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#1 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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emuControlCenter 0.9.8 STABLE + AMIGA/CD32/CDTV support
You can now direct download the new STABLE Release of emuControlCenter! The new version brings you 7Zip and Zip autounpack support, a complete new eccScript rework including Daemon Tools auto-mount support and many more! We hope you will like the new function!
emuControlCenter now supports 135 arcade, computer, console and handheld systems! Download » http://www.camya.com/ Forum » http://ecc.phoenixinteractive.mine.nu/ Full changelog » http://www.camya.com/ecc/docs/ecc%20...dl_clog_stable ![]() Some hilights: - 10 new platforms - 7ZIP and Zip archive support + auto unpack mechanism. - Daemon Tools auto-mount support. - Advanced script support using eccScriptRom.dat - Download images directly from the ECC imagedb, without downloading big image packs. - “use .cue file” function for isos - internet romsearch implemented - more metadata for roms - new imageslots for rom images - show only first rom option - fixed many bugs. - ECC is now totally restructured. Also this release adds 10 new platforms so that emuControlCenter now support 135 systems! New platforms in this release: - Enterprise Systems - Enterprise 64/128 - Commodore Amiga CD32 - Commodore CDTV - Commodore PET - COMX WOL Comx-35 - CVT Mega Duck/Cougar Boy - Hartung Game Master - Sega Dreamcast VMU - Sega Naomi - Sinclair QL |
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#2 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
Posts: 1,238
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Thanks Ecc. Good work.
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#3 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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Thank you
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#4 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,517
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Any news about Win98 bug yet please ecc?
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#5 |
Wurk???
Join Date: Jun 2002
Location: .
Age: 47
Posts: 5,402
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yes please solve that bug that is Win98. by delete it.
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#6 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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@Minuous: I´m sorry, but there will be only this old and outdated and buggy :-( version for win98 available. We cant support windows 98 anymore, because the php-gtk2 dont support it.
But maybe we can reupload a earlier version of the latest win98 compatible emuControlCenter to the server, so you can get the best working old emuControlCenter win98 version! But this dont have all the cool new features and is, as i said "totaly outdated!" |
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#7 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,517
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#8 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 29,863
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Sounds nice Andreas
![]() Will have a look at the version when I'm back home this evening. Hope you got the problem with the '[MULTI]' section sorted ![]() |
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#9 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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No, not sorted yet the [MULTI] problem. Maybe you can updated the eccScript to support the new type of [MULTI] filenames.
We need your help ![]() |
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#10 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 29,863
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Quote:
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#11 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 48
Posts: 4,001
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Works great, I successfully configured UNZ and Daemon Tools last night.
FM Towns gaming is a breeze now. ![]() |
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#12 | |||
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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Quote:
![]() Btw, is it possible, that you create the function generic, so also X68000, C64 aso can use your mutlifile mechanism in the eccScript? Quote:
Quote:
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#13 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 46
Posts: 20,420
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#14 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 29,863
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Quote:
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#15 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 48
Posts: 4,001
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#16 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 51
Posts: 12,404
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Quote:
You get WinX68kHighspeed v.095 here: ![]() http://www.geocities.jp/winx68khighspeed/ |
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#17 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 29,863
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Quote:
![]() Now if I only could find some roms the easy way... ![]() |
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#18 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 51
Posts: 12,404
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http://www.emuasylum.com/index.php?p...Sharp%20x68000
Try the Arcade titles, these are the best available ports besides the FM-Towns versions. ![]() |
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#19 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 29,863
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![]() ![]() You know this is for a good purpose anyway ![]() Now I have all what I need to make these scripts work for both X68000 and C64. Thanks again Retro ![]() |
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#20 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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@TheCyberDruid
X68000: You can find some infos about starting multifile roms in WinX68k here http://www.camya.com/eccblog/about/p.../sharp-x68000/ http://ecc.phoenixinteractive.mine.n...p?p=9153#p9153 http://emunavi.com/e/menu/howto/win68khs/win68k.htm Hope, its -b for the second disk! (so spaces between -a and path!) Code:
-a/path/to/game(1of2).rom -b/path/to/game(2of2).rom Ah, and also a UNZ multifile configuration info: http://ecc.phoenixinteractive.mine.n...p?p=9037#p9037 http://emunavi.com/e/menu/howto/unz/unz.htm Code:
-f0 /path/to/game(1of2).ro -f1 /path/to/game(2of2).rom Andreas |
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