08 April 2013, 01:51 | #1 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,983
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FS-UAE not working online [Solved]
I think FS-UAE is awesome however for online play it's a right ***
We have both verified config and as such it works fine at that end, but on starting game we both get an ERROR 8, then it goes into offline mode. Any chance of some help tomorrow night? We will be on 9pm onwards uk time possibly This is the Ultimate Amiga pack (multiplayer only) That may be something to do with it??? Last edited by FrodeSolheim; 10 April 2013 at 01:06. Reason: Problem was configuration not compatible with online play |
08 April 2013, 12:00 | #2 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,453
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I still have problems to update the database after your system/database update. It works, but i takes a lot of retries and takes 3-5 minutes per update. Same problem?
Edit: Finally the update works smooth again. Last edited by Retro-Nerd; 08 April 2013 at 22:10. |
09 April 2013, 22:09 | #3 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,983
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Not sure it's the same problem as we just get ERROR 8, it doesn't say what the disconnection or connection error is. Is it port related, what.
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10 April 2013, 00:27 | #4 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Hi, here are the error codes:
Code:
ERROR_PROTOCOL_MISMATCH = 1 ERROR_WRONG_PASSWORD = 2 ERROR_CANNOT_RESUME = 3 ERROR_GAME_ALREADY_STARTED = 4 ERROR_PLAYER_NUMBER = 5 ERROR_EMULATOR_MISMATCH = 6 ERROR_CLIENT_ERROR = 7 ERROR_MEMORY_DESYNC = 8 ERROR_RANDOM_DESYNC = 9 ERROR_SESSION_KEY = 10 ERROR_GAME_STOPPED = 99 I'm not affiliated with "Ultimate Amiga packs", but I know there was a problem with them, where a local Amiga directory hard drive drive was specified - a setting which cannot be synchronized automatically through FS-UAE Launcher. This might be your problem... (i.e. you start with different hard drives). If this is still used in the game configs, you will definitively get a desync, since only the "host" will start with a valid hard_drive_3... |
10 April 2013, 00:34 | #5 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,983
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Ah!
Anyway of fixing this for the player and not the host? Not sure why the developer hasn't fixed it nor tested this issue out Just checked - WHDLoad ($CONFIG/..) is in Hard Drive slot four <-- |
10 April 2013, 00:45 | #6 | |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Quote:
But.. if you both have that directory with the exact same content, it could still work. But you must manually make sure both players have that drive configured. This can for example be done by both players selecting the same config after joining the game channel (normally not necessary, since the config is synchronized through the game channel, but in this case it is...). |
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10 April 2013, 00:51 | #7 |
Autistic 'n IRN!
Join Date: Jul 2012
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Posts: 2,983
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Sounds like a complete pain in the arse
Guess the easiest way is to avoid Ultimate Amiga altogether, though going by the empty channel nobody is playing any online games. Would probably be easier to get my friend to sign up to game database and have the same game as me? |
10 April 2013, 01:05 | #8 | |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Quote:
Your freind can of course have access to the database anyway , but it's not a requirement for you to play together. (Also note that you cannot use WHDLoad games from the online database in online games yet, due to a small missing feature). |
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10 April 2013, 01:15 | #9 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,983
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Ah damn
The floppy sounds like a plan! Thankyou Frode, as always |
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