01 February 2024, 13:00 | #1 |
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Breakthru Amiga - Released!
Hello!
Another new arcade port to add to the ever growing list. There will likely be updates, especially in relation to the audio, also looking at the possibility of a specific CD32 version. Breakthru was originally released by Data East in 1986. It is a horizontal shooter, controlling the player across varied landscapes to recover a stolen aircraft. Available now at itch.io https://acidbottle.itch.io/breakthru Good luck pilot! ----------------- Gameplay Footage: [ Show youtube player ] |
01 February 2024, 13:18 | #2 |
HOL/FTP busy bee
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Congratulations on the release
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01 February 2024, 13:19 | #3 |
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Purchased !
Another great arcade for Amiga, many thanks acidbottle |
01 February 2024, 13:57 | #4 |
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I made a glowicon and igame.iff for iGame users.
Instructions are included, but here these are: 1. extract or mount ADF file 2. copy savedata in Data dir 3. copy cartridge.se in Data dir 4. copy breakthru-ami.exe in Data dir and rename it as "load_whd" so you have a Data dir with following files: /Data /Data/savedata /Data/cartridge.se /Data/load_whd 4. NOVBRMOVE tooltype used for 68060 CPUs Enjoy ! P.S. this version uses a standard Scorpion Engine WHDLoader 2022 by PixelGlass Earok, JOTD, Wepl Last edited by DanyPPC; 01 February 2024 at 14:29. |
01 February 2024, 14:06 | #5 |
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Awesome work
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01 February 2024, 14:18 | #6 |
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Cheers all so far for taking a look, can never have a enough shooters am I right
@DanyPPC: Awesome stuff, thank you so much for quickly doing that. They look great indeed! |
01 February 2024, 14:19 | #7 |
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The banner of the site is a very nice artwork.
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01 February 2024, 14:43 | #8 |
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Thank you Acidbottle !
The Amiga Games Library keeps on growing, i love it |
01 February 2024, 17:54 | #9 |
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Awesome! Donated and downloaded it, nice work! This reminds me slightly of the NES game Jackal, which is my favorite game for the platform.
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01 February 2024, 19:15 | #10 |
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there is no sound when the car fires or it sounds too low
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01 February 2024, 19:37 | #11 |
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Cheers all for the comments, any issues let me know
@stx2199: There should be no sound fx at all! Reason being there was some audio hiccups with the sfx implemented. Hope to fix this issue in an update so will have both music and sfx eventually. edit: hmm actually I know what's happened with the audio, my fault. The music cut off issue I have, with sfx enabled, is still there as my code still has the sfx attached to the fire commands. Rookie error, apologies and will be fixed in a future update. Last edited by acidbottle; 01 February 2024 at 20:31. |
01 February 2024, 22:43 | #12 | |
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Quote:
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01 February 2024, 22:46 | #13 |
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Great job!
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02 February 2024, 06:03 | #14 |
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Very nice! Any way to enable spacebar for jump? C64 version has this.
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02 February 2024, 10:07 | #15 | |
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Quote:
An issue has crept up where the game froze after a fair length of time. If this does happen to you then apologies, am looking for the cause and will be fixed asap. To help, if this happens to you please let me know exactly what the player was doing at the time. Appreciated! |
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03 February 2024, 08:09 | #16 |
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Thank you acidbottle, great work! And good luck with the bug-hunt
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03 February 2024, 11:55 | #17 |
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HOL entry: https://amiga.abime.net/games/view/breakthru
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04 February 2024, 23:22 | #18 |
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great game, great music.
Just sent official whdload install to whdload site. Works without NOVBRMOVE. I'll update if a version with sfx is released. |
05 February 2024, 07:05 | #19 |
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Thanks Jotd for the new slave.
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06 February 2024, 10:43 | #20 |
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Many thanks jotd for compiling a slave for this
A new version is indeed in the works, fixes and changes a few bits and pieces. Will let you know when it's going live, hopefully later this week. |
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