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Old 28 June 2017, 19:05   #81
AMIGASYSTEM
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openBOR GUI: Updating the GUI, among the improvements now the GUI looks good on RTG screens


openBOR GUI 0.3.15 or 0.3.14 ? By F.Brandis Download

Last edited by AMIGASYSTEM; 11 November 2017 at 21:53.
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Old 28 June 2017, 19:18   #82
TrashyMG
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@lantus360 - Been playing it a bit, works great!.
@Amigasystem - Great! thanks for this.
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Old 28 June 2017, 19:27   #83
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Quote:
Originally Posted by vulture View Post
Stack was indeed to blame. Raised it to 2000000 (I know, overkill) and it works. Kinda. Doesn't seem to respond to my joystick at all. Timer counts down correctly and enter brings out the in game menu, but no way to move my character.
Did you plug joystick/game pad in port 2 ?

Last edited by lantus360; 28 June 2017 at 20:35.
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Old 28 June 2017, 20:54   #84
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Same here when you go right and then left sometimes no respond from Stick, enemys are still moving, but you cant move, after a short time it will work again and so on, FPS are still the same.
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Old 28 June 2017, 21:28   #85
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Quote:
Originally Posted by vulture View Post
Stack was indeed to blame. Raised it to 2000000 (I know, overkill) and it works. Kinda. Doesn't seem to respond to my joystick at all. Timer counts down correctly and enter brings out the in game menu, but no way to move my character.
it requires lowlevel.library. if you dont have that in libs: it may not work
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Old 30 June 2017, 08:47   #86
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Yes, plugged in port 2. I'll check if lowlevel.library is there though and report back, thx!
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Old 02 July 2017, 01:42   #87
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Quote:
Originally Posted by AMIGASYSTEM View Post
Updating the GUI, [/SIZE][SIZE=2] among the improvements now the GUI looks good on RTG screens
That was a problem caused by the size of your window titlebars not RTG, in AfA you can add the names of problematic programs to the blacklist icons tooltypes in Prefs/presets/skins. This should cause them to use a standard sized titlebar.
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Old 02 July 2017, 02:43   #88
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No James, the problem was on the lower tabs, it also happened on OS 3.9 Standard RTG, unfortunately i can not replicate I no longer have the old version.
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Old 02 July 2017, 22:57   #89
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No James, the problem was on the lower tabs
Yes, that's what happens with some old/badly written programs when the titlebar is too large, the contents at the bottom of the window are pushed out of bounds.

Old version on AfA without blacklisting:

Click image for larger version

Name:	obst_notblacklisted.png
Views:	313
Size:	9.3 KB
ID:	53629

Old version on AfA with blacklisting:

Click image for larger version

Name:	obst_blacklisted.png
Views:	281
Size:	10.0 KB
ID:	53630
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Old 02 July 2017, 23:54   #90
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Thank you James now I understand
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Old 27 July 2017, 23:48   #91
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Any news ?
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Old 28 July 2017, 07:21   #92
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Originally Posted by Schlachtwerk View Post
Any news ?
What specifically were you waiting for ?
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Old 28 July 2017, 09:31   #93
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I assume something based off this post;

Quote:
Same here when you go right and then left sometimes no respond from Stick, enemys are still moving, but you cant move, after a short time it will work again and so on, FPS are still the same.
http://eab.abime.net/showpost.php?p=...2&postcount=84

I havent tested OpenBOR yet, so I dont know if this has been adressed, or if its only a problem for him
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Old 28 July 2017, 17:56   #94
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Yes this is the Problem Overflow Thx
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Old 15 August 2017, 16:28   #95
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Amazing work!
 
Old 17 August 2017, 03:03   #96
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Quote:
Originally Posted by lantus360 View Post
Hi there!

i've ported OpenBOR Engine to 68K Amigas. If you aren't familiar with OpenBOR it is the ultimate 2D side scrolling engine. OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team

You will need at least an Amiga with a fast 68040 AGA or RTG to play this.

I uploaded it the Zone and to Aminet tonight but link still may need a few hours to appear - http://aminet.net/game/actio/OpenBOR.lha

Complete instructions available in the Readme.

Screen shots below are captured on my Amiga A600 with Vampire 2







Source Code available at - https://github.com/lantus/openbor

Video showing performance on real Amiga hardware (A4000, A1200, Vampire 2) - [ Show youtube player ]

I also livestreamed how I ported this over to the Amiga on my youtube channel over the past 2 weekends - https://www.youtube.com/playlist?lis...7RXBJD6kqQQYTF if people were interested in that

Let me know how you like the port. I have fun working on this. Right then - off to play some Final Fight in OpenBOR

Lantus you still there friend? i know your busy but hit me up when you have a chance please
 
Old 05 April 2020, 12:32   #97
AMIGASYSTEM
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openBOR GUI: This is a simple GUI to start BOR games with the CLI engine openBOR

openBOR GUI v0.9.52: Download

Last edited by AMIGASYSTEM; 06 August 2020 at 15:38.
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Old 12 July 2020, 16:18   #98
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but is there already an openbor compiled ready to download?

edit:
i found it.

Last edited by Seiya; 12 July 2020 at 21:41.
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Old 13 July 2020, 00:43   #99
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Congrats lantus360 on your Amiga 68k port. Sadly my accelerator is only a 68030 so it isnt going to run that well, although I'll give it a whirl under WinUAE later.


You might like to check this link. It has virtually every community made OpenBor pack ever released, but be warned; it a big download. Torrent link is on the page...


https://archive.org/details/OpenBorPAKCollection


Hopefully that page will give you plenty of pak's to test your OpenBor port with
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Old 13 July 2020, 04:17   #100
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thanks for this link. much games there
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