30 April 2007, 18:34 | #1 |
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Anyone tried WinUAE with Linux & WINE?
Hi,
I'm trying to get WinUAE 1.4.1 to work under Linux using WINE (latest version). It installs and runs, but the Amiga display remains black. I'm guessing that's due to WINE's DirectX support not being perfect, but I'd like to know if anyone else has had more luck. Maybe some adjustment to the WINE configuration could get WinUAE working??? |
30 April 2007, 18:55 | #2 |
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Try ticking "Don't use RGB overlays" in misc panel.
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03 May 2007, 01:13 | #3 |
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Hi,
Thanks for the tip, unfortunately that didn't seem to help. I guess it may be down to WINE's DirectX emulation not being good enough yet. But I would like to hear whether anyone else has got WinUAE running under Linux/WINE to rule out some issue with my system. (If any non-Linux user wants to try, it's very simple to download a live Linux CD like Knoppix and install WinUAE & the latest WINE version.) E-UAE does work on my system, by the way. [Of course this isn't a problem in WinUAE, but this is probably the most appropriate forum to ask a question like that.] |
11 May 2007, 00:37 | #4 |
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I've used WinUAE to vering degrees of success in WINE. I don't have specifics now, because I've been playing with it for years and each time Toni releases a beta executable, I give it another shot on whicever version of WINE I happen to have installed at the time.
I've always had difficulties with video and on some versions of WINE, audio as well. The present state of my systen iis that Fullscreen 16-bit works the best. The problem being, WINE fails to context switch properly between the GUI Properties window [F12] and the main WinUAE screen. So, it will start fine, but if you press F12, you get the Properties screen Fullscreen in the same size screen as the WinUAE display. For instance if you run 640x480 Fullscreen, the Properties dialog comes up in 640x480 Fullscreen and obviously isn't shown in it's entirety. Then there is no way for me to switch back to WinUAE, almost as if we have lost focus on the dialog. Pretty useless. I have thought about playing with my keyboard mappings but often loose my train of thought when my pint runs dry There was a period where it worked flawlessly, however being a tinkerer I wasn't content, I tried to get WINE to function with JACK audio. That never worked properly. I quit playing about the time that WINE decided there was a problem with it's JACK interface. Bottom line is, you can probably make it work... it's just been since WinUAE 1.0/1.2 that I have done so. I know 0.8.8 something or other used to do quite well, but that was before WINE underwent it's major DirextX overhaul. |
16 May 2007, 00:40 | #5 |
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Hi,
A quick update since I just tried WinUAE 1.4.2a with the now-latest version of WINE, 0.9.37. (Previously I used WINE 0.9.36.) WinUAE now works, mostly. The graphics work and I can see the emulated program fine. However there is still a minor issue, at least on my system. After pressing F12 to bring up the settings window, often clicking the OK, Reset or Quit buttons causes the settings windows to close then reopen. (Using Ctrl-F4 does exit WinUAE.) Still, this is *much* better than before, so hopefully as WINE improves it will become a reasonable alternative to using E-UAE in Linux. -- M |
16 May 2007, 01:54 | #6 |
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I had just download winuae 1.4.2a and I'm using wine 0.9.37 but winuae doesn't want to work on my linux (Ubuntu Feisty).
Can you give me any suggestion to configure wine or winuae? |
16 May 2007, 15:32 | #7 |
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Using E-UAE would probably result in better performance in all ways... I wish the GUI of E-UAE would improve (copy WinUAE's GUI perhaps )
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16 May 2007, 23:07 | #8 | ||
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I'm booting from a Linux live CD, Backtrack 2.0 (available from http://www.remote-exploit.org/). That's based on the Slackware distribution. The CD includes an older version of WINE. I just downloaded the latest WINE binary .tgz file for Slackware from winehq.com, and un-tar'ed it to the root directory. Then I ran the WinUAE 1.4.2a executable installer using WINE: wine InstallWinUAE1420a.exe The installer appears to work fine, and after it completes I can use wine to run winuae.exe. Quote:
-- M |
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17 May 2007, 23:36 | #9 |
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- linux distribution: Ubuntu Feisty Fawn
- wine 0.9.37 - winuae 1.4.2a on winecfg: windows 2000, XP, or 98. Winuae installs perfectly and Winuae GUI works perfectly as well. I set a normal a500, with kickstart 1.3, a game on df0: drive, ecc..ecc.... When I try to start emulation it crashes giving me: "crash detected: Minidump saved as: c:\Programmi\WinUae\winuae_1420_20070517_233057.dmp" If I try fullscreen mode it does not give me that error, simply directly exits Winuae.. Can you play something with winuae on wine? |
18 May 2007, 06:44 | #10 | |
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18 May 2007, 09:34 | #11 |
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Cool, someday i'll try to run Ubuntu on VMware on Vista, with WinUAE on WINE.
