02 December 2022, 10:16 | #401 |
Banned
Join Date: Oct 2021
Location: SA
Posts: 283
|
the concept of doom if is playlable or not is according to the era or the main user
The SNES version runs at around 2 fps, and some people played such crap some Amiga users consider Doom playlable at 7 -8 fps in a 030 but for me Doom is not playlable unless I play GZDOOM textured remake at 240fps |
02 December 2022, 10:32 | #402 | |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
Quote:
I'm sure nobody by 1994 thought that a stock A1200 wasn't inferior to a 486DX2/66 PC. But users would have surely bought an official Doom released on the Amiga. This game was a system seller (and even an expansion system seller ). What strikes me is that Carmack didn't seems to be very hard to reach considering his answer to the e-mail shown above. I would be curious to know if Id Software was ever approched by an Amiga game publisher to make an Amiga conversion under license. As mentionned before, they did says that "Amiga" was talking about a Wolfenstein 3D port under license but that's all. Maybe someone could ask him this question on twitter, he seems pretty active on it and recently posted an Amiga related tweet. |
|
02 December 2022, 10:59 | #403 |
Banned
Join Date: Oct 2021
Location: SA
Posts: 283
|
btw,
Carmack lived in the USA he never touch any Amiga he knew them just by photo he only knew how to program the old mac II and PCs the Amiga do not existed in the USA in 1993 or 1994 there were only a few crazy rebels who still used it also ID software wasn't going to risk money publishing doom for a dead computer unable to run it at descent speed |
02 December 2022, 11:06 | #404 | |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
Quote:
Doom was first developped on NexTStation (50 000 units sold worldwide) which have a 68040 btw. I'm pretty sure that in 1994 there was more than 50 000 Agas Amiga worldwide (and it wasn't a dead computer by that time nor that it was uncapable of running Doom at a decent speed as it was proved later). And it's not about Id Software risking money but licensing the game like they did for the SNES, Jaguar, Sega 32X versions (this last one being another system that wasn't very common worldwide at that time). Why does the argument of the market size seems just to be applied to the Amiga ? Why does the Amiga seems the only computer that isn't allowed to be expanded ? |
|
02 December 2022, 11:10 | #405 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,608
|
Quote:
Heh, you never stop learning. I always thought only the level editor was on Next |
|
02 December 2022, 11:19 | #406 |
Registered User
Join Date: Jun 2015
Location: Germany
Posts: 1,918
|
|
02 December 2022, 12:03 | #407 | ||
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,347
|
Quote:
Quote:
|
||
02 December 2022, 16:12 | #408 | ||
Registered User
Join Date: Jun 2015
Location: Germany
Posts: 1,918
|
Quote:
Quote:
|
||
02 December 2022, 16:44 | #409 | ||
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,347
|
Quote:
Quote:
|
||
02 December 2022, 16:45 | #410 | |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,895
|
Quote:
|
|
02 December 2022, 16:51 | #411 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
|
02 December 2022, 16:58 | #412 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,608
|
Heh, true that. A lot of my friends had an Amiga, but none of them had a HD for it. Our first PC didn't have a CD-ROM drive, but half a year after getting it we would buy a 4x drive because more and more software wouldn't be available on disks. Somehow it felt 'normal' to upgrade a PC while it didn't occur to me to do the same with my Amiga.
|
02 December 2022, 17:00 | #413 |
Registered User
Join Date: Oct 2018
Location: United Kingdom
Posts: 97
|
It was after 1991 but X-Wing was the first PC game to turn my head. Personally I didn’t consider any PC better than my expanded 1200 until the first Pentium 2s started coming out. My first PC had an Athlon 1GHz CPU, in late 2001. Until then everything I did was in Amiga.
|
02 December 2022, 17:06 | #414 | |
Banned
Join Date: Oct 2021
Location: SA
Posts: 283
|
Quote:
in the USA it was even before, around 1991-1992, the Amiga was dead in such years in such country, you will note there is no NTSC games after 1991 or so the software companies of such country were dedicated completely to the PC and other platforms /consoles the majority of the people here in the forum yet think the Amiga was more important than what really was asking Carmack if the Amiga could run Doom was as asking Miyamoto if the Spectrum 48k could run "super mario 64" , a dumb childish question |
|
02 December 2022, 17:11 | #415 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
|
02 December 2022, 17:28 | #416 | |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
Quote:
As for the game market, USA isn't the centre of the World. I know that this is common feeling around US citizen yet it is also wrong. By 1994 there was still millions of Amiga users around the world, much more than 32x or Jaguar ones (and NexTStation ones). |
|
02 December 2022, 17:37 | #417 |
Banned
Join Date: Oct 2021
Location: SA
Posts: 283
|
|
02 December 2022, 17:41 | #418 |
Banned
Join Date: Oct 2021
Location: SA
Posts: 283
|
|
02 December 2022, 17:47 | #419 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
Comporomises are few triangles bouncing around - thats the most a speccy can do smoothly at 8fps - and call that super mario 64: where is your fantasy? We are not supposed to be taken literally all the time
|
02 December 2022, 17:53 | #420 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
And making a Jaguar version of Doom was commercially viable ? In november 1994 when Doom was released on it the console was pretty much terminated. 125 000 units of the machines were sold between end of 1993 and end of 1995.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Some fan made zelda games with ports for amiga | rmcin329 | support.Games | 15 | 03 September 2022 21:45 |
Who here made their own Amiga games and/or utilities? | Foebane | Retrogaming General Discussion | 28 | 01 March 2020 10:54 |
How many games were made for Amiga? | Photon | support.Games | 7 | 13 May 2017 14:52 |
ST games that never made on Amiga... | the wolf | Retrogaming General Discussion | 8 | 07 March 2004 18:04 |
Who made the best Amiga games? | Andrew | Amiga scene | 33 | 06 August 2002 20:17 |
|
|