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View Poll Results: Console/Japanese RPG styled Amiga game. Would you try it? | |||
Yes | 30 | 76.92% | |
No | 9 | 23.08% | |
Voters: 39. You may not vote on this poll |
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Thread Tools |
06 October 2009, 15:45 | #1 |
kachou ON!
Join Date: Apr 2009
Location: New Hampshire, US
Posts: 192
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Would anyone be even remotely interested in a J-RPG game on Amiga?
As I really dig into ASM coding I should note - one of the main reasons I started this journey was to try and eventually make something along the lines of the Final Fantasy/Phantasy Star type console RPGs. Being a long-standing favorite genre of mine of course I'd want to throw my hat in the ring (hopefully conning a few talented friends to join the ride...)
As both the Genesis and Amiga have M68K cores it's not too hard to imagine porting from one to the other, as both systems are my favorites. However getting Genesis/MD folks into a new J-RPG is easy. What about the Amiga folks though? Even as a late homebrew afterthought would anyone even be interested in this type of game? I hear a lot of slagging of the japanese style RPGs when I see talk of the great computer RPGs like Eye of the Beholder or Ambermoon... am I proposing something heretical or would it even have a chance? Obviously not looking for monetary success - just 'people playing a freely distributed game' type of success. |
06 October 2009, 15:51 | #2 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
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I love both types (C and J ), so I would surely give it a try If you think along the lines of RPG-Maker that would be awesome Even if I won't join the coding fun, I would love to make some dungeons and quests.
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06 October 2009, 16:34 | #3 |
Miggy Ate My Hamster!
Join Date: Nov 2008
Location: Lancashire, UK
Posts: 1,566
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I'm a fan of quite a few J-RPG's and it would be nice to see something of that style running on our old Amiga's Something like Chrono Trigger would be awesome
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06 October 2009, 16:38 | #4 |
Pirate
Join Date: Jan 2002
Location: Denmark
Posts: 3,395
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sounds good
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06 October 2009, 16:47 | #5 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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A Phantasy Star V on the Amiga? That would be awesome.
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06 October 2009, 17:03 | #6 |
Pirate
Join Date: Jan 2002
Location: Denmark
Posts: 3,395
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Then it could be
Vantasy Star |
06 October 2009, 19:36 | #7 |
Global Moderator
Join Date: Sep 2008
Location: Might as well be WORK :(
Age: 57
Posts: 4,110
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Why not, sounds like a cool idea
Nice idea AB+ you have brought sanity back to my beloved brain |
06 October 2009, 19:41 | #8 |
Citizen of Elthesh
Join Date: Sep 2003
Location: UK
Posts: 949
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I voted, but I won't tell you what I voted.
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06 October 2009, 19:49 | #9 |
The 1 who ribbits
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err new game for the amiga, Hell yeah
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06 October 2009, 19:52 | #10 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Although RPGs are not really my thing someone wanting to code a new Amiga game should definitely be encouraged.
@AB Positive Do you happen to know any graphic artists (or maybe you are one too)? If so could you possibly point 'em in my direction too? I'm not gonna hijack this thread but I need some artistic help for my own project... |
06 October 2009, 21:00 | #11 |
hastala vista winny vista
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well I'm a die hard gold box series fan. j rpg's are not my cup of tea, but of course I'ld give it a try, why not ?
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06 October 2009, 21:03 | #12 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
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You're in the absolutely right country *not* to like 'em Do they still camp outside the shops when a new Final Fantasy/Dragon Quest is released?
Last edited by TCD; 07 October 2009 at 14:57. Reason: Typo ;) |
06 October 2009, 21:19 | #13 |
Pirate
Join Date: Jan 2002
Location: Denmark
Posts: 3,395
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coze camp too...just to watch those school girl uniforms
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06 October 2009, 21:44 | #14 |
hastala vista winny vista
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yeah ehehe maybe they do, I dunno I keep my distance from akihabara these days
dunno if it can be considered as a j-rpg, but I'ld be definitely interested in a amiga remake of princess maker. ok there you have it, let the gheyness unfold ! this should be definitately doable, game mechanics are very simple, just lots of nice graphixs work and some nice modules needed. |
06 October 2009, 22:17 | #15 |
Amiga will never die!
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I love some J-RPGs, that is if Zelda fits the genre. I've played a few on the SNES and Mega Drive, and although I love the exploring, questing and in-depth stories of some of these games, I lose interest once I encounter an enemy and it switches to turn-based combat. I liked killing enemies with a sword, like in Zelda or Beyond Oasis. I've tried Final Fantasy XII but really didn't like it. Turn-based combat just bores me to tears (although I enjoy chess).
I've wanted to make a game like Beyond Oasis for the Amiga for many years. If you use the Copper to move your playfield around it should leave the Blitter free to move around quite a few decent sized BOBs, and use sprites for the Heads-Up Display stuff. OCS Amigas were built to do these things well, but never really had much of a chance to show it. It wouldn't be too hard to do up some graphics for a game like this pretty quickly provided you're okay with a cartoony/anime style. Multi-track MODs would be perfect for music that changes depending on the situation, like enemy encounters and victory jingles. I think you'll find a few other Amiga users have been wanting to make a game like this in recent years, but no one has really started anything as far as I know. I wonder if the guys making Pier Solar would be interested in an Amiga port. There's a game that already has a full story, characters, level maps, events and everything already planned out and nearly completed. |
07 October 2009, 03:17 | #16 |
Junior Member
Join Date: Jan 2002
Location: PDX
Age: 62
Posts: 2,396
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Yeah, there is something about that, Japenese Females in School Girl Uniforms
Could you code it like one of my favorites of all time, Bards Tale ???? I always liked that party goes out to kill and slay foozle type of thing.... |
07 October 2009, 03:41 | #17 |
Workbitch 1.3
Join Date: Oct 2001
Location: Melbourne, Australia
Age: 47
Posts: 2,084
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07 October 2009, 03:42 | #18 |
hastala vista winny vista
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I was thinking ... can somebody define j-rpg ? is it just a rpg with isometric-topdown view with menu driven interface ? if so games like amberstar or ultima maybe considered as j-rpg ? or am I missing something here ...
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07 October 2009, 04:18 | #19 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,198
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I would consider Speris Legacy and Legends to be the closest we have got to a J-RPG, with Dragonstone, Darkmere and Wasted Dreams having similar gameplay but feeling much more European.
I'd love a new game like this. |
07 October 2009, 04:23 | #20 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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Speris Legacy is more a J-Action Adventure, like Zelda. Final Fantasy is a good example of a traditional J-RPG: You have 4-x party members, turn-based/realtime fights, a complex story, tons of items and weapons.
But with drawn graphics in the typical Japanese anime style, mostly with pretty young kids as the game heroes. |
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