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18 May 2007, 13:52 | #12 | |
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Also try selecting the "Don't use RGB overlays" option in the Misc panel as Toni suggested before. (WinUAE works for me regardless of that setting.) For testing purposes, try downloading the BackTrack 2.0 CD image from http://www.remote-exploit.org/backtrack.html and boot from that, since that's what I'm booting from for testing WinUAE. -- M |
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18 May 2007, 18:23 | #13 | |
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I've tried to modify "RGB overlays", disable/enable sound on winuae, and some other options.. Nothing to do...It always gives to me the same error... But I don't exclude a graphic card trouble. When I have installed winuae here with wine, first it asks to such as a "graphic test of winuae", i have selected "ok" and it kicked me directly to GDM (the screen when I tipe login & password of my linux box), terminating my session... I tried to install again & again.. same problem.. The only possibility for me it was to skip that test... And now I'm here. |
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18 May 2007, 23:49 | #14 |
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Check also logs (winuaebootlog.txt and winuaelog.txt, winuaelog.txt enable checkbox is in misc-panel). Or run with -log command line parameter to enable log console.
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19 May 2007, 00:19 | #15 | |
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Quote:
Code:
WinUAE 1.4.2a (2007.05.13) (NT 5.0 Service Pack 4 [1]) 32-bit 6.304 1 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2007 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. AF_NEW: 'c:\windows\profiles\All Users\Documenti\Amiga Files\WinUAE\' EXE: 'C:\Programmi\WinUAE\', DATA: 'C:\Programmi\WinUAE\' CLOCKFREQ: QPF 1.19MHz (1.19MHz, DIV=1) CLOCKFREQ: RDTSC 2565.64MHz (busy) / 2421.04MHz (idle) CLOCKFREQ: CPU throttling detected, using QPF instead of RDTSC Testing MM-timer resolution: 115.51ms 112.06ms 103.74ms 0.17ms 107.68ms Testing Sleep() resolution: 103.68ms 112.22ms 111.44ms 111.99ms 107.95ms falling back to busy-loop waiting (timer resolution > 2.5ms) Enumerating display devices.. 'DirectDraw HAL' 'display' NULL Sorting devices and modes.. Desktop: W=1024 H=768 B=24 0: 400x300, 8-bit (85,75,72,60) 1: 400x300, 16-bit (85,75,72,60) 2: 400x300, 32-bit (85,75,72,60) 3: 416x312, 8-bit (75) 4: 416x312, 16-bit (75) 5: 416x312, 32-bit (75) 6: 512x384, 8-bit (87) 7: 512x384, 16-bit (87) 8: 512x384, 32-bit (87) 9: 640x350, 8-bit (85) 10: 640x350, 16-bit (85) 11: 640x350, 32-bit (85) 12: 640x400, 8-bit (85) 13: 640x400, 16-bit (85) 14: 640x400, 32-bit (85) 15: 640x480, 8-bit (85,75,73,60) 16: 640x480, 16-bit (85,75,73,60) 17: 640x480, 32-bit (85,75,73,60) 18: 