29 July 2022, 13:41 | #1 |
Evil Mastermind
Join Date: Jul 2002
Location: Home
Posts: 740
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Walker - great foundation, why didn't they finish it?
https://www.goodolddays.net/game/id%2C1496/Walker.html
Each time I play it, I wait for something new to happen. Although I know it won't. |
29 July 2022, 13:55 | #2 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,530
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Just a couple of days ago I watched a video in which Mike Dailly talked about Blood Money, Lemmings and a liitle bit about Walker: http://eab.abime.net/showpost.php?p=...&postcount=524
So the walkers in Blood Money led to Lemmings and Walker in a nutshell. In Lemmings the idea of scale worked, but I guess in Walker they couldn't find game play to match 'huge robot, little human' |
29 July 2022, 14:01 | #3 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,303
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There is one false claim. It is possible to shake off the soldiers that try to climb the walker.
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29 July 2022, 14:12 | #4 |
Evil Mastermind
Join Date: Jul 2002
Location: Home
Posts: 740
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29 July 2022, 14:16 | #5 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,912
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Yeah Walker and Under Pressure... I want to see interviews with the people that were present during the design phase of those games. Because I want to know which ideas did not make the final product. Both games are kid's dreams of giant mech video games that did not fully come to fruition.
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29 July 2022, 14:19 | #6 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,303
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You "just" need go forward/backward to shake off the soldier but it might need some training. If the soldier is already to near you cannot get rid off.
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29 July 2022, 15:15 | #7 |
Evil Mastermind
Join Date: Jul 2002
Location: Home
Posts: 740
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Thanks, daxb, updated!
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29 July 2022, 21:29 | #8 |
Puttymoon inhabitant
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All my buddies love Walker. Because I used to play it on a superloud volume at each Amiga party starting exactly at 3am when almost everybody already fell asleep. Me, my Walker and my subwoofer, ultimate love combo!
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29 July 2022, 23:53 | #9 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,912
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It must be said, the audio in that game is unmatched.
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30 July 2022, 16:58 | #10 |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 495
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31 July 2022, 13:43 | #11 |
Registered User
Join Date: Aug 2014
Location: England
Posts: 228
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I do not see why this game was 'unfinished', OK some say it maybe repetitive but the differences comes from the enemies level from level and their tactics? I liked the backgrounds too, very atmospheric and doesn't distract the player from the action.
One of the best Amiga games IMO. A 1200 version may have addressed different weapons etc... |
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