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Old 11 February 2021, 21:39   #1
idrougge
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AmiBlitz – does it still require an FPU?

I saw in the release notes for RedPill:

Quote:
-Compiler changed from Amiblitz 2.44 to Amiblitz 3.8. This has some implications:
-Now lower limit to play games is a Motorola 68000 instead of a 68020.
Does this imply that AmiBlitz no longer requires an FPU for its executables? Does the compiler/editor still do that?
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Old 11 February 2021, 22:17   #2
tolkien
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Honitos is making a fantastic work removing all fpu dependencies and debuging amiblitz 3.
I feel it more stable even in morphos machines.
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Old 12 February 2021, 00:39   #3
fgh
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Sven (Honitos) has been back and making several new releases since 2019.

Changelog:
https://github.com/AmiBlitz/AmiBlitz3/releases
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Old 12 February 2021, 09:45   #4
Daedalus
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Yep, over the past few releases, FPU dependencies in both the IDE and the resulting binaries have been removed. I haven't done a lot of testing of it, but what I have tested has worked fine without an FPU.
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Old 15 February 2021, 15:19   #5
Zener
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Last version does not use FPU and compiled code supports 68000 code again
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