17 August 2020, 14:35 | #281 |
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Yes, this port is really amazing! In case you change your mind, I would like to donate as well. It's so much fun!
From my tests, there are only 2 (and a half) issues left in 0.943, which I would consider of being bugs: 1. EXTEND für pl. 2 shows animation for pl. 1 (see post 220 for details & screenshot) 2. When a player re-enters the game, both texts are shown over each other on the upper left/right: "PUSH" and the score (see post 164 for details & screenshot) 2.5 If a player respawns, the last & angry enemy stops being angry (not really a big deal, maybe not worth the trouble of fixing, but then maybe it's an easy one, who knows) Cheers & keep up your excellent work! |
17 August 2020, 14:40 | #282 | |
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Yeah, in the Arcade you need 100(!) hits to finish the boss. This is just to generate money in the arcade on this final screen and doesn't felt good to me. So i decreased that a lot. |
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17 August 2020, 14:48 | #283 | |
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Just a few small issues with the boss fight: a) the lightning bolt potion never regenerates after death. b) his projectiles don't seem to hurt you when against the wall; and sometimes when walking on the bottom level also. Edit: just played my level 100 save state again; I counted 10 hits to kill him... I would say 30 is a reasonable amount. Last edited by DamienD; 17 August 2020 at 15:10. |
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17 August 2020, 15:02 | #284 | |
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I suggest you should reconsider you stance on donations, the Amiga scene needs to get a decent ecosystem established to encourage more developers to invest time in creating games. Graeme |
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17 August 2020, 15:23 | #285 | |
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b) is normal, its the same in the arcade, they hurt you only if you jump [edit] correction for b) played again the arcade as soon as I figured the saved states.. the projectiles kill you as normal... the long shots disappear just before they hit you. Last edited by ztronzo; 17 August 2020 at 18:13. |
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17 August 2020, 15:25 | #286 |
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The latest version works great, A1200/030. Did not find any bugs except could not get back from Pause.
Thanks again for the best port on any platform of this classic arcade game. |
17 August 2020, 15:25 | #287 | |
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For me it does not feel right to make money out of other peoples base work, even when these works are decades old. Tho i understand of course that other people have different views on that subject. I already make games for a living. So i'm happy to donate my amiga stuff for free. |
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17 August 2020, 15:28 | #288 |
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17 August 2020, 15:32 | #289 |
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17 August 2020, 15:36 | #290 | |
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I think its not that easy when you don't have a savegame to retry To learn the boss on first time and to win costs a few lives and i like players to win when they come that far a) fixed in 0.95 b) I think its tunneling. I made the collision 4 pixel bigger for 0.95 |
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17 August 2020, 15:37 | #291 |
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17 August 2020, 15:52 | #292 |
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17 August 2020, 15:56 | #293 |
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17 August 2020, 15:56 | #294 | |
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...but 10 hits is way too easy, especially: a) if you have candy power-ups; you can hit him 4 - 5 times in one pass. Two passes and he trapped. b) if there two players. |
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17 August 2020, 16:00 | #295 |
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17 August 2020, 16:00 | #296 |
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Tiny Bubble Beta 0.95 Released
Download Link
http://www.abyss-online.de/eab/TinyBobble_Beta_0_95.adf Fixes
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17 August 2020, 16:18 | #297 |
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Nice, off to test. Cheers again pink
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17 August 2020, 16:29 | #298 | |
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Also read CIA interrupt register first, then write to INTREQ or you get (harmless) duplicated interrupt. INTREQ PORTS bit won't clear if CIA interrupt is still active. And finally: or.b #$40,$bfee01 is shorter |
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17 August 2020, 16:34 | #299 |
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0.95 bugs :
- Missing second bonus on many level - Shooting and bursting bubbles on a wall give 1010pts instead of 10 - Taking pink and blue candies and you can shoot from either side of the level - Shooting many enemies encapsuled gives you the same bonus instead of many fruits bonus with differents pts value , 500pts, 1000pts, 2000pts ..etc.. Last edited by Foul; 17 August 2020 at 16:55. |
17 August 2020, 16:53 | #300 | |
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//or.b #$40,$bfee01 Right, but its generated by GCC like this |
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