English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 06 July 2021, 15:54   #1
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
The Good Old Days

Now online for more than 21 years itself, we're still doing our thing – talking about games

What we're trying these days is not just mechanically describe, rate according to standard scales of "graphics", "sound" etc., but put things in historical context, see what still works in spite of age, but not hold back on pointing out what hasn't aged so well. All mixed up with personal memories, anecdotes etc.

Today's update: Pirates! on the Amiga.

Just to show overall variety, not Amiga related but on Saturday, we had Wizardry 4: The Return of Werdna and the week before that a new (!) Spectrum game called MetaMorphosis.

Last edited by Mr Creosote; 29 January 2022 at 22:19.
Mr Creosote is offline  
Old 06 July 2021, 19:14   #2
demoniac
Registered User
 
Join Date: Jul 2005
Location: -
Posts: 1,686
From the review...


Quote:
Originally Posted by Mr Creosote View Post
especially since the nemesis, the Atari ST, had received just a fairly lacklustre conversion just the year before

That cracked me up!


I didn't like Gold that much. Just found out from the comments that the CD32 version is different as well.
demoniac is offline  
Old 06 July 2021, 23:30   #3
Minuous
Coder/webmaster/gamer
 
Minuous's Avatar
 
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,630
The article implies that the Amiga port can't be controlled via joystick, which is not correct.
Minuous is online now  
Old 06 July 2021, 23:37   #4
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Quote:
Originally Posted by Minuous View Post
The article implies that the Amiga port can't be controlled via joystick, which is not correct.
Nah, that is what you inferred from it Anyway, thanks for the addition. Myself, I prefer playing with the mouse.
Mr Creosote is offline  
Old 07 July 2021, 13:37   #5
Anubis
Retro Gamer
 
Anubis's Avatar
 
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,058
Quote:
Originally Posted by Mr Creosote View Post
Now online for more than 21 years itself, we're still doing our thing – talking about games
Congrats!

Lately I would read some old mags (EGM, GamePro, CVG etc.) and than check some games. Your site always helps find some original reviews back from the day.
Anubis is offline  
Old 07 July 2021, 20:55   #6
arquillos
Registered User
 
Join Date: Mar 2020
Location: Madrid
Posts: 4
Very interesting reding! Thanks!

Enviado desde mi Redmi Note 4 mediante Tapatalk
arquillos is offline  
Old 08 July 2021, 04:13   #7
QuikSanz
Registered User
 
QuikSanz's Avatar
 
Join Date: May 2021
Location: Los Angeles / USA
Posts: 135
Joystick is great for swordfights, navigation and aiming cannons, use mouse.

Chris
QuikSanz is offline  
Old 10 July 2021, 17:36   #8
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Today's update: coverage of Skeleton Krew.
Mr Creosote is offline  
Old 28 July 2021, 19:46   #9
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Updates since my last post:
Tales of Maj'Eyal: a highly polished roguelike which revitalized the genre ten years ago
The Telwynium: Book One – Winter's Dawn: a retro-style point & click adventure game released just last month
Mr Creosote is offline  
Old 31 July 2021, 10:06   #10
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Somehow, I keep thinking that Chaos Engine 2 should be a good game. The idea behind it works for me. So I give it a try every couple of years
Mr Creosote is offline  
Old 02 August 2021, 12:06   #11
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
Chaos Engine 2 would have worked so much better if they simply hadn't called it Chaos Engine 2 but rather made it some spin-off game. You can't just drastically change the gameplay loop in a sequel and get away with it, they should have learned that from Zelda 2. It took eons before the "it is different so it is terrible" opinion of that game was washed away and it started to adopt fans.
gimbal is online now  
Old 02 August 2021, 12:54   #12
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Agreed, going against expectations was not a good idea at all. Dissociated from its huge legacy, by itself, the game isn't terrible. Still, even with another name, it would have needed more work. If anyone wants to give it a go a "remake", I wouldn't mind

Last edited by Mr Creosote; 02 August 2021 at 13:16.
Mr Creosote is offline  
Old 07 August 2021, 10:16   #13
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
This week's update: XTrek.