720x400, 8-bit (85) 19: 720x400, 16-bit (85) 20: 720x400, 32-bit (85) 21: 800x600, 8-bit (85,75,72,60,56) 22: 800x600, 16-bit (85,75,72,60,56) 23: 800x600, 32-bit (85,75,72,60,56) 24: 832x624, 8-bit (75) 25: 832x624, 16-bit (75) 26: 832x624, 32-bit (75) 27: 1024x768, 8-bit (85,75,70,60,87) 28: 1024x768, 16-bit (85,75,70,60,87) 29: 1024x768, 32-bit (85,75,70,60,87) 30: 1152x768, 8-bit (55) 31: 1152x768, 16-bit (55) 32: 1152x768, 32-bit (55) 33: 1152x864, 8-bit (85,75) 34: 1152x864, 16-bit (85,75) 35: 1152x864, 32-bit (85,75) 36: 1280x768, 8-bit (60) 37: 1280x768, 16-bit (60) 38: 1280x768, 32-bit (60) 39: 1280x800, 8-bit (60) 40: 1280x800, 16-bit (60) 41: 1280x800, 32-bit (60) 42: 1280x960, 8-bit (85,60) 43: 1280x960, 16-bit (85,60) 44: 1280x960, 32-bit (85,60) 45: 1280x1024, 8-bit (85,75,60) 46: 1280x1024, 16-bit (85,75,60) 47: 1280x1024, 32-bit (85,75,60) 48: 1400x1050, 8-bit (85,75,70,60) 49: 1400x1050, 16-bit (85,75,70,60) 50: 1400x1050, 32-bit (85,75,70,60) 51: 1440x900, 8-bit (60) 52: 1440x900, 16-bit (60) 53: 1440x900, 32-bit (60) 54: 1600x1200, 8-bit (75,70,65,60) 55: 1600x1200, 16-bit (75,70,65,60) 56: 1600x1200, 32-bit (75,70,65,60) 'DirectDraw HAL', 57 display modes (enabled) done CW: No Catweasel detected PARAPORT: no ParaPort.dll, direct parallel port emulation disabled IPC: Named Pipe '\\.\pipe\WinUAE' open IPC: waiting for connections Serial port enumeration.. SERPORT: 0:'COM1' = '\.\\COM1' (\dev\ttyS0) SERPORT: 1:'COM2' = '\.\\COM2' (\dev\ttyS1) SERPORT: 2:'COM3' = '\.\\COM3' (\dev\ttyS2) SERPORT: 3:'COM4' = '\.\\COM4' (\dev\ttyS3) Serial port enumeration end DirectInput enumeration.. Keyboards.. GUID=6F1D2B61-0000D5A0-000011CF-BFC7444553540000: 'Wine Keyboard' 'Keyboard' 00000013 [Keyboard] DirectInput enumeration.. Pointing devices.. GUID=6F1D2B60-0000D5A0-000011CF-BFC7444553540000: 'Wine Mouse' 'Mouse' 00000212 [Mouse] DirectInput enumeration.. Game controllers.. RawInput enumeration.. RAWINPUT not available or failed to initialize Windowsmouse initialization.. Catweasel joymouse initialization.. end Mouse * (GUID=6F1D2B60-0000D5A0-000011CF-BFC7444553540000): 00 000 'X-Axis' (-99,0) 04 004 'Y-Axis' (-98,0) 08 008 'Wheel' (-97,0) Mouse * (GUID=6F1D2B60-0000D5A0-000011CF-BFC7444553540000): 0C 012 'Button 0' (12,-1) 0D 013 'Button 1' (13,-1) 0E 014 'Button 2' (14,-1) 0F 015 'Button 3' (15,-1) 10 016 'Button 4' (16,-1) 11 017 'Button 5' (17,-1) 12 018 'Button 6' (18,-1) 13 019 'Button 7' (19,-1) Keyboard * (GUID=6F1D2B61-0000D5A0-000011CF-BFC7444553540000): 01 001 'Escape' (0,-1) 02 002 '1' (0,-1) 03 003 '2' (0,-1) 04 004 '3' (0,-1) 05 005 '4' (0,-1) 06 006 '5' (0,-1) 07 007 '6' (0,-1) 08 008 '7' (0,-1) 09 009 '8' (0,-1) 0A 010 '9' (0,-1) 0B 011 '0' (0,-1) 0C 012 ''' (0,-1) 0D 013 'igrave' (0,-1) 0E 014 'BackSpace' (0,-1) 0F 015 'Tab' (0,-1) 10 016 'Q' (0,-1) 11 017 'W' (0,-1) 12 018 'E' (0,-1) 13 019 'R' (0,-1) 14 020 'T' (0,-1) 15 021 