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#1 |
Registered User
Join Date: Jul 2008
Location: Poland
Posts: 678
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Wipeout port
Another fun project of mine. Needs 3D acceleration for now.
[ Show youtube player ] That's on WinUAE 3.4.0. |
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#2 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,532
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Nice !
I wonder if there is a way to make an untextured version for low end Amiga. ![]() Or a way to lower the texture definition. |
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#3 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 795
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So it requires Warp3D ?
And obviously a fast 68k emulator (JIT) I think. |
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#4 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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#5 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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#6 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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The original game is PPC and runs in WinUAE as well. (at least it should)
Hope he's aiming for V2/V4/Emu68 with software rendering. Makes me wonder if it would be possible to use the software renderer from Descent: Freespace, which also uses Warp3D. Last edited by derSammler; 26 December 2023 at 11:18. |
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#7 |
Registered User
Join Date: Jul 2008
Location: Poland
Posts: 678
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http://netsurf.baderman.net/wipegame-360p
Game files https://www.morphos-storage.net/?id=1973123 Rename "data" folder to wipeout. Needs iXemul 63.1 for now as I only got working gl with this old libSDL. Software rendering is only wireframes atm. |
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#8 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,522
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Game file is MorphOS porting. Where is the 68k version?
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#9 |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 662
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#10 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,522
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#11 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 795
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Downloaded all, installed StormMesa libs and replaced agl.library from QuarkTex archive.
Copied alib dir in WinUAE directory, and Warp3D in Libs of AmigaOS installation. But the game show only a grey window. With software agl (Stormmesa) something started but bad graphics and all runs in slow mode. I own an RTX2060 and Intel 9900K 16 core CPU. What's wrong ? |
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#12 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,522
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me too. i tried with WinUAE 5.1 setup as A4000, 256 MB, A4000 Mediator emulation, Voodoo 3 and the result is a white windows. I have ixemul 63.1.
![]() Last edited by Seiya; 26 December 2023 at 16:05. |
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#13 |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,125
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Must be WinUAE 3.4.0.
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#14 |
Registered User
Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
Posts: 474
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Latest works, but you need 32-bit exe and allow native code checked.
![]() Last edited by ShK; 26 December 2023 at 19:21. |
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#15 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,522
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i tested with amikit with WinUAE 3.4.0 and it works, text fonts are replaced by colored square, but the game run, slowly, but it ran.
It run with Quartext i will try with 5.1 |
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#16 |
Guru Meditating
Join Date: Jun 2014
Location: England
Posts: 2,367
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Anyone tried it with 100mhz 060 and voodoo 3 warp3d yet?
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#17 | |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,522
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Quote:
Do you have Voodoo3 emulation or use QuarkTex? i tried with 3.x classic, 3.9 and doesn't work. With Amikit and Quarktxt it works, but bad many artifacts with graphics. |
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#18 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 795
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Something now works at more of 100 fps, but on my system in unplayable.
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#19 | |
Registered User
Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
Posts: 474
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Quote:
[ Show youtube player ] Last edited by ShK; 26 December 2023 at 20:46. |
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#20 |
Registered User
Join Date: Sep 2011
Location: Paris/France
Posts: 279
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just tested right now with WinUAE, OS3.9, Wazp3D 56 (hard rendering), StormMesa2010
works but slowly, fonts are not displayed, nor the video trailer: certainly I miss some .library or dependancy |
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