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#61 |
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People didn't buy the A1200 because:
1. If they wanted the best and the most games the PC had them. 2. If they needed some productivity the PC was better 3. The PC was more cheap. 4. If they needed good games at even less money the consoles were there, cheaper than PCs and Amiga. So it was lose-lose for Commodore. They didn't do anything better than the competition. It is so simple. |
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#62 | |
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I wish someone would make a successor to the A500 now. But it has to actually be like an Amiga. I've seen that Vampire A600 and that's not in the right spirit at all IMO. Like fitting a jet powered engine to a mini.
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Strange though because i can see how the A1200/CD32 were huge improvements on the C64GS and CDTV. They didn't go far enough though. |
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#63 | |
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The PC was not cheap at all, sorry that is BS of the highest order. Consoles themselves were cheaper, but games were twice the price of the Amigas, you soon got the money back after 10 games. |
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#64 | |
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AGA with HAM8 looked close enough to high end PC graphics cards at the time but it was only a minor upgrade in 2D performance. C= stuck with old underpowered processors and did not jump on the HD bandwagon while the PC world performance for fps games grew exponentially and costs of commodity hardware shrunk through competition and economies of scale. Even if AGA had twice the bandwidth, twice the gfx memory speed and chunky gfx it would probably not have kept up. The 68k CPU was also losing the economies of scale battle to the x86. It was relatively easy to shrink the chip dies with enough cash flow in those days (difficult and expensive today but the economies of scale still apply). It is interesting that most of the AGA performance and compatibility limitations can be removed in FPGA (or an ASIC). Likewise, the 68k CPU can be made much higher performance and more compatible than the 68040 or 68060 with today's technology. It makes sense once again to go back to integrated gfx like the Amiga used with the limitation on die shrinks and heat produced from a physically small computer. |
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#65 | |
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About price. Can you give us a comparison of how much a 486 with VGA cost at 1994 and how much an equivalent Amiga 4000 with Hard disk and multisync monitor? Yes you need a multisync monitor to show all resolutions on the Amiga. The consoles games were about double the price of the A500 games with much higher quality against the amateur Amiga software. Except if you refer to pirated copies that push the software houses away from the Amiga too. Last edited by nobody; 07 April 2017 at 21:41. |
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#66 | |
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In the UK the Amigas biggest market, the first PC for sale under £1000 came out late 1993, a 386 25mhz and that still couldn't run Doom full screen. A 486 in 1994 would have been more than £1000, same for the first Pentiums, I'm all for comparing oranges with oranges but an A1200 vs a PC that can run X-Wing full speed is not. And why are you comparing PCs to a A4000 when we are talking about the budget A500-A1200 machines? And you must be forgetting the dozens of games that got ported to the 16-bit consoles after originating from the Amiga, though I guess consoles must have got amature software too then ![]() |
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#67 | |
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The Neo Geo hardware route was one of the few affordable choices when processor performance was a limitation. Now days it is easier to use BOBs (Blitter Objects) with a blitter and/or SIMD unit. It may not be as retro as a bunch of hardware sprites but it is easier to program and more flexible. This is the route the Amiga chose for sprite like objects but they didn't add enough gfx or CPU performance to keep improving it. |
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#68 |
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Yes. As with the A4000.
They didn't update all the chips. No 16-bit sound and no 64-bit blitter was a huge downer, as was no chunky screenmode. They didn't make it (optionally) always-31KHz. Having mixed modes would forever make monitors a problem. They didn't mandate harddrives as required. All machines should have shipped with one however small. They didn't build it with fastmem. It could have been 1M+1M and gotten both speed and compatibility gains. As for the 4000 it was not much different and still (non-DMA) IDE and a sluggish 68040. It really was a stop-gap machine, but it felt so strange that it was leaning hard on the software side to fix up all the flaws (i.e. screenmodes) that was the least fixable when people killed off the OS. |
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#69 | |
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Sorry, my fingers slipped there. I meant to write December 1992.
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On the other hand, the A1200 sold so well that Commodore was having troubles keeping up production to fulfill demand. I don't have raw numbers here, but AFAIK, the A1200 was the next-best selling Amiga ever. |
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#70 |
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In the early nineties I traded someone my 500 for a 386 pc. Right off the bat playing wolfenstein was a lot more fun. I had professional draw on the amiga and couldn't do crap professionally but with Corel Draw and some pc specific art/cad software on the pc, I did.
