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#41 |
CaptainM68K-SPS France
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ok i don't have CAMD.Library. So let's try that (I'm under amigaOS 3.5).
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#42 |
PascalDe73
![]() Join Date: Apr 2019
Location: Charleroi Belgium
Age: 50
Posts: 160
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@dlfrsilver,
Hi, it seems that I have probably the same config as You. A1200 GVP A1230 Turbo+II @40 + FPU and 32 MB RAM. As I live in Belgium, I am interested in Land Of Lore in French. If it works correctly for you, Could I have access to your fully installed (scumm+game+all libraries needed) for this game ? because it seems very complicated to me to get it to work correctly. I'm on WB 3.1.4 and I already got disks games in french version. Many Thanks, Pascal |
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#43 |
Registered User
Join Date: Sep 2004
Location: Poland
Posts: 1,284
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#44 |
Registered User
![]() Join Date: Apr 2015
Location: Spain
Posts: 435
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I tested today with my A1200 (blizzard 1260) and real MIDI (CAMD_MIDI+SC-55)
It works like a charm with "Lands of Lore - DOS - Spanish version. (NOCD)" thanks pipper!! Last edited by Estrayk; 04 August 2022 at 18:45. |
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#45 |
Registered User
Join Date: Nov 2009
Location: Livorno, Italy
Posts: 394
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What is the right configuration to set up in ScummVM_LoL in order to have a perfect sound?
On my V1200 I only have slowed and distorted audio, it is good only if I have speech and sfx actived and music off. I don't have any message of error so I suppose the CAMD.Library is correctly installed. |
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#46 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,313
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Quote:
Or https://aminet.net/package/game/misc/ScummVM_AGA_060 Might work well with a V1200 |
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#47 |
Registered User
![]() Join Date: Jan 2021
Location: UK
Posts: 53
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Hi All,
I purchased Lol from Gog and am using Scummvm 1.5 on an Amiga 1200 ('030 (42mhz) with FPU) and 64mb fast ram.) I read some notes about how Scummvm needs to access files from within game.dat so I extracted all the files from game.dat and copied everything over (except the unextracted game.dat file) to my Amiga. I also copied over all other files as well. When I try and add the game to the Scummvm menu it says it can't find a game file? If I run it as it is on a modern PC version of Scummvm the game runs fine, but the same files don't run on my Amiga unfortunately. ... Kyra.dat is already in the extras folder btw. The only other thing, is that the notes I read seem to indicate you'll need to have *.adl files which I can't see? Not sure if the fact I can't see them is important for v1.5 as in fairness the game seems to run fine on a modern PC version of Scummvm nonetheless? Any ideas please? Thank you! Last edited by JJ__; 25 March 2023 at 10:43. |
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#48 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,439
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*.adl files ?
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#49 |
Registered User
![]() Join Date: Jan 2021
Location: UK
Posts: 53
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ref adl files ... online Wiki file for Lands of Lore running on Scummvm seems to suggest "adl" files would need to be retained/used (amongst other types of LoL files) to get the LoL game working in Scummvm.
To avoid confusion, I think the main question I have is using NovaCoder's version 1.5 AGA of Scummvm ... what is the actual LoL game file it's looking for? Cheers! |
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#50 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,439
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I have used 1.7 and 1.9 and no *.adl files are present
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EoB III / Lands of Lore - ports requests | spajdr | project.Amiga Game Factory | 19 | 26 July 2008 02:17 |
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