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#1 | |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,517
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Project X: Light Years
![]() Quote:
You can find more material on their FB page: https://www.facebook.com/ProjectXLightYears |
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#2 |
Registered User
Join Date: May 2023
Location: essex
Posts: 629
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Interesting art style, thanks for the heads up.
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#3 |
Registered User
Join Date: Feb 2024
Location: Førde
Posts: 3
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Hope it's not one hit deaths... But it looks faithfull and modern. Loved Project X, specially the intro music.
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#4 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,258
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Interesting, did not know about this one.. Some videos on their youtube also, but its official or not ?
[ Show youtube player ]
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#5 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,517
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Yep, that seems to be the official YouTube channel of the project: https://www.youtube.com/@project_x_light_years
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#6 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,258
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Yes, but is the port an official one ?
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#7 | |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,517
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Bits I found on Facebook regarding being official:
Quote:
![]() Not sure if they ever got the official 'blessing' by Team 17 though. |
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#8 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 549
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Looks AI generated.
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#9 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,258
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Does not seem like, so selling it would be a bit strange.. They changed stuff in the first level i can see, but not so much
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#10 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,258
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Feed old levels into Ai >> new game backgrounds ?
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#11 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,200
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#12 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,678
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Can i get delusional and ask for an Amiga port?
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#13 |
Registered User
Join Date: May 2023
Location: essex
Posts: 629
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I also had X2 for PS1 which looked amazing back then but was a real tough game.
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#14 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 2,003
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#15 |
Registered User
Join Date: May 2023
Location: essex
Posts: 629
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Not played X2 for 3 decades but still remember how brutal it was, it was harder than some arcade shmups but looked amazing with all the glitzy transparency effects. I guess by writing to isolated bitplanes and careful pallet definitions you could do something similar.
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#16 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,096
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#17 |
Registered User
Join Date: Jul 2024
Location: UK
Posts: 1
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Full game will not have any AI generated content.
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#18 |
Registered User
Join Date: Oct 2022
Location: Toronto, Canada
Posts: 90
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That seems to contradict what's written on the Kickstarter page: https://www.kickstarter.com/projects/project-x-light-year/project-x-light-years I plan to use AI-generated content in my project. |
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#19 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,200
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Even without AI this style looks extremely boring and the same as a zillion other games out there. Check out the X-out remake on how things should be done.
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#20 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,950
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Project X is not worthy of any remake
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