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Old 27 March 2023, 12:26   #81
dlfrsilver
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Quote:
Originally Posted by rhester72 View Post
If I can acquire another (NTSC) copy of Red Zone that exhibits exactly the same problem, can we (including SPS) collectively agree it _is_ indeed a confirmed mastering error and move on?
PAL and NTSC have all a mastering error. pick any original you want, bad luck.
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Old 27 March 2023, 12:29   #82
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Originally Posted by dlfrsilver View Post
PAL and NTSC have all a mastering error. pick any original you want, bad luck.
Define what that means. I dare you. :P

You're just re-quoting what SPS told me when I dumped the disks all those years ago.

JOTD when creating his WHDload slave believed that the game never accesses the part of the disk with the "mastering error". In which case it isn't a mastering error? Prove that is the case and then we have defined the format of Red Zone disks.
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Old 27 March 2023, 13:22   #83
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Quote:
Originally Posted by alexh View Post
Define what that means. I dare you. :P

You're just re-quoting what SPS told me when I dumped the disks all those years ago.

JOTD when creating his WHDload slave believed that the game never accesses the part of the disk with the "mastering error". In which case it isn't a mastering error? Prove that is the case and then we have defined the format of Red Zone disks.
The track in question in malformed. It has 3 sectors missing, those were not probably defined in the master.

Let me explain : the badly mastered track is never read. This is why JOTD doesn't need RAWDIC to read the track in question. It's unused.
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Old 27 March 2023, 13:31   #84
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If that is the case (big if). Then why didn't SPS come to the conclusion that it wasn't a "manufacturing defect" but actually the intended format of this game's disks and do a release? I believe they had enough examples.

The game doesn't read any of that track? But part of it is written with non-zero data?
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Old 27 March 2023, 13:32   #85
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Originally Posted by alexh View Post
If that is the case (big if). Then why didn't SPS come to the conclusion that it wasn't a "manufacturing defect" but actually the intended format of this game's disks and do a release? I believe they had enough examples.
That was kind of my point. 2 identical 'errors' (especially across regions) are extremely coincidental, a third identical example is proof.
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Old 28 March 2023, 16:15   #86
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I cleaned the *hell* out of Disk 1 of Armour-Geddon NTSC (white)...and the dumps are no better. That disk is toast. Very unfortunate.
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Old 28 March 2023, 17:10   #87
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With regards Red Zone, the game for WHDload and certainly when it was cracked can be cracked to files, i.e. the original files that were written to the MFM formatted disk.

If JOTD was able to rip all those files with no problems (because if any failed the checksum in the read routines, they won't rip correctly), then Red Zone is 100% working and should not be an issue with spreading, regardless of a mastering error.

I consider a proper "mastering error" to be like Crackdown/US Gold where because it wasn't mastered properly, the last level doesn't work.

In the case of Red Zone its "mastering error" is one with no consequences, i.e. JOTD has already demonstrated it works 100%
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Old 28 March 2023, 17:10   #88
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The unofficial IPF of Nitro (Europe, Australia) on the IPF seems to have a problem - I can't get it to boot at all.

Does anyone have a flux dump?
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Old 28 March 2023, 17:13   #89
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Quote:
Originally Posted by rhester72 View Post
The unofficial IPF of Nitro (Europe, Australia) on the IPF seems to have a problem - I can't get it to boot at all.

Does anyone have a flux dump?
You sure its not PAL/NTSC protection check? Psygnosis were notorious for checking and stopping games operating on PAL machines if it was expecting NTSC and vice versa
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Old 28 March 2023, 17:32   #90
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It probably is, I wrote that very ipf to floppy and played it on my PAL A500 wayback when.

Yup, it fails to load if using NTSC A500 in WinUAE.
Zoned an NTSC version ipf, it only boots up on NTSC display.

Last edited by Retroplay; 28 March 2023 at 17:45.
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Old 28 March 2023, 19:03   #91
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Quote:
Originally Posted by Galahad/FLT View Post
You sure its not PAL/NTSC protection check? Psygnosis were notorious for checking and stopping games operating on PAL machines if it was expecting NTSC and vice versa
It is - I *swear* I thought I tested that, but obviously I didn't.

I was able to confirm that the high score table is in need of resetting, will work on that.

UPDATE: IPF with restored original high score track taken from NTSC dump in The Zone.

Last edited by rhester72; 28 March 2023 at 20:52.
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Old 28 March 2023, 21:51   #92
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Cytron NTSC (5-rev KF preservation dumps and unofficial IPFs) Zoned

NOTE: As with a few other releases, Disk 1 is marked NTSC, Disk 2 seems to be all regions
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Old 28 March 2023, 21:58   #93
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Quote:
Originally Posted by rhester72 View Post
It is - I *swear* I thought I tested that, but obviously I didn't.

I was able to confirm that the high score table is in need of resetting, will work on that.

UPDATE: IPF with restored original high score track taken from NTSC dump in The Zone.
Red zone PAL and NTSC are already in IPF. I uploaded them quite a while ago in the zone.
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Old 28 March 2023, 22:04   #94
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Originally Posted by dlfrsilver View Post
Red zone PAL and NTSC are already in IPF. I uploaded them quite a while ago in the zone.
I apologize - I think they may have expired already.
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Old 28 March 2023, 22:17   #95
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Globdule NTSC (5-rev KF preservation dumps and unofficial IPFs) Zoned. Both disks are marked as NTSC.

The manual says there was also a HD-installable version of this, added to the list.
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Old 29 March 2023, 07:51   #96
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I've added the files for Cytron, Globdule, and Nitro to the file server. Thank you for the effort to get them preserved
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Old 29 March 2023, 19:46   #97
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Quote:
Originally Posted by demoniac View Post
Are you able to clear the high score modification for Leander in CTRAW format with the SPS encoder tool?
Nope, i need the kryoflux heavy dump to do so. If you can get me the NTSC version in this format, i can make an IPF (my own versions are not modified, but PAL).
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Old 29 March 2023, 19:47   #98
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I apologize - I think they may have expired already.
you'll find them on the EAB FTP. This is where they go after the zone.
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Old 29 March 2023, 20:48   #99
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Originally Posted by dlfrsilver View Post
Nope, i need the kryoflux heavy dump to do so. If you can get me the NTSC version in this format, i can make an IPF (my own versions are not modified, but PAL).
It can be done with a combination of greaseweazle (the software, not the hardware) and disk-analyse.

@demoniac, the CAPS/SPS IPFs appear to be clean (i.e. original high scores) - is there something specific you're trying to accomplish (a previously undumped release, perhaps)?
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Old 29 March 2023, 20:52   #100
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Quote:
Originally Posted by dlfrsilver View Post
you'll find them on the EAB FTP. This is where they go after the zone.
I found the NTSC version, but not PAL. This is a complete list from the FTP:

Code:
TheZone/files/_2021/object [Red Zone game disassembly for analysis].zip
TheZone/files/_2022/RedZoneCoreDump [for Jotd].lha
TheZone/files/_2022/Red Zone (US) (1992) (Amiga) (Psygnosis) [Red Zone US NTSC in IPF. track 66.0 on disk 1 has an error one sector.].7z
TheZone/files/_2022/RedZone!PAL [Fast Red Zone final (until next update ))].zip
TheZone/files/_2022/fast_object [Red Zone fast object nth fix to avoid access faults].zip
Is there an unmodified PAL IPF (or flux dump) hiding somewhere I can't see? =)
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