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Old 31 March 2016, 17:24   #101
BarryB
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Megatraveller 2: Quest For The Ancients uses manual protection just like Megatraveller 1!
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Old 25 October 2016, 03:31   #102
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"Elvira: Mistress of the Dark"
Not sure if you include this type or not, but my version has one of those red filter lenses to read the book of spells. Which is rather needed to progress in the game. Elvira will also ask pointed questions about spell recipes at some point (IIRC.) Been a while since I've played it, and it happens after you've been playing for a while.

"The Bard's Tale: Tales of the Unknown"
The Review board will ask questions which require referring to the city map to answer in order to let you advance in levels. This happens the first time you try to advance each time the game is loaded. IIRC, there are also a few puzzles that refer to specific items on the map as well. May not count, as it's rather easy to build this yourself with some graph paper and a bit of patience.

"Empire: Wargame of the Century" &
"Star Fleet I: The War Begins."
Manual lookup. These can be a bit frustrating, as the manuals are different for different releases of the game. My PC manual for "Empire" (for example,) will not have the same answers as my Amiga manual. Can't check with "Star Fleet I" as I only have the Amiga version of that game.

"Starglider"
Lookup word in novella

"Chrono Quest"
Has a grid overlay for the box cover. Look up a grid reference (Letter, Number) and give the major color shown in that box.

"Ultima VI: The False Prophet"
At the start of the game, Lord British asks some questions about information in the manuals. This is on the PC version, though I believe it also happens on the other versions as well.

Since I've been going through my games, I'm rather certain about those. Elvira may not count, as it "may" be possible to finish the game without ever having a potion/spell crafted for you, and I'm unsure if you are quizzed on it or not.
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Old 25 October 2016, 03:57   #103
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"Tower of Babel"
Sorry, missed this one Just finished checking the disk.
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Old 08 January 2017, 03:58   #104
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Druid 2 - Enlightenment, Ultima 6 - The False Prophet..
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Old 27 February 2017, 14:23   #105
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Some nice codewheels for ya: http://www.oldgames.sk/docs/codewheel/
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Old 12 January 2018, 20:14   #106
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Add Operation Spruance: The Naval Warfare Simulation to the list as this uses manual protection! You have to identify a 3D model from the manual and type in its name!
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Old 12 January 2018, 20:26   #107
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Add Operation Spruance: The Naval Warfare Simulation to the list as this uses manual protection! You have to identify a 3D model from the manual and type in its name!
I think there are a few here that need adding. I need to check this thread more often.
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Old 14 January 2018, 15:55   #108
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I need to check this thread more often.
Once a year should be enough
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Old 26 February 2018, 21:14   #109
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Advantage Tennis - code table
Great Courts / Pro Tennis Tour I & II - code table
The First Samurai - code table
Naughty Ones - symbol identification
Hugo 1 & 2 - color sheme
Harald Hårdtand aka Colgate - color sheme
Guldkorn Expressen / Kalas Puffs Expressen - color sheme

i've also uploaded some protection sheet remakes to the FTP
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Old 27 May 2020, 20:35   #110
BarryB
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I think there are a few here that need adding. I need to check this thread more often.
Well it's over 2 years since you updated but one more to add:

Oil Imperium (EU Name) / Black Gold (US Name) - Both need a 2 digit code from the manual. Don't confuse Black Gold US release with the German game 'Black Gold' by StarByte!
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Old 27 May 2020, 21:13   #111
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Gulp ECS version has protection codes. CD32 version hasn't.

Should we mention games with code protection AND physical protection? Fire & Ice and First Samurai both have RN copylock + manual protection after completing level 1.

And yes this thread is interesting, because sometimes protection codes don't happen right away, but after one level (a classic)
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Old 27 May 2020, 21:38   #112
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I think in the games I mention I did put if the disk was protected. Also, some protections kick in after loading a save game, a few Level 9 games did this!
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Old 01 July 2020, 23:15   #113
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A few more:

FEARS - Custom MFM + Manual Protection
Mean Arenas - Manual Protection
Oil Imperium - Separate Code Sheet
The Ultimate Ride - Manual Protection
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Old 14 July 2020, 18:22   #114
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Dyter-07 also has a protection; it requests a colored 3x3 matrix after completing level 1.
This is shown at 5'32'' here: https://youtu.be/j1nak-OkaJw?t=332
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Old 18 July 2020, 13:27   #115
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F1 Tornado - Manual Codes, x,y grid with shapes, have to put 2 correct shapes in for game to start!
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Old 09 August 2022, 15:16   #116
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thank you for this list, is helping me a lot atm

other games that use passwords/codes are :

Bomber Bob - the graphic symbols are in the back of the game poster
Chrono Quest - ?
Dragon Fighter - ?
Suspicious Cargo - Manual

about Chrono Quest and Dragon Fighter, someone knows if the codes can be found, already listed maybe?
seems not in the manuals, both
Chrono Quest needs some thing to be applied to the front gamebox image, that change the colors?
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Old 09 August 2022, 15:23   #117
TCD
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Quote:
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Chrono Quest - ?
First miscshot: https://hol.abime.net/3014/miscshot

Quote:
Originally Posted by kremiso View Post
Dragon Fighter - ?
Last miscshot: https://hol.abime.net/405/miscshot
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Old 09 August 2022, 15:47   #118
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thanks a lot TCD

completely forgot to check under 'miscshot'
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Old 10 August 2022, 11:25   #119
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Quote:
Originally Posted by PascalDe73 View Post
Les aventures de Carlos from Microids (SPS 2299) need a sheet/book code
I never found it ... The manual miss it too.
i have tested a couple of this list, and they seems working
Attached Files
File Type: txt Carlos protection codes.txt (298 Bytes, 30 views)
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Old 10 August 2022, 12:49   #120
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Quote:
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Soccer Kid (Europe) (AGA) - JUST TESTED!! NO PROTECTION
This is interesting. AGA version also includes codes sheet

https://www.ebay.co.uk/itm/125252248213

Unfortunatelly I can not check as I only have OCS version boxed.
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