27 June 2022, 00:04 | #1 |
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Location: italy
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FS-UAE config AmigaOS 4.1
I report here my configuration file
with this everything seems to work fine I improved E-UAE now use uaegfx I wanted to try it with "CoffinOS". I would like to get some suggestions on my current configuration and to know if I can add more or if there are other parameters to add for amigaOS 4.1. Thank you. [fs-uae] base_dir = /amiga accelerator = cyberstorm-ppc accelerator_memory = 131072 accelerator_rom = cyberstormppc.rom amiga_model = A4000/OS4 chip_memory = 2048 cpu = 68060-NOMMU #uae_fpu_model = 0 floppy_drive_volume_empty = 0 floppy_drive_count = 0 fullscreen_mode = window #video_format = bgra #texture_format = rgb #uaegfx_card = 0 graphics_card = picasso-iv-z3 #graphics_card = uaegfx-z3 #graphics_memory = 32768 graphics_memory = 4096 graphics_card_rom = picasso_iv_flash.rom #hard_drive_0 = os41F.hdf #hard_drive_0_type = rdb #hard_drive_1 = new.hdf #hard_drive_1_type = rdb hard_drive_0 = /dev/sdf5 #hard_drive_0 = /dev/sde5 joystick_port_1_mode = 0 kickstart_file = 40.70A4000.rom mouse_integration = 0 mouse_speed = 75 network_card = a2065 uaem_write_flags = 0 zorro_iii_memory = 524288 jit_compiler = 0 uae_z3mapping = real uae_cachesize = 8192 uae_comp_trustbyte = indirect uae_comp_trustword = indirect uae_comp_trustnaddr = indirect uae_comp_trustlong = indirect #uae_gfxcard_hardware_sprite = 1 Here a video with E-UAE using CoffinOS and more: [ Show youtube player ] |
05 July 2022, 14:05 | #2 |
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This is the E-UAE configuration for 4.1 with PicassoIV (FS-UAE)
Obviously the purpose of using E-UAE with 4.1 is not to use a 68k system. But that of being able to see the demos for 68k directly in 4.1 and you have a high compatibility let's say 70% of the Demos run at maximum speed etc. Then everyone chooses the ones they like :-) Also here if there are suggestions on the configuration they are welcome always talking about emulation of 4.1. # UAE config for RunInUAE, which is designed to modify an existing working UAE config # Use 3.1 Kickstart for Workbench, but allow ADF-booted games to still use an older Kickstart kickstart_rom_file=kick3.1.rom # Emulate an A1200, but still allow A500 emulation for ADF-booted games #uae_debugger=no ppc.use_tbc=false cpu_type=68040 cpu_speed=max cpu_compatible=false cpu_cycle_exact=false chipmem_size=16 z3mem_size=256 fastmem_size=0 bogomem_size=0 show_leds=true #gfx=vsync=true #amiga.use_dither=false gfx_width=1024 gfx_height=768 gfx_width_windowed=640 gfx_height_windowed=480 gfx_lores=false gfx_correct_aspect=yes gfx_linemode=double gfx_center_horizontal=smart gfx_center_vertical=smart gfx_fullscreen_amiga=false gfx_fullscreen_picasso=yes gfxcard_size=32 joyport0=mouse chipset=aga immediate_blits=yes collision_level=full # Emulate an expanded A1200 with 8MB of Fast Ram! # Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc) gfx_framerate=1 # Add floppy disk which can be used for saving games #floppy0=PROGDIR:SaveGames.adf # Filesystem settings for virtual devices #filesystem2=rw,DH0:Workbench:Sys:Emulation/AmigaDisks/Workbench3.1 #filesystem2=rw,Amiga_:Amiga:Amiga:,-1 sound_output=exact sound_channels=mixed sound_frequency=44100 sound_latency=120 #sound_max_buff=8192 #filesystem2=rw,RAM Disk2_:RAM Disk2:RAM Disk:,-1 use_debugger=no cachesize=8192 cpu_compatible=false cpu_cycle_exact=false blitter_cycle_exact=false comp_constjump=yes comp_trustbyte=indirect comp_trustword=indirect comp_trustlong=indirect comp_optimize=true #filesystem2=rw,Amiga_:Amiga:Amiga:,-1 #filesystem2=rw,RAM Disk2_:RAM Disk2:RAM Disk:,-1 filesystem2=rw,DH0:SYSTEM:Work:SYSTEM,1 #scsi=true #scsi_device=true filesystem2=rw,DH1:Programs:Sys:Emulation/RunInUAE/Programs,1 filesystem2=rw,DH2:MyFiles:Sys:Emulation/RunInUAE/MyFiles,1 ------------------------------------------------------------------------------------------------------- Currently E-UAE works if the 4.1 screen is set to 16Bit in the emulation. If set to 24bit 4.1 the screen remains black in the window and instead there are only lines in full screen. It is probably due to the compatibility of the SDL version. But this I have never been able to solve with WinUAE and FS-UAE. Last edited by White; 05 July 2022 at 14:20. |
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