29 April 2020, 21:17 | #341 |
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Did you tried to search the title from amazon.com and buy it there?
Classic AmigaOS Programming: An introduction |
29 April 2020, 22:24 | #342 | |
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29 April 2020, 22:51 | #343 |
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In what way? The setting works as expected here - MagicWB icons have the correct colours when that setting is enabled, and behaviour is the same as it is in 3.9. If there aren't enough colours available, and something requires higher precision than the icons, then those pens will be taken.
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29 April 2020, 23:39 | #344 | |
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This is the solution. If you are NOT in the UK, you need to use either amazon.com or your "local" Amazon site (e.g. .ca for me) and look up the book. My copy is already ordered and should arrive by the 11th. |
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30 April 2020, 00:05 | #345 |
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30 April 2020, 02:31 | #346 | |
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30 April 2020, 03:13 | #347 |
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30 April 2020, 03:29 | #348 |
Total Chaos forever!
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02 May 2020, 13:54 | #349 | |
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I am a lazy person, so I stuck with the first solution that provides something similar, for use with CygnusEd and ARexx. This would be DevKit from AmigaLibDisk 297 (1989), which was written by Peter Cherna. I have been using that for more than 30 years now |
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02 May 2020, 13:57 | #350 | |
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02 May 2020, 14:09 | #351 | |
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I just ordered a printed copy and am mighty curious about the contents. The page preview omits the operating system documentation sections, and this is what I am so curious about. When I started out writing Amiga software accurate and understandable introductory documentation was still hard to come by for a 17 year old with a bit of pocket money to save and spend. More than 30 years later I found that the books that would have helped me the most were the Amiga Programmer's handbook, volumes 1+2 by Eugene P. Mortimore (that is, had I known that they existed and could have afforded them). Mr. van den Oosterkamp's book seems to follow the same approach as these books did, which is very, very promising indeed! Browsing the table of contents, however, shows that we still lack something essential for Amiga 'C' development: a robust interactive source level debugger. Without that, you'll end up spending so much time finding and fixing bugs in your software you'll lose all respect for the platform and any motivation you have had will evaporate with it |
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02 May 2020, 15:04 | #352 |
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@Olsen
Isn’t what Afkil just released for OS4? If so It may be ported to OS 3.2? http://os4depot.net/?function=showfi...g/spotless.lha |
02 May 2020, 15:18 | #353 |
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Mines on the way, I ordered it from amazon.com. I would buy it again if a Kindle version was available too. It’s more of a convenance to read on iPad.
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02 May 2020, 15:28 | #354 | |
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The only AmigaOS 2.x/3.x native debugger which also comes with full source code is the one which shipped as part DICE 1.15. It was last updated in 1997 and, from what I learned, it would need some more work to make it suitable for use today. Development stopped when DICE was no longer commercially viable as a product |
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02 May 2020, 21:29 | #355 |
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Hi amigueros!
From what I've read, v3.2 will include Reaction. I think a good choice and evolution. But, for all of us who want lighter applications, either using Intuition or GadTools... is there any improvement planned for GadTools? For example: being able to easily include an image on a button (like gadgetrender / selectrender) or simply make a Toggle button (like GACT_TOGGLESELECT). Thanks for your effort! |
02 May 2020, 21:41 | #356 |
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Scaling based on font size is new for 3.2 GadTools.
You can use ReAction gadgets to accomplish what you want; it will not be significantly slower/heavier than GadTools if you are specifying the sizes of the gadgets yourself. It is only really hierarchical layouting that takes the time. |
03 May 2020, 02:43 | #357 |
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Nice with a new AmigaOS book, thanks for the tip of that ... It is available here also btw: https://www.bookdepository.com/Class...6496244&sr=1-1
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03 May 2020, 08:14 | #358 |
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Do we have an introduction or tutorial on using Reaction in your own code?
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03 May 2020, 19:31 | #359 |
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No, but there are a lot of examples in the 3.2 NDK.
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04 May 2020, 09:57 | #360 |
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Okay, nice...
Btw, are there any ideas about a future effort to support a unified skinning /palette prefs system in Amiga OS? Seems everybody is using Visualprefs and Birdy right now, which seems less than a perfect solution. |
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