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Old 19 August 2023, 23:45   #81
jotd
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Zoned an update.

Fixed bull stage: no more crashes and game is fully playable. More startup options & trainers.

Music is off/palette can be off at times.
Can play with a friend, or against computer but at level 10+ computer starts to behave erratically. I think I know why, but I didn't fix it.
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Old 20 August 2023, 07:04   #82
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wow what fantastic work
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Old 20 August 2023, 08:54   #83
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what can I say, another really great port from "Conversion Master"
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Old 20 August 2023, 21:49   #84
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thanks for the icon.

And new version in the zone with a lot of bugfixes. Memory reduced to 900kb still not running properly on 1MB machine
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Old 21 August 2023, 02:22   #85
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I am missing something. I tried to test this in WinUAE (multiple configs) and it just shows a black screen and goes through the different music tunes one by one.
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Old 21 August 2023, 05:13   #86
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and with whdload?
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Old 21 August 2023, 09:40   #87
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both alpha's work fine with whdload for me
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Old 21 August 2023, 09:51   #88
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Just tried alpha 3 in my very plain 3.1 install and it works fine. Now just to figure out how to actually hit my opponent
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Old 21 August 2023, 10:46   #89
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you need a cd32 pad atm. right joy is simulated with buttons.
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Old 21 August 2023, 15:41   #90
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you need a cd32 pad atm. right joy is simulated with buttons.
This conversion will be works with 2 joys as original too? I never liked too many arcade games with more than 2 buttons. But with 2 joys it was be very fine for playing. The best was Assault, but perhaps too hard for Amiga conversion because zooming.
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Old 21 August 2023, 15:44   #91
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you need a cd32 pad atm. right joy is simulated with buttons.
Ah, okay. I'll try it again tomorrow with a CD32 controller.
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Old 21 August 2023, 16:18   #92
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thanks for the icon.

And new version in the zone with a lot of bugfixes. Memory reduced to 900kb still not running properly on 1MB machine
Have you tried Add21k?
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Old 21 August 2023, 17:21   #93
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both alpha's work fine with whdload for me
Bizarre... Must just be something funny on my end. Thanks.
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Old 21 August 2023, 20:47   #94
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now I have configurations that fail miserably on winuae I don't know why. Since I've been using uaedbg I think. There's something fishy with the memory. Game fails and whdload crashes/locks up instantly...

About the controls, I'll add an option to use 2 joysticks. It's not going to be very convenient since you can't hold them, but if they're fixed it will work (only for 1 player, as I'm not planning to support 4way adapter)
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Old 21 August 2023, 21:14   #95
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now I have configurations that fail miserably on winuae I don't know why. Since I've been using uaedbg I think. There's something fishy with the memory. Game fails and whdload crashes/locks up instantly...

About the controls, I'll add an option to use 2 joysticks. It's not going to be very convenient since you can't hold them, but if they're fixed it will work (only for 1 player, as I'm not planning to support 4way adapter)
2 joys for 1 player is ok.

Maybe you can try to se 2MB memory, fully fill this memory with ID, and after crash save memory and visualy scan this memory? I often enough filled memory with "WTWT" and it was visible after crash which area was modified. Of course, if this is not code overwritten problem.
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Old 21 August 2023, 22:52   #96
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2 joys for 1 player is ok.
will do

Quote:

Maybe you can try to se 2MB memory, fully fill this memory with ID, and after crash save memory and visualy scan this memory? I often enough filled memory with "WTWT" and it was visible after crash which area was modified. Of course, if this is not code overwritten problem.
I thnk that this is a winuae issue. For instance if I enable JIT with that config, the game runs perfect from whdload, if I disable it it doesn't crash, but lock up! And if I check the copperlist it's pointing on uninitialized memory, and it looks like exe relocation failed from whdload... I would have expected the contrary... weird.
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Old 21 August 2023, 23:16   #97
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will do



I thnk that this is a winuae issue. For instance if I enable JIT with that config, the game runs perfect from whdload, if I disable it it doesn't crash, but lock up! And if I check the copperlist it's pointing on uninitialized memory, and it looks like exe relocation failed from whdload... I would have expected the contrary... weird.
Im not very good, but maybe this is "race" problem. Something is done too slow.
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Old 21 August 2023, 23:27   #98
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that, my friend, is very possible
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Old 25 August 2023, 00:01   #99
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new alpha version zoned. there are minor bugs that only affect display, and it's going to run slow on unexpanded amigas as well.

but now game is 100% playable and most functional bugs have been fixed.
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Old 25 August 2023, 20:46   #100
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New alpha version - gameplay:
[ Show youtube player ]
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