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Old 11 April 2011, 12:27   #1
Codetapper
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Question Carrier Command credits

Does anybody know where the credits for the game Carrier Command come from?

I have searched a hex dump of the game, nothing. The manual that comes with it and is scanned on HOL also has no credits.

The title screen is definitely Herman Serrano - his style plus name. But the rest of the credits?

Is there anyone out there with the game credits or knows anything about the game?

Last edited by Codetapper; 12 April 2011 at 10:00.
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Old 11 April 2011, 17:31   #2
mai
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Quote:
Originally Posted by Codetapper View Post
Does anybody know where the credits for the game Carrier Command come from?
At least the TOSEC "Kixx" budget release has a nice "readme" on disk, inside you can find full credits and history.

Quote:
Carrier Command by Realtime Games
---------------------------------


Important
---------
This is the unhacked 1994 UK Kixx version and consists of the
single file "Carrier". It works properly on all Amigas and under
WinUAE 0.8x, unlike the Defjam/Conan pirate versions
commonly available on emulation websites. These notes were
compiled in August 2000.



Credits (From the original manual)
----------------------------------
Carrier Command was conceived by Clare Edgeley
Original design by Ricardo Pinto
Coding by Ian Oliver and Graeme Baird at Realtime Games
Software Limited
Sound effects by David Whittaker
Soundtrack composed and performed by Dave Lowe
Title screen, icons and box artwork by Herman Serrano



UK Release History
------------------
1988 Version A1.0 (08/07/88) released by
Telecomsoft/Rainbird.
1990 Having taken over Telecomsoft, Microprose release
(13/08/90) revised version.
1991 Re-released on Mirror Image budget label.
1994 Kixx budget edition released on dual format Amiga/PC
disk. Same as Microprose version but with sampled intro music
removed.

Versions were also released for PC, Atari ST and Spectrum.
Realtime programmed a follow up of sorts, Battle Command,
released by Ocean in early 1991.

Carrier Command featured in every edition of the annual "All
Time Top One Hundred games of all time" feature in the UK's
Amiga Power magazine (1991-96), a pariah journal despised by
nearly all software companies for its uncompromisingly critical
reviews and thus the only one of its type worth reading. In issue 2
(June 1991) AP said of Carrier Command:

"One of our all time faves, Carrier has to be a first choice on any
shopping list. Vast and packed with things to fly and do and see,
it trailblazed a tiny genre all of its own - the
strategy/wargame/flight sim/shoot-'em-up-up thing. Not quite as
user friendly as it should be - the icon controls take some getting
used to - but Carrier remains a stunning achievement. You may
find it impossible to finish, but it's exactly the sort of game that'll
encourage you to try anyway. *****"

Last edited by mai; 11 April 2011 at 17:37.
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Old 11 April 2011, 23:07   #3
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Quote:
Coding by Ian Oliver and Graeme Baird at Realtime Games
Software Limited
Sound effects by David Whittaker
Soundtrack composed and performed by Dave Lowe
Title screen, icons and box artwork by Herman Serrano
Thanks! HOL has the wrong information, like LemonAmiga and every other site on the net! Incorrect info:

Coder: Graeme Anderson
Coder: Ian Moran
Graphician : Herman Serrano
Musician : Dave Lowe (Uncle Art)
Musician : David Whittaker
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Old 11 April 2011, 23:30   #4
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http://www.worldofspectrum.org/interviews/OliverIan.htm

Could be a proof for "Ian Oliver".
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Old 11 April 2011, 23:35   #5
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Indeed. I've updated the credits. I trust the Kixx readme and that interview helped confirm it!
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Old 12 April 2011, 09:02   #6
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I used to work at Argonaut in the late 90's and Herman Serrano was still there
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