'Y' (0,-1) 16 022 'U' (0,-1) 17 023 'I' (0,-1) 18 024 'O' (0,-1) 19 025 'P' (0,-1) 1A 026 'egrave' (0,-1) 1B 027 '+' (0,-1) 1C 028 'Return' (0,-1) 1D 029 'Control_L' (0,-1) 1E 030 'A' (0,-1) 1F 031 'S' (0,-1) 20 032 'D' (0,-1) 21 033 'F' (0,-1) 22 034 'G' (0,-1) 23 035 'H' (0,-1) 24 036 'J' (0,-1) 25 037 'K' (0,-1) 26 038 'L' (0,-1) 27 039 'ograve' (0,-1) 28 040 'agrave' (0,-1) 29 041 '\' (0,-1) 2A 042 'Shift_L' (0,-1) 2B 043 'ugrave' (0,-1) 2C 044 'Z' (0,-1) 2D 045 'X' (0,-1) 2E 046 'C' (0,-1) 2F 047 'V' (0,-1) 30 048 'B' (0,-1) 31 049 'N' (0,-1) 32 050 'M' (0,-1) 33 051 ',' (0,-1) 34 052 '.' (0,-1) 35 053 '-' (0,-1) 36 054 'Shift_R' (0,-1) 37 055 'KP_Multiply' (0,-1) 38 056 'Alt_L' (0,-1) 39 057 'space' (0,-1) 3A 058 'Caps_Lock' (0,-1) 3B 059 'F1' (0,-1) 3C 060 'F2' (0,-1) 3D 061 'F3' (0,-1) 3E 062 'F4' (0,-1) 3F 063 'F5' (0,-1) 40 064 'F6' (0,-1) 41 065 'F7' (0,-1) 42 066 'F8' (0,-1) 43 067 'F9' (0,-1) 44 068 'F10' (0,-1) 45 069 'Pause' (0,-1) 46 070 'Scroll_Lock' (0,-1) 47 071 'KP_Home' (0,-1) 48 072 'KP_Up' (0,-1) 49 073 'KP_Prior' (0,-1) 4A 074 'KP_Subtract' (0,-1) 4B 075 'KP_Left' (0,-1) 4C 076 'KP_Begin' (0,-1) 4D 077 'KP_Right' (0,-1) 4E 078 'KP_Add' (0,-1) 4F 079 'KP_End' (0,-1) 50 080 'KP_Down' (0,-1) 51 081 'KP_Next' (0,-1) 52 082 'KP_Insert' (0,-1) 53 083 'KP_Delete' (0,-1) 56 086 '<' (0,-1) 57 087 'F11' (0,-1) 58 088 'F12' (0,-1) 60 096 'ISO_Level3_Shift' (0,-1) 61 097 'Super_L' (0,-1) 62 098 'Super_R' (0,-1) 63 099 'Menu' (0,-1) 64 100 'ISO_Level3_Shift' (0,-1) 65 101 '=' (0,-1) 80 128 'XF86Music' (0,-1) 82 130 '1' (0,-1) 83 131 '2' (0,-1) 84 132 '3' (0,-1) 85 133 '4' (0,-1) 86 134 '5' (0,-1) 87 135 '6' (0,-1) 88 136 '7' (0,-1) 89 137 '8' (0,-1) 8A 138 '9' (0,-1) 8B 139 '0' (0,-1) 8C 140 ''' (0,-1) 90 144 'Q' (0,-1) 91 145 'W' (0,-1) 92 146 'E' (0,-1) 93 147 'R' (0,-1) 94 148 'T' (0,-1) 95 149 'Y' (0,-1) 96 150 'U' (0,-1) 97 151 'I' (0,-1) 98 152 'O' (0,-1) 99 153 'P' (0,-1) 9B 155 '+' (0,-1) 9C 156 'KP_Enter' (0,-1) 9D 157 'Control_R' (0,-1) 9E 158 'A' (0,-1) 9F 159 'S' (0,-1) A0 160 'D' (0,-1) A1 161 'F' (0,-1) A2 162 'G' (0,-1) A3 163 'H' (0,-1) A4 164 'J' (0,-1) A5 165 'K' (0,-1) A6 166 'L' (0,-1) A9 169 '\' (0,-1) AC 172 'Z' (0,-1) AD 173 'X' (0,-1) AE 174 'C' (0,-1) AF 175 'V' (0,-1) B0 176 'B' (0,-1) B1 177 'N' (0,-1) B2 178 'M' (0,-1) B3 179 ',' (0,-1) B4 180 '.' (0,-1) B5 181 'KP_Divide' (0,-1) B7 183 'Print' (0,-1) B8 184 'Mode_switch' (0,-1) BB 187 'F1' (0,-1) BC 188 'F2' (0,-1) BD 189 'F3' (0,-1) BE 190 'F4' (0,-1) BF 191 'F5' (0,-1) C0 192 'F6' (0,-1) C1 193 'F7' (0,-1) C2 194 'F8' (0,-1) C3 195 'F9' (0,-1) C4 196 'F10' (0,-1) C5 197 'Num_Lock' (0,-1) C7 199 'Home' (0,-1) C8 200 'Up' (0,-1) C9 201 'Prior' (0,-1) CA 202 '-' (0,-1) CB 203 'Left' (0,-1) CD 205 'Right' (0,-1) CE 206 '+' (0,-1) CF 207 'End' (0,-1) D0 208 'Down' (0,-1) D1 209 'Next' (0,-1) D2 210 'Insert' (0,-1) D3 211 'Delete' (0,-1) D6 214 '<' (0,-1) D7 215 'F11' (0,-1) D8 216 'F12' (0,-1) E5 229 '=' (0,-1) NATMEM: Our special area: 0x03740000-0x34740000 (784M) Max Z3FastRAM 512M. Total physical RAM 503M shmget of size 65536 (64k) for rtarea VirtualAlloc 00F00000 - 00F10020 10020 (64k) ok load config '.