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#21 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,351
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Not really noticed any bugs that I can remember but I did remove a few for the first release of Skidmarks as a game tester for them. Still have the test disk they sent me somewhere.
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#22 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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Alright, the first one in the category "graphical glitches".
[ Show youtube player ] 7:23 Guy is drawn on top of the box for a brief moment ![]() |
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#23 | |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 878
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Quote:
Thank you for that !! ![]() I love Skidmarks AND i bought the Original back then ![]() Same for Super Skidmarks but i find Super Skidmarks is so freaking difficult ![]() @gimbal Well,, this is a little bug in a Game filled with literal Bugs ![]() Hmm; could be a Emulation Glitch.. ![]() ![]() Thanks for reporting these ![]() Last edited by Torti-the-Smurf; 23 January 2023 at 14:50. Reason: Made the text a bit shorter :) |
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#24 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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I would very much doubt it is an emulation glitch since it is exactly as long as the scripted sequence is playing out. The moment the game switches to the next sequence it corrects itself again.
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#25 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 878
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Yup, i think you're right
![]() I will still watch this Guy carefully next time i visit him ![]() |
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#26 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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Easy to miss though. You have to either catch him calling you right at the start of the game, or make a call to him yourself and then visit. If you fail to do that, that entire animation sequence is missed.
I've always wondered what's in the boooooooooox since it is something that is dangled in front of you with this very deliberate and unique animation sequence but it doesn't really seem to go anywhere. The only thing that it seems to do is that when you join him on an interview you can ask him about it and then he tries to knife you out of nowhere. Whoever wrote the story for that game is quirky. |
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#27 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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When you do a jump attack in Wrath of the Demon... the sword goes behind the clouds.
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#28 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 44
Posts: 5,364
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#29 | ||
Registered User
Join Date: Jul 2008
Location: UK
Age: 42
Posts: 1,773
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I must have missed this thread first time around.
Here is my video of a major glitch in SotB II, yet the game is still completable! [ Show youtube player ] Use of the 'L' key on the keyboard, to jump forward 10 seconds is advised, as I left all of the loading in the video! The graphical glitches in this video are quite extreme, they do not always occur to this extent this when exploiting this bug, but usually appear to some extent. Here is my commentary on this video, from 2019 Quote:
Quote:
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#30 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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#31 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 44
Posts: 5,364
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#32 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,406
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in Shadow of the Beast (1) i have discovered a crazy main sprite gfx garbled MJ moonwalk like effect, with the legs movement frames going into the opposite direction of the scrolling one, and the arm punches instead correct, a mess
![]() https://eab.abime.net/showpost.php?p...0&postcount=22 i would like to know if the original is also affected, but the castle i have never reached to stay alive too much there |
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#33 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 878
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Great stuff !!.. well, you know
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#34 |
Registered User
Join Date: Jun 2017
Location: Finland
Posts: 310
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In Wayne Gretzky Hockey II, there is a bug where the goalie freezes to a position where he is lying on the ice on his side. Needless to say, this makes scoring a little easier for the opponent but luckily the goalie goes back to normal if you pause the game or a goal is scored. I don't know if this applies to the retail version, though
![]() What's fun about the bug is that the goalie will also magically slide on the ice to the bench in this position if you take him out while the bug is going on ![]() |
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#35 | |
Registered User
Join Date: Sep 2022
Location: Eastbourne
Posts: 696
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Quote:
I think Skidmarks was still pretty bugged and crash-prone on release, even Super Skidmarks which I had wasn't perfect. |
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#36 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 958
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Quote:
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#37 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 44
Posts: 5,364
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We can safely add Transylvania ANTLER Bug to this list now
![]() https://eab.abime.net/showthread.php?t=114645&page=4 |
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#38 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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Wait what? That was a copy protection issue wasn't it?
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#39 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,592
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I remember playing Magic Pockets to death a few years back and getting stuck in some levels.
If you use mega jump in worlds 1 and 2 in some places, you can reach rooms that belong to another section, hence not active, and you're stuck there. Possible in world 1.2 (the huge world), you can reach the secret room made of stairs where the green jelly runs (weird). If you reach that room by jumping too high, you're stuck, no return (it's a teleport room with a timer but it's not enabled). In the jungle you can do it too at some point, by launching a cloud super-high and jumping on it. You get to a platform of an section: nothing happens and you're stuck. |
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#40 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,640
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Leave it to the Bitmaps to create magic bugs.
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