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#1 |
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Unable to start FS-UAE because of segmentation fault [Solved]
Hi all,
I've compiled the latest development release of FS-UAE (2.1.34dev), and when I run it, I get a "Segmentation fault". I can also mention that I tried compiling the latest stable version, and got the same result. I'm using Slackware 14.0 64-bit (32-bit enabled), and compiled it using make optimize=0 CXXFLAGS="-O2 -fPIC". I have analyzed both the logs and the strace when I ran the fs-uae binary, but I am not able to determine the root cause of the problem. Anyone with more debug experience than me who would care to give it a shot? :-) Regards, Vegard Last edited by FrodeSolheim; 18 March 2013 at 18:57. |
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#2 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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It would help if you ran FS-UAE through gdb, for example:
Code:
gdb --args fs-uae --no-initial-input-grab --no-automatic-input-grab (the extra args are to prevent your input from being grabbed when GDB pauses the crashed process). |
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#3 |
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Hi Frode! Awesome to get replies directly from the developer :-)
I did as you suggested, and collected a stacktrace using gdb. I have attached the log file. This information helped me pinpoint the root cause of my troubles, which was libGL.so.1. Apparently the file was missing, and I remember now that I replaced my ATI fglrx driver with the open source radeon driver a couple of weeks ago. When I removed fglrx, it must have removed libGL.so.1 as well. The problem was solved by reinstalling the packages bundling opengl, and restarting fs-uae. Thanks for the tip! |
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