\Configurations\default.uae':0 load failed failed to load config '.\Configurations\default.uae' LCD: Logitech LCD system not detected Entering GUI idle loop load config '.\Configurations\Amiga 500 di Marco.uae':0 Log (enabled): 'C:\Programmi\WinUAE\winuaelog.txt' |
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19 May 2007, 00:21 | #16 |
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(sorry, too long post, I need to re-post)
...and my winuaelog.txt: Code:
2007-05-19 00:13:49 49-926: WinUAE 1.4.2a (2007.05.13) (NT 5.0 Service Pack 4 [1]) 32-bit 6.304 1 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2007 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 49-926: AF_NEW: 'c:\windows\profiles\All Users\Documenti\Amiga Files\WinUAE\' 49-926: EXE: 'C:\Programmi\WinUAE\', DATA: 'C:\Programmi\WinUAE\' 49-930: Entered action_replay_load() 49-934: hrtmon installed at 00A10000 2007-05-19 00:13:50 50-017: Building CPU table for configuration: 68000 prefetch 24-bit 50-074: 1890 CPU functions 50-075: Building CPU function table, 44736 opcodes (0 1 1). CPU=68000, FPU=0. 50-075: CPUID level=5, Family=15, Model=3, Mask=4, Vendor=GenuineIntel [0] 50-076: JIT: Setting signal handler 50-076: JIT: Building Compiler function table 50-079: JIT: Supposedly 42108 compileable opcodes! 50-103: DirectDraw GUID=NULL 50-105: W=1024 H=768 B=24 CT=3 50-105: using desktop depth (16 -> 24) because not using overlay or opengl mode 50-105: ignored overlay because desktop depth == requested depth (24) 50-609: DDRAW: Primary surface created in video-memory 50-614: DDRAW: Secondary surface created in video-memory 50-618: try_surface_locks() returning secondary 50-618: set_ddraw() called, and is 720x568@24-bytes 50-618: Window mode (bits: 24, pixbytes: 3) 50-682: Reset at 00000000 50-682: 00000000 2048K/4 = 512K Chip memory 50-682: 00200000 8192K/0 = 8192K <none> 50-682: 00A00000 2048K/0 = 2048K CIA 50-682: 00C00000 512K/1 = 512K Slow memory 50-682: 00C80000 1024K/0 = 1024K Custom chipset 50-682: 00D80000 256K/0 = 256K <none> 50-682: 00DC0000 64K/0 = 64K Battery backed up clock 50-682: 00DD0000 64K/0 = 64K <none> 50-682: 00DE0000 128K/0 = 128K Custom chipset 50-684: 00E00000 512K/1 = 512K Kickstart ROM (F6290043) 50-684: 00E80000 64K/0 = 64K Autoconfig 50-684: 00E90000 960K/0 = 960K <none> 50-686: 00F80000 512K/1 = 512K Kickstart ROM (F6290043) 50-707: PAL mode, 50Hz (h=227 v=312) 50-726: hardreset, memory cleared My system: Ubuntu Feisty, 512 Mb ram, ATI 9500 pro Is it possible to see something interesting from these logs?.. :/ Last edited by etnablog; 19 May 2007 at 01:11. |
19 May 2007, 00:45 | #17 | |
