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Old 31 May 2023, 22:11   #61
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I've seen protection methods before (on the 64) where a 'dummy' file that wasn't actually needed for gameplay had a bad sector that was actually read by the copy protection routine to verify the error was present. Sounds like it could be the case here as well.
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Old 31 May 2023, 23:46   #62
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You can also fix the starting in the attic with the werewolf issue by starting a new game then clicking the save game button to slot 1. If you reload the game then it will start at the beginning but you cant enter your name. As soon as you move north then it will ask for your next of kin though before continuing.
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Old 01 June 2023, 01:29   #63
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Made by DamienD, Cracked by Abaddon - Uploaded to the Zone

Fixed & Working 100%

Transylvania (1986)(Polarware)[cr Abaddon].zip

Last edited by ransom1122; 01 June 2023 at 02:33.
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Old 01 June 2023, 04:27   #64
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I created an extended adf of the game and uploaded it to the zone. I added the protection track back in and reset the save using 3 files from another copy. The exe has not been modified in this one. Didn't want to create an unofficial IPF as it is not from an original version.
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Old 02 June 2023, 16:17   #65
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Originally Posted by ransom1122 View Post
Manual doesn't help

For it Checking the first five letters maybe it's PULL ANTLE

If I recall correctly, it was in the original Adventure, where the parser only recognized the first four letters. At one point, you had to get past a bear on a mountain path. The solution was to yell or scream at the bear, whereupon, the bear would be startled and fall of the mountain.

The command SCREW BEAR also worked, with the same result.
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