Those were simpler times, when two paragraphs of text about sex with imaginary Star Trek characters were enough to excite people
Mr Creosote is offline  
Old 26 September 2021, 16:49   #14
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Latest additions:
* Der Planer – German business simulation which is overall surprisingly non-awful
* The Train: Escape to Normandy – entertaining war action on the C64
* B.C. Kid – well, you all know this one
* Cannon Fodder 2 – unplayable sequel of an already too hard first game
* Captain Cutter's Treasure – modern day text adventure running on any computer from 8 bit up
* Wild Streets – awful street brawler from Titus
* Mech Commander – can this dethrone with MechForce as best Mech game?
* Bi-Fi Roll: Action in Hollywood – sorry, I keep a soft spot for cheesy promotional games
Mr Creosote is offline  
Old 05 October 2021, 13:22   #15
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
The Revenge of Moriarty

Classic text adventure released in 2019 for multiple systems (including Amiga) featuring a MacGyver version of the great detective.
Mr Creosote is offline  
Old 05 October 2021, 16:54   #16
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
Quote:
Originally Posted by Mr Creosote View Post
* Cannon Fodder 2 – unplayable sequel of an already too hard first game
Don't know if Cannon Fodder was "too hard". The later levels were surely a kick in the teeth but aren't last levels supposed to be like that? It had a good difficulty ramp-up, and you could save your game in between missions.

I'll say this: losing high ranked soldiers (Jools, Jops, ...) in later levels is a right pain. I've reloaded a fair few times because of it. It'd probably have been nicer if people waiting would overtime get trained and increase in rank so you don't have to go into the harder levels with piss-poor range on your guns.

Cannon Fodder 2... yeah that was basically a community mod but developed in-house and released standalone. Designed for masochists.
gimbal is online now  
Old 06 October 2021, 16:11   #17
kremiso
Registered User
 
Join Date: Dec 2020
Location: Italy
Posts: 1,897
Agree for the Cannon Fodder hardness, also the first one imo.
Unfair at least, ie the enemies that shoot rockets, and not yet viewable in the screen
kremiso is offline  
Old 06 October 2021, 19:50   #18
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
Well, I was still using the original A500 tank mouse at the time Cannon Fodder came out... it was close to unplayable with that On a more serious note, good point about losing the experienced soldiers. This is also something I really always disliked in shoot 'em ups: you die, you also lose all your power-ups. Great, so now the level which just killed me already became even harder!
Mr Creosote is offline  
Old 09 October 2021, 10:55   #19
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Home
Posts: 740
This week's additions:

* Raptor: Call of the Shadows: when the shoot 'em up genre finally arrived on MS-DOS.
* Soccer Kid: awfully named, but remains one of my favourites in the genre to this day!
Mr Creosote is offline  
Old 09 October 2021, 19:13   #20
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
I like Raptor but it has one major design flaw: it overcrowds. The enemy sprites are rather large and more often than not the game likes to send waves at you where 4 are flying next to each other - that makes them use up most of the horizontal space since it has to fit in a limited 320*200 arena. Good luck dodging all of that.

It is one of those games where the difficulty ramps down; it starts really quite hard because you have really pissy weapons and no money, but when you manage to push through and get to the rocket rains and huge lasers, you're unstoppable.
gimbal is online now  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
all games give garbled white static after fresh install Sephnroth project.WHDLoad 2 28 December 2015 17:50
How did you get games in the glory days? BrooksterMax Nostalgia & memories 52 10 October 2009 01:57
The Good Old Days Twistin'Ghost Amiga websites reviews 18 26 February 2005 10:56
so what are good sites with downloadable games?? these days drunkensailor Amiga scene 1 16 August 2004 04:58
The good old days, do you remember? Bloodwych Nostalgia & memories 6 10 December 2001 03:42

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:33.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.11278 seconds with 15 queries