Also with vga graphics the screen environment got so much better. I am not much of a gamer, never was. Professionally, the Amiga didn't measure up. Look at all the amigans to this day that use Doom as a benchmark for their amiga use. Where did that game come from? |
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#71 | |
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#72 | ||
old bearded fool
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I loved the A1200, bought it close after launch with 80mb 2.5" hard drive and was really impressed with AmigaOS 3.1, it felt stable/mature compared to any shit the noisy PCs had to offer at the time which was Windows 3.1 booted from DOS. Pure Amiga multitasking compared to Windows 3.1 silly task switching, no match. Also nice you didn't have to run chkdsk (or Norton Utilities) every damned time the computer hang or power failed, granted, booting the A1200 took a bit longer after fail, but at least automatic with FFS then. Remember, PC at this time only had FAT16, it was not until 1996 FAT32 came. I read some rants about the A1200 keyboard, not sure why, I thought it was an improvement compared to A500. What's bad about it? It's not like I have any other 25 year old keyboards still going strong to compare with. |
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#73 |
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Another problem with the A1200 was the monitor. The PC was there with hight quality display devices and we were stuck with Commodore monitors and non standard resolutions.
There was the productivity mode but it was a joke. The resolution was so different in the X and Y axis that it was impossible to work with it. I remember once, I try to use it (the A1200 was delivered with a VGA adaptor if I remember well) but if you clicked on something using a different resolution, the VGA monitor was of course lost and you were stuck. The problem was here too if you drag down the screen. ![]() And I confirm a previous post, the DX2/66 processor was the choice of the moment if you wanted power and it was affordable. We had one too and I was stunned when I saw the speed of ray-tracing programs on it! Ray-tracing for which the A500 was the first machine to bring this to the public, enable to compute such image in decent time (1 or 2 days). |
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#74 |
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Location: england
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I didn't see the A1200 as a next gen machine. So didn't buy it.
A friend had gone the 386/486 route, but I was not keen on spending £1k/£2k on a computer. Money was not a problem either. I dropped out of gaming until the PS1 landed. |
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#75 |
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I am holding a magazine from 1996 and I see the A4000/040 was double price than a Pentium 166 MHz, 16 mb ram, 8x CD, HD 850mb, monitor, svga 1mb and 16bit soundcard.
What were they thinking ![]() PS. A1200 magic pack+blizzard 1230 IV, 8mb ram, 850mb HD, 8x CD and multisync M1438=above Pentium 166 cost PS2 Cyberstorm MK II, 68060/50mhz almost same price with the Pentium full computer Last edited by nobody; 08 April 2017 at 17:34. |
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#76 | ||||
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Location: Rotterdam/Netherlands
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Indeed. Quote:
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#77 | |
old bearded fool
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Location: Bangkok
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Agreed. |
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#78 |
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I got an A1200 in 1993 and I was over the moon. Wasn't hard as I was moving up from a BBC Model B so the A1200 was super amazing to me.
I was able to play games with graphics that were almost real to me (compared to what I had been used to this is). Not only that I could also do my school work on it using a real WIMP interface (remember when it was called that!!) as it came with Wordsworth, sure it was a terrible earlier version, but much better than what I had been using before AND I could do clipart with it! Was it the best machine at the time? No probably not, the PC was better in most regards and had chunky rather then planer graphics. But I couldn't afford one. The Amiga offered me everything the PC could do but cheaper and I could still connect it to my 14" TV. With the PC I would have had to have a monitor as well, and they were amazingly expensive. If I remember a 486PC was £1000-£1500 which is why I ended up with the £399 A1200. I was never disappointed with it, I'm still not. I was lucky to get the A1200, my father wanted to spend less as the A600 "looks the same" (I think those were his words, ahhh the computer illiterate haha ![]() |
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#79 |
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Yup. I'm confuse with Super-High Res (1280x256). So the problem was the lack of colours, 4 instead of 256 for this resolution on the PC at the time.
Thanks for the info, should have been managed by default by the machine. |
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#80 |
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I switched from A500 to A1200 in 1996 and knew what I got. A much better system. So wasn`t disappointed. PC at that time was just a laugh (e.g. Win95/98) and a bad choice.
It was/is not necessary to use an Amiga monitor for A1200. Scandoubler/Flickerfixer exists already. I still use ScanMagic1200 (internal) with a standard CRT monitor. Nearly every monitor driver works (depends on monitor specs). |
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