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Old 16 December 2005, 10:54   #81
tomcat666
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A really GREAT xmas present ! Thanks to everyone involved in getting this gem released!!!!
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Old 16 December 2005, 11:08   #82
lopos2000
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Thanks for a great game and have a good XMas
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Old 16 December 2005, 11:08   #83
whiteb
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Quote:
Originally Posted by keropi
nice nice, I 'm gonna play it now!

errmmm, where's the whdload version?
http://www.whdload.de/games/Indigo.lha
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Old 16 December 2005, 11:12   #84
tomcat666
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btw. is it just me or is the ST version MUCH slower (and much less smooth) than Amiga one ? Or is it the emulators fault ? (tried Steem and Saint)

The game is very nice though. VERY nice Gonna go to my HD permanently
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Old 16 December 2005, 11:18   #85
whiteb
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Originally Posted by tomcat666
btw. is it just me or is the ST version MUCH slower (and much less smooth) than Amiga one ? Or is it the emulators fault ? (tried Steem and Saint)

The game is very nice though. VERY nice Gonna go to my HD permanently
LOL, you are asking a board FILLED to the hilt with amiga fans, if the ST was slow and less smooth ????
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Old 16 December 2005, 11:28   #86
tomcat666
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Hehe It is a nice proof of amiga's superiority though...
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Old 16 December 2005, 11:49   #87
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Originally Posted by whiteb
LOL, you are asking a board FILLED to the hilt with amiga fans, if the ST was slow and less smooth ????
Exactly. Why ask the obvious?
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Old 16 December 2005, 11:57   #88
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Its just that it is SOOOO much slower... normally the speed was about the same, just there were less colours on the ST... try both and you will see what I mean.
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Old 16 December 2005, 12:33   #89
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Excellent guys, downloaded and will check it out tonight. For me it's good to have the .adf as I still haven't played around with WHDloads...

Looks very cool

Thank you so much Stephane and CFOU! Much appreciated
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Old 16 December 2005, 13:16   #90
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Quote:
Originally Posted by Sbe
Hi everyone
At last here it is! Sorry for the delay but like you all know the Amiga version caused some trouble. But finally, both versions of the game are now available to download from a little space on my server.

I will never thank enough Mike (FromWithin). Without him, I would probably have left Indigo unreleased. Thank you also Bertrand (CFOU!) for your amazing job on the Amiga fix! I also want thank Bert and Adrian for the space they gave to the game on AGTW. And finally thank you all the community for not forgetting the old days. And for your patience ;-)

And now for the link:
http://www.stephanebelin.com/indigo/indigo.htm
here 2 others links for disk images

http://agtw.abime.net/game.php?id=2
http://www.whdload.de/games/Indigo.html
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Old 16 December 2005, 15:21   #91
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This game is awesome really fun graphics with some not over the top gameplay

CFOU! would it be possible for you to make it so one can enter passwords and name entry with a cd32 pad or at least to skip the name entry screen. I know a good few people would like to play this on their CD32

Great work to everyone involved
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Old 16 December 2005, 16:57   #92
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Originally Posted by Whitesnake
This game is awesome really fun graphics with some not over the top gameplay

CFOU! would it be possible for you to make it so one can enter passwords and name entry with a cd32 pad or at least to skip the name entry screen. I know a good few people would like to play this on their CD32

Great work to everyone involved
great idea , I notice it for next version of the whdload's slave
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Old 16 December 2005, 17:24   #93
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Originally Posted by CFOU!
great idea , I notice it for next version of the whdload's slave
A great idea for any future slaves you do make them cd32 pad compatible
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Old 16 December 2005, 18:02   #94
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A nice install as always CFOU!, and many thanks to Stephane for the game.
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Old 16 December 2005, 19:05   #95
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I like this game. Not too cute, and SMB3-type gameplay without being too identical. I'd guess around 80-85% from most of the major sites had this been released, and it could've become a game people remembered on the amiga.

Shame it was never released.
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Old 17 December 2005, 12:46   #96
Tim Janssen
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I just have played the game and I must say I really, really like it. The graphics are reminiscent to Magic Pockets and Robocod and the gameplay to Parasol Stars (baddie throwing) and Nicky Boom (throwing logs to create a bridge).

One little question: How far was the game from final release? The game looks pretty complete to me. Only the later levels are a bit tough and I miss some themed music especially on the pirate-levels.
Nevertheless a great game.
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Old 19 December 2005, 00:29   #97
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Quote:
The graphics are reminiscent to Magic Pockets and Robocod
... and, for me, to Ruff 'n Tumble as well
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Old 28 December 2005, 02:58   #98
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Hey guys... look what I've found...

http://www.magic-productions.fr/index.php

Indigo is coming for Symbian Series60 too...

They have already converted Cannon Fodder for Symbian Series60

Last edited by astuermer; 28 December 2005 at 15:33.
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Old 28 December 2005, 15:48   #99
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Tim, the game was almost complete when it was canned. Yes, I'm happy that Indigo will be ported on Smartphones :-)
I may upgrade the graphics for this version.
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Old 29 December 2005, 02:29   #100
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Indigo is certainly a mixed bag for me. Its fantastic that its finally been unleashed and we actually have a somewhat NEW Amiga game to play around with, but with it being a psygnosis game, i kinda expected more.

Still though, its a nice little platformer and i do realise it wasnt completely finished, but in my opinion its very far from what i would call great.

But thanks a heap SBE for doing this!. 3 cheers for SBE !!!!....
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