17 April 2010, 03:48 | #1 |
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Amiga development
Hi I see there are spectrum games still in development and for sale £2.99 e.t.c
Is this the same for the bog standard Amiga 500 if so can some one point me in the right direction if not any reason why not ? Cheers jamie. |
17 April 2010, 06:14 | #2 |
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Many of us want to start some sort of online content distribution for Amiga games and programs, and there are also many games in development, but there are also too many people who can't understand why we need such a service (their thinking is that there's not enough money in it) and so it's hard to set something like this up. Our biggest problem is lack of funding to get something like this off the ground to start with, after it's running it shouldn't be hard to maintain and we just wait for the games to start filling up the database.
A topic about online distribution of budget priced Amiga software is just troll bait though, you might have people complaining that there aren't enough new Amiga games being developed to use, or some other bullshit excuse that only someone with extremely limited scope would come up with. Luckily when you can see the whole picture all at once, a system like this makes a whole lot of sense and we're going to try our best to make it happen. |
17 April 2010, 17:41 | #3 |
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So am i reading this correctly in the past 15 years or so no has written a game and knocked it out for a few quid ? or is this not welcome from the amiga community eg. it has to be free or full commercial.
Last edited by freehand; 17 April 2010 at 17:52. |
18 April 2010, 13:16 | #4 |
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18 April 2010, 17:53 | #5 |
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The Amiga scene as a whole has been pretty much dead, man. You can measure this from demoscene activity (which is your main source of coders dedicated to the platform in question). Spectrum and C64 have been thriving demoscene-wise so you get a lot more releases, this includes games (of free and also commercial ilk).
I for one would love to have more Amiga software released, specially software that uses stock hardware, however there seems to be not much interest in this platform. I would hazard a guess here and say the 68k architecture is a bitch to learn and puts off most neophytes. Also, doing the graphics and music for an Amiga production usually takes a lot more work than a, say, Spectrum game. Fortunately it seems people are getting back at the Amiga demoscene, the last Breakpoint probably doubled the number of last year's Amiga entried, and the quality bar is rising. But it will be a slow curve, at this pace, to get where the Spectrum or C64 demoscene are. |
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