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Old 01 December 2019, 20:42   #1
CD32Freak
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Big grin Amiga CD32 Rev4.1 reborn




Amiga CD32 Rev4.1 Gerber files converted from SVG data at amigapcb.org
GitHub repository with Sprint Layout file and Gerber files: I have removed this link and after discussing with CD32Freak - BippyM

Feedback is welcome! :-)

Edit
2019-12-11: I've made a mistake with the Sprint Layout Gerber export and updated the files in the repository.
2019-12-13: Updated images of top and bottom
2019-12-25: Fixed some minor pad errors

Last edited by BippyM; 31 July 2020 at 19:31.
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Old 01 December 2019, 21:17   #2
Mick
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From what I've read ground plane should be layer 2 closest to logic and layer 3 vcc.

If you're asking what those light green traces are the long zigzaggy trace along the top and wide vertical one on the left looks like the analogue (audio) ground, on the A600 and A1200 pin 37 of Paula isn't connected directly to ground but is connected to a bunch of other things and has a shared ground at the audio connectors. A couple of the thin traces above it are for left and right audio channel which have pins on the expansion connectors, presumably for audio input/output for expansion cards? the u shaped one on the right and the horizontal one at the bottom looks like part of the +12V.

Could it just be because the AmigaPCB 4.1 is still beta? or could the 4.1 board have actually been 6 layer?

edit: it looks like the CD32 has 2 left and 2 right (internal and external) signals going to the expansion connector so that's what the 4 little traces are. Ideally you would probably want the audio stuff on the ground layer. +12V where ever it fits?

Last edited by Mick; 01 December 2019 at 21:34.
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Old 03 December 2019, 13:40   #3
CD32Freak
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Hooooo

Thanks Mick. I think I've converted the GND layer wrong, now it doesn't make sense. What black is should be copper en what orange is should not be copper. What do you think?

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Old 03 December 2019, 13:56   #4
Mick
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Does the walled off area on the bottom connect to the walled off area on the left via a thick trace?

I'm only going by what I've learned in the last 6 months or so but it looks to me like they've partitioned the ground plane to keep digital noise out of the analogue ground areas, the walled off area on the bottom is audio components and I'd guess that it connects to the walled off area on the left and then connects to the normal (digital) ground at the audio connectors, the video components area has a u shaped wall around it so that digital noise won't go through and pollute the video components' analogue ground area.

On my A1200 design I've struggled to auto route it to 4 layers so I've done it 6 layers and I have two different ground layers, one for analogue and one for digital.

Last edited by Mick; 03 December 2019 at 15:02.
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Old 03 December 2019, 16:32   #5
CD32Freak
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Question

Yes, the board is surrounded with a thick trace. I thought a ground plane should cover the whole layer, because the individual vias have only a circle around them and aren't connected to anything:



It seems to me I should use the VCC and the OVV layers:


Last edited by CD32Freak; 03 December 2019 at 17:30.
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Old 03 December 2019, 18:55   #6
Mick
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What is on each of the 3 internal layers? can you post separate screenshots? it sounds to me like it would be easier to learn KiCad.

Last edited by Mick; 03 December 2019 at 19:00.
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Old 04 December 2019, 11:34   #7
CD32Freak
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Are you kidding? When I started KiCad for the first time, I wanted to rename the weird default layer names, for example F.Cu (Front Copper layer), but then I discovered you can't! The developers must be so stubborn not to even give you the option I'm impressed that you've designed the A600 with KiCad

Anyway, here are the 3 inner layers from amigapcb.org

OVV


VCC


GND
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Old 04 December 2019, 12:13   #8
Mick
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Looking at that I would think that VCC and OVV go on the same layer?
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Old 04 December 2019, 15:02   #9
hooverphonique
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Yes, it indeed looks like the traces for VCC and OVV belong on the same layer - maybe they were separated in the pcb explorer to make it clearer, that they are different voltages?

@cd32freak: you can indeed rename layers in Kicad, at least in the V5.1 I'm using at the moment :-)
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Old 04 December 2019, 16:00   #10
Mick
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It might be because it's a mixed layer so the plane and traces are separated in the software.
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Old 04 December 2019, 16:58   #11
CD32Freak
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Question

Thanks hooverphonique and Mick, but it seems to me there are important tracks on OVV that should be separated and not mixed with one thick track on VCC. Very confusing

@hooverphonique
You can only change the name of F.Cu and B.Cu in the Board Setup, that doesn't count. I want to right-click a layer and select edit layer or something

Last edited by CD32Freak; 04 December 2019 at 17:15.
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Old 04 December 2019, 17:35   #12
hooverphonique
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Quote:
Originally Posted by CD32Freak View Post
Thanks hooverphonique and Mick, but it seems to me there are important tracks on OVV that should be separated and not mixed with one thick track on VCC. Very confusing
Looks like one of your images is inverted - VCC has copper marked white, and I think OVV has copper marked black.


Quote:
Originally Posted by CD32Freak View Post
You can only change the name of F.Cu and B.Cu in the Board Setup, that doesn't count. I want to right-click a layer and select edit layer or something
Why doesn't that count? - it's not like you go around and rename your layers willy nilly all the time
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Old 04 December 2019, 18:01   #13
Mick
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Like hooverphonique says the black areas on the VCC layer are no copper areas so the traces should slot in nicely. I'd assume it's possible to merge them both somehow?

What colour do the traces show as on the outer layers? if the planes/traces are inverted then that might be why they're stored separately.

Last edited by Mick; 04 December 2019 at 18:12.
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Old 05 December 2019, 11:15   #14
CD32Freak
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Yes, that's what I wrote earlier The dark areas are the original SVG objects I've made black in de css file to be converted into Gerber format. I also thought the light green areas should be copper, but that's not how it's created with SVG objects at amigapcb.org webpage. Here is an image from amigapcb.org where you can see the VCC and OVV layers together. The GND layer is default hidden and you can only see it if you press F12 in Chrome and change the visibility to visible instead of hidden:

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Old 05 December 2019, 13:58   #15
CD32Freak
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The tool FAB3000 I'm using to convert the PDF to Gerber has an option to pour copper around everything that's black. Cool, we're getting closer
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Old 05 December 2019, 14:05   #16
Mick
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Isn't there an option to merge the OVV and VCC files in it or is that too easy?
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Old 05 December 2019, 16:32   #17
CD32Freak
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I am able to pour copper around where it should be


Last edited by CD32Freak; 06 December 2019 at 17:31.
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Old 13 December 2019, 15:38   #18
CD32Freak
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I have updated the design with adding missing holes at CN3, CN4 and CN10. After examining images of a blank rev 3 PCB at Big Book of Amiga Hardware
(https://www.bigbookofamigahardware.c...uct.aspx?id=32) I come to the conclusion that the VCC layer at amigapcb.org is not used at all on an original CD32 board. Only the GND en OVV layers are used.
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Old 17 December 2019, 10:26   #19
CD32Freak
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Oh *bleep*, I see the Akiko pads have no soldermask. It seems nobody is interested in a CD32 reborn, so I will quietly update the files...hush!
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Old 17 December 2019, 22:24   #20
Acill
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Quote:
Originally Posted by CD32Freak View Post
Oh *bleep*, I see the Akiko pads have no soldermask. It seems nobody is interested in a CD32 reborn, so I will quietly update the files...hush!
Oh i want it!! lol! I have two CD32 in need of some fresh boards. I have patched the heck out of them over the years to keep them alive.
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