![]() |
![]() |
#1 |
Registered User
![]() Join Date: Jan 2023
Location: Denmark
Posts: 36
|
![]()
Dear all =)
The intro/movie Hardwired starts with. Is that from a movie? It looks as if it was draw/rendered and not captured from somewhere? I suppose the cool about the intro is the graphics? Or have I misunderstood the effect? Hugs, Sandra =) |
![]() |
![]() |
#2 |
Moderator
![]() Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,369
|
I think I can provide some not pure opinion observations why Hardwired as a whole is cool -- those opinions include the intro, but since the intro is short (excluding loading time) it's not the lion's share of the observations.
At the same time, each individual receives a release and at least can have a difficult time to not instantly make up their minds, despite observational drawbacks and merits. Many are the demos that were rejected and not swapped because of not enough action in the first seconds or the same effects as yesteryear with not enough gfx/music to compensate. If then you instantly object to the intro, I boldly suggest it's because you can't get past that the hero (well, victim! ![]() The most probable reason for the intro to occupying an entire disk is that a gfx artist convinced the groups. Balle would go on to create 3D gfx on Amiga with the likes of Tobias Richter and others. The intro is what Balle could produce for a demo release at the time, and it's a short, high quality movie script. It provides action at the start, and then there is demo. The gfx are a combination of drawing, rendering, and photo conversions. The intruder alert scene features alpha with conversion and dithering, which was mostly only available on workstations in 1992. After that, it trickled down -- not quite to home computers, unless you spent the equivalent of a workstation to expand it. Of course it's not impossible to produce something of this standard with an A500 and Deluxe Paint, but I share what I observe. |
![]() |
![]() |
#3 |
HOL/FTP busy bee
![]() Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 27,989
|
Hardwired demonstrates that the Amiga could create something that you'd think came out of a movie (still love the combination of visuals and sounds in that intro). In my opinion that was the whole point of the intro.
|
![]() |
![]() |
#4 |
Registered User
![]() Join Date: Feb 2008
Location: Northampton/UK
Posts: 472
|
I love the intro, that cockroach is so well animated.
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Hardwired demo problem ! | amilo3438 | support.WinUAE | 3 | 29 June 2013 20:16 |
Hardwired | VermillioN | support.Demos | 19 | 09 November 2011 23:12 |
Hardwired 2 (Silents) | s2325 | request.Demos | 1 | 21 February 2010 23:58 |
Full Contact Intro Silhouette - From The Kickboxer Movie? | Retro-Nerd | Retrogaming General Discussion | 5 | 09 February 2009 16:27 |
Hardwired? | SaphirJD | support.Demos | 3 | 02 December 2005 23:26 |
|
|