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Old 24 June 2021, 14:57   #1
PerspexSphinx
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Screens > 640 in “Amos Professional Unity”?

Is it possible to display a picture with a pixel width of 7o4 in “Amos Professional Unity” and view the full width? 704 is divisible by 16 which is a requirement for Screen Open width in AGA (I think) and “Amos Professional Unity” will load and display it fine, just not the full width (seems bigger than 640 though).
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Old 24 June 2021, 15:08   #2
Samurai_Crow
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You can use screen offset to scroll around large displays. I don't know if overscan works on Amos.
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Old 24 June 2021, 15:53   #3
PerspexSphinx
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Thank you,
Yes I am aware that you can scroll it, but I would like to display the full width.
It’s actually 704 by 512 in 256 colours (is this considered overscan) which I am experimenting with the “Unity Fade” command, it works fine, I just want to view the entire picture.
Does anyone know if “Amos Professional Unity” can do this or if it supports Overscan?
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Old 25 June 2021, 14:02   #4
Samurai_Crow
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Because it's more than 640 pixels horizontally, it's definitely overscan video. Since it's less than 1280 pixels horizontally, it's not super-hires either.

The reason I don't think overscan is supported from AmosPro Unity is that sprites don't function when the left border is overwritten.
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