![]() |
![]() |
#1 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Discussion: Wizardry
Title:
Wizardry - Proving Grounds of the Mad Overlord Genre: Dungeon Crawler Original concept: No - Conversion of the PC version. Expected game size: 1 ADF. 10 Levels - Approx. 30 hours to complete. Team members: hitchhikr Targeted spec: A500 512k of RAM Tools to be used: IDA GCC WinUAE Deluxe Paint 3 Chromatic Description of game: Wizardry is an old dungeon crawler with hardcore difficulty. Several improvements are planned like the use of the mouse, the ability to save from everywhere as well as some elements imported from consoles versions. |
![]() |
![]() |
#2 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Another new entry in the competition, nice one hitchhikr
![]() |
![]() |
![]() |
#3 |
Registered User
Join Date: Feb 2009
Location: Amiga
Posts: 465
|
Old school Wizardry fan here and looking forward to this!!! Even if its a straight Mac port!
|
![]() |
![]() |
#4 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,479
|
Quote:
![]() |
|
![]() |
![]() |
#5 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,711
|
This is was the first RPG I ever played when I was in 2nd grade. I discovered it instead of playing around with Logo programming language in class that everyone else was doing.
![]() Only finished character creation and wandered a bit, but it left a lasting impression despite not playing it ever again. |
![]() |
![]() |
#6 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Game disassembled, gfx extracted, etc. (there's no sound in the original game except some blips), conversion to asm "c" like started.
|
![]() |
![]() |
#7 |
Registered User
Join Date: Feb 2009
Location: Amiga
Posts: 465
|
Awesome... I STILL have my original Apple II diskettes + the Knights of Diamonds sequel somewhere. Looking forward to it finally on the Amiga.
|
![]() |
![]() |
#8 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Port to ugly C done. Compile for Amiga (but there's nothing to show yet).
|
![]() |
![]() |
#9 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Gfx extracted and converted to Amiga format.
|
![]() |
![]() |
#10 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,459
|
Cool, more new games, new to Amiga anyway.
|
![]() |
![]() |
#11 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
I missed the deadline of the competition but it's not really important (to me).
I'm progressing slowly as I lack spare time but I should have something to show in a few weeks. |
![]() |
![]() |
#12 |
Registered User
Join Date: Mar 2018
Location: Austria
Posts: 620
|
Right on! Yes, and please show your progress!
![]() |
![]() |
![]() |
#13 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Sure, i'll do.
Meanwhile, perhaps you could watch [ Show youtube player ] |
![]() |
![]() |
#14 |
Registered User
Join Date: Feb 2009
Location: Amiga
Posts: 465
|
Just wanted to say still looking forward to this one when you finish it!
|
![]() |
![]() |
#15 |
Registered User
Join Date: Dec 2020
Location: Indonesia
Posts: 31
|
Sorry for the necropost but are you still making it?
|
![]() |
![]() |
#16 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 552
|
Not at the moment, no.
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Entry: Wizardry | hitchhikr | Coders. Entries | 3 | 20 January 2019 02:20 |
Wizardry - Bane of the Cosmic Forge/Sir-tech | mai | HOL contributions | 0 | 26 February 2009 10:49 |
Wizardry 6 Bane of the Cosmic Forge save game | Hillsy_ | support.Games | 2 | 28 June 2006 17:15 |
HOL contribute - Wizardry scans | wlcina | HOL contributions | 4 | 26 March 2005 18:59 |
Wizardry VI:bane of the cosmic forge | Mangar | support.Games | 3 | 02 June 2001 18:20 |
|
|