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I do suspect the problem is graphics driver-related. You could try these things: - Make sure you're using the latest ATI proprietary binary driver, or - Make sure you're using the latest open-source driver for ATI cards (if that supports your card), or - Try using a VESA driver, or - Try using a plain unaccelerated SVGA driver. If you can get it to work in unaccelerated SVGA (albeit really slowly), that suggests the problem is with your graphics card driver. So if I were you, I'd try that first then if you have any success work your way up. -- M |
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19 May 2007, 09:57 | #18 | |
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Note that this may not be the cause of this problem but at least it causes 100% CPU usage, even in A500-mode. |
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20 May 2007, 23:22 | #19 |
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Hi,
I just tried booting from an Ubuntu 7.04 CD-ROM and installed Wine 0.9.37 (using the Ubuntu package from www.winehq.com) & WinUAE 1.4.2a. I also got the timer-related message. (I'll double-check whether that also appears when booting from the other Linux CD; it probably will.) This time WinUAE crashed for me as well. It crashes after opening the emulation window, before rendering any graphics (at least, the window remains all black). WinUAE writes a dump file, and in the terminal window, this text is printed by wine: Code:
fixme:process:IsWow64Process (0xffffffff 0x340fd44) stub! fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x36a4260)->(0x20032,00000008) wine: Unhandled page fault on write access to 0x24f1ff30 at address 0x602c17 (thread 0009), starting debugger... Unhandled exception: page fault on write access to 0x24f1ff30 in 32-bit code (0x00602c17). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00602c17 ESP:0340fc7c EBP:00000004 EFLAGS:00210202( - 00 - -RI1) EAX:00000000 EBX:00000068 ECX:00000000 EDX:24f1ff30 ESI:00000016 EDI:00000000 Stack dump: 0x0340fc7c: 00000238 00000000 0340fcfc 03458ab0 0x0340fc8c: 031101c8 00000001 00000000 02295000 0x0340fc9c: 00000001 0340fcfc 00000000 00000002 0x0340fcac: 02295000 00000000 0042fc40 00000fa0 0x0340fcbc: 00604256 00000000 00000001 02295000 0x0340fccc: 00000000 0340fcfc 00000000 00020032 Backtrace: =>1 0x00602c17 in winuae (+0x202c17) (0x00000004) -- M |
04 April 2008, 18:43 | #20 |
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Hi !
Personnally, I managed to get WinUAE working quite properly with Wine + Ubuntu Hardy beta. Full screen, direct 3D, open gl, sound etc. All seem OK. However... As soon as I hit a key, the emulation is stopped In other words, I cannot play any game (as I emulate the joystick with the keyboard). But overall, it seems very good (fast, smooth). Any idea ? |
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