12 August 2001, 12:16 | #1 |
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Future suggestions for WHDizing
How about the WHDLoad team start work on coverdisk demos? After all, they've already done installs for a few coverdisk demos (ATR Xmas, Putty Squad Demo, Fire & Ice Xmas etc.), so why not do some more of them? I can make a list of which demos need to be HD-installable if you like. And I will consider uploading a few coverdisks to start off with if you like. What do you think?
Also, speaking of WHDLoad in general, maybe they could have a look at these games as well: Dennis (ECS & AGA) Virocop (ECS & AGA) FIFA International Soccer (doesn't want to work on HD thru emulators, even with the required assigns) Project X Extra Level (I remember obtaining this from somewhere and it basically had one level that you went to instantly, no titles, no intros, no options, nothing - you went straight in there. I think it's a level that's not in the original game (Original or SE) and it might do with some help) Wibble World Giddy (or "Giddy" as it's sometimes known) Giddy 2 Gravity Force Sonic Boom California Games California Games 2 Battle For The Ashes Fireforce CD³² (has problems starting up on HD) Sensible Soccer (Floppy & CD³²) Tennis Champs Super Tennis Champs (+ Data Disks) Carnage Wrath Of The Demon CDTV (has problems starting up on HD) Pinball Prelude (ECS & AGA) Game Boy Tetris Dizzy's Excellent Adventures Fantastic Dizzy Bandit Mania Winning Post Technology 2 Mental Image Game Disks 1 & 2 There's definitely more, but I want to start out with a small list for now, so it's easier. |
12 August 2001, 15:02 | #2 |
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Why don't you contribute something to the WHDLoad project Marz?
If there were hundreds of hours in a day and there was any point to installing all those demos you want done, I am sure they would be done.
However, most of those demos have full games already patched and it's just more work to support a single level demo in most cases. So why bother? Unless it's a special track (ATR Xmas) or an unreleased game (Putty Squad) then it's pointless imho... Again you haven't bothered to search properly: - Giddy 1 and 2 are already WHDLoad installed by Kyzer. - Sonic Boom installed years ago by Bored Seal. - All Dizzy games are already HD afaik. Galahad is doing all the Sensi games afaik, but he's a busy boy I am slowly working on the Bandit Mania games, I have registered versions of them (ie. they don't crap out after 5 mins play or whatever). But they are low priority atm. California Games I have got "semi" working but it crashes all over the place in some events and corrupt graphics. Nowhere near releasable. I don't know if I will ever bother to finish it as it has wasted hours of time with no reward. I assume Cal 2 will be the same. Super Tennis Champs is too O/S friendly so that's another difficult one. Same as Bubble and Squeak. Marz: Tell me again why you don't learn assembler yourself and patch some demos? Demos are easier than games usually as the loaders are very basic. You could at least help out the WHDLoad guys by making icons, making up documentation from LSD docs disks (ie. reformatting so it's readable) rather than just demanding others do all the work and send you games all the time. I am sure there are plenty of things the WHDLoad guys want done which are boring tasks to them (after all why should the coders time be wasted on boring tasks when any schmuck with time on their hands could do it?). |
12 August 2001, 20:29 | #3 | |
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Re: Future suggestions for WHDizing
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Furthermore, why would they need you to upload the coverdisks when they can just get them from the same place as you - the two coverdisk sites. Unless you have coverdisks not on those sites? Also, I believe the idea of these WHD-installed games was to work on real Amigas and if they happen to work in emulation, great. I don't recall seeing any of them for the purpose of working in WinUAE (ex. your FIFA International Soccer reference) Also, I think that Project X Extra Level was from a coverdisk. |
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14 August 2001, 11:30 | #4 | ||||||||
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@Codetapper
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14 August 2001, 19:16 | #5 |
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do you actually DO something by yourself?
