02 July 2011, 23:53 | #1 |
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Can WHDLoad games access the floppy drive
Can WHDLoad games access the floppy drive for saving game files?
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02 July 2011, 23:55 | #2 |
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If a game needs a floppy disk to save games, I think WhdLoad creates a slave one.
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03 July 2011, 00:05 | #3 |
Going nowhere
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The whole point of WHDLoad is to avoid using the floppy for anything other than installing a game.
Some installs will cater and install save game disks, others won't. |
03 July 2011, 01:07 | #4 |
95th User
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I have copied my Frontier: Elite II save game file from my disk to the save game Data folder in the WHDLoad version
if the WHDLoad uses slaves then i would imagine it is not possible |
03 July 2011, 13:37 | #5 |
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I think Donk uses the floppy for save game files so it is possible I assume.
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03 July 2011, 13:40 | #6 |
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Other games also use extra floppies for saving games, but WhdLoad creates slaves for them. I don't know if there's an option for that.
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04 July 2011, 00:16 | #7 |
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I was asking as Wayne Gretzky Hockey need to load game files (teams) and save result to floppy to save for Hockey Leahue Simulator.
If it's not possible, then there no point of using the WHDLoad version of Wayne Gretzky Hockey as the game is useless without Hockey League Simulator |
04 July 2011, 00:31 | #8 |
move.l #$c0ff33,throat
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From the readme of WHDLoad patch:
- Load/Save game redirected to HD in 'disk.2' file (to swap gamedisk and savegamedisk just click on DF0: in load/save menu) - Savegame can be imaged using RAWDIC too (Warning!! last tracks can have checksum errors if they not still used for savegame. So just click 'cancel' to skip them) |
05 July 2011, 23:08 | #9 |
\m/
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Couldn't you use SaveDir or SavePath and set it to DF0:?
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06 July 2011, 11:30 | #10 |
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07 July 2011, 10:38 | #11 |
Settler
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Im pretty sure Darkmere gives you the option via custom tool type.
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07 July 2011, 10:49 | #12 |
Protracker
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Last post from Stingray summed it up already.
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