Banbury/UK
Age: 49
Posts: 101
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#9 | ||
Registered User
Join Date: Aug 2014
Location: Germany
Posts: 56
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Quote:
Quote:
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#10 | |
Registered User
Join Date: Nov 2010
Location: .
Posts: 388
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Quote:
If it helps, I've found the location of the CI builds from the master branch: FS-UAE: https://fs-uae.net/files/FS-UAE/Master/ FS-UAE Launcher: https://fs-uae.net/files/FS-UAE-Launcher/Master/ By looking at the timestamps, it looks like since August 2022 there are no more CI builds |
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#11 | |
Registered User
Join Date: Aug 2014
Location: Germany
Posts: 56
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Quote:
That is not what he is asking for, he asks (AS A JOKE) how to compile WinUAE on and more importantly for Linux. But of cause, that would help anyone that tries to follow my DIY recommendation. ![]() |
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#12 |
Registered User
Join Date: Oct 2003
Location: Poland
Age: 44
Posts: 152
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So which alternative we have under Linux?
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#13 |
Registered User
Join Date: Jan 2016
Location: Germany
Posts: 388
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#14 |
Registered User
Join Date: Nov 2010
Location: .
Posts: 388
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I'm pairing FS-UAE with Amiberry 6.x (for x86_64) for now. Amiberry is an extremely lively project, the maintainer is super responsive.
Amiberry, though, has currently some limitations: specifically it cannot emulate some expansion cards such as accelerator boards. |
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#15 | |
Registered User
Join Date: Jan 2015
Location: australia
Posts: 586
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Quote:
There's a very simple reason for that (at face value) ~ as yet, afaik, no amiberry user has requested that accelerator cards be added to the emulation =) |
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#16 | |
Registered User
Join Date: Nov 2010
Location: .
Posts: 388
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Quote:
well, looks like someone did ask the question :-) And it seems that accelerator cards are not far from being released (see comment) Last edited by jman; 21 June 2024 at 22:14. |
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#17 | |
Registered User
Join Date: Jan 2015
Location: australia
Posts: 586
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Quote:
Incorrect assessment ~ I am unaware of any plans to implement accelerator card emulation in amiberry at this time. I believe your question was slightly misconstrued, but all good... (see my reply there =) |
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