Just wondering, you know. Searching for stuff cannot be that hard |
14 August 2001, 19:52 | #6 | |
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@Twist
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You would be correct on me having coverdisks not on Nth Dimension or Amiga Coverdisks, in fact I hope to dump these ones not very long now. Definitely sometime between August and end September, anyway. Project X: Are you sure you're not getting confused with CU Amiga's "Project X Bonus Stage" demo? That demo did have a presentation before the main game, and besides, the "Extra Level" game I'm talking about is a normal shoot-aliens level, not a speedy bonus stage. I think I'll make screenshots of both demos in order to show the difference between them. |
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14 August 2001, 22:43 | #7 | |||||
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Re: @Codetapper
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15 August 2001, 01:48 | #8 |
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Codetapper
Califonia Games and corrupt GFX, do you mean through WinUAE or on a real Amiga??
If it's through WinUAE the problem has now been fixed on the 0.8.16 release's, it was an emulation problem. If you were talking about a real Amiga then god only knows whats wrong |
15 August 2001, 02:44 | #9 |
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California Games Corruption
IanCharge: Yeah, under an emulator it's probably fine.
But the WHDLoad slave for California Games itself has major problems - 2 events (surfing and BMX, the best 2) just crash, skating and footbag have major graphical bugs (ie. your player is invisible half the time) etc... And I only release fixes which I consider 100% so this one is either a long way off or will be scrapped. |
15 August 2001, 03:01 | #10 |
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Ah, real Amiga then
Could it be that California Games is un-fixable??
Put it on the back burner my friend, besides I'm sure you've got far better things to fix than that |
16 August 2001, 20:40 | #11 |
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Hmmm...
What a shame. Just thought I'd tell you, I also had trouble running this game through an emulator (cracked version, mind). Could it be anything to do with what the crackers did?
And hey, Codey (don't confuse with Cody), why don't you try fixing California Games 2 if you're having major problems with the first one? As I've said, whereas Cal 1 was an 80's game, Cal 2 was a 90's game, so you might receive different results if you're lucky. |
16 August 2001, 20:52 | #12 |
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Why don't YOU try to crack it?
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16 August 2001, 22:04 | #13 |
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I find it hard to believe that Codemaster hasn't considered fixing California Games 2. If he has the game, I feel certain he investigates how complex it might be to WHD-fix the thing.
It's just hard for me to envision Codetapper by his system with an original copy of CG2 by his side, he reads this thread and goes "Hey, why didn't I think of fixing that game! Thanks for the idea!!!" |
18 August 2001, 11:25 | #14 |
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Project X Pics
Just thought I'd post pics of the CU Amiga Project X Bonus Level Demo and the Extra Level thing I'm talking about so that Twist can understand which version I'm talking about here.
First off, here's the Extra Level version. Removed screenshot Last edited by Ian; 21 October 2001 at 02:03. |
18 August 2001, 18:08 | #15 |
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And here (after a long time, sorry for the delay, all)
is the CU Amiga Bonus Level. Sorry for the incredibly large picture, but the title screen was displayed in hi-resolution and shortening the dimensions would have fucked up that snapshot in particular (IMO)...
Hope I have helped some of you lot in this thread. Removed screenshot Last edited by Ian; 21 October 2001 at 02:04. |
18 August 2001, 18:44 | #16 | |
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Either that was just a typo, or was yas referring to somebody else? |
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18 August 2001, 18:47 | #17 | |
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18 August 2001, 19:16 | #18 |
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Marz, I haven't seen the CU bonus version before...is there any chance you could upload it please? I actually remember those bonus levels but can't remember how you accessed them in the game at the moment. Never was any good at Project-X anyway Incidently the level looks a lot like the PD game Hyperdrive.
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18 August 2001, 20:31 | #19 |
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The disk can be found at Nth Dimension, but...
I'll upload it here for you anyway, since I'm nice
Check out the ADF Zone for your pleasure... |
18 August 2001, 21:39 | #20 |
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I still think that the other bonus level is from a coverdisk. Unfortunately, my coverdisk collection is in California and I cannot compare, but special demos like that are a common thing on coverdisks and just because one magazine had a special level doesn't mean that another couldn't cop a different demo special. Have seen this occur several times. Otherwise, where would the bloody thing have come from? Certainly not a commercial release of a bonus level...
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