18 April 2023, 13:29 | #1 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
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Sprite issues on Rick Dangerous (WHDLoad version 1.3)
Hi all.
I'm having since a REALLY long time an issue with the WHDLoad v1.3 version of "Rick Dangerous" on my OS3.2.2 installation. Game plays just fine but I'm having green ghosted sprites while I'm moving. I had this issue from 3.2.1 (don't remember if I tried it on plain 3.2) and I have that sort of issue on stock unpatched installation as well - so no patch fault). I also tried it under FailSafe boot mode of 3.2.x without any difference, and ofc the same happens under WinUAE as well (so my Vampire is not to blame). WHDLoad versions of "Rick Dangerous 2 or 2.5" work just fine as well without sprite issues. Anyone else has such sort of behavior under OS3.2.x ? Last edited by mfilos; 26 April 2023 at 17:13. |
18 April 2023, 13:59 | #2 |
CaptainM68K-SPS France
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use the nocache command in the icon.
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18 April 2023, 14:16 | #3 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
|
I added NoCache in tooltypes but didn't make any difference.
The tooltypes that the game has by default are: SLAVE=RickDangerous.Slave PRELOAD Custom1=16375836 PreloadSize=1098630166 I tried removing all (but the slave declaration) but still no difference |
26 April 2023, 17:10 | #4 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
|
Damn noone has any problem with the 1.3 version of Rick Dangerous under 3.2.x but me?
Is there any other older version I can try out? Not so important, but I really like this game and it bugs me that I can't enjoy it on my current machines :P |
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