28 July 2022, 20:35 | #61 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Hmm, I tried this map with both the 040 and 060 exe and it worked "out of the box". I guess it wasn't just a fluke and froze every time with the 0 time?
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29 July 2022, 08:46 | #62 | |
Registered User
Join Date: Feb 2021
Location: Poland
Posts: 29
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Quote:
Btw this race above is the only one made by fans? |
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29 July 2022, 09:53 | #63 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,647
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GREAT port this, plays like a dream on emu68 pistormed amiga
If you are looking for next project, this one would be great: https://github.com/XProger/OpenLara |
29 July 2022, 12:37 | #64 | ||
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Quote:
Quote:
https://github.com/XProger/OpenLara/issues/15 |
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29 July 2022, 14:36 | #65 | |
Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 795
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Very nice! There are very few RTG capable racers on the Amiga.
Quote:
https://cdn.discordapp.com/attachmen..._zandvoort.zip It is designed to replace one of the standard tracks, but I found it quite easy to modify it to work the same way as the f-null track... |
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29 July 2022, 18:34 | #66 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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I wasn't aware of these, thanks! Just a warning: before replacing any of the existing tracks I recommend backing up the "TOP" files, as changing the terrain or other properties will erase your top times and medals for that particular track. This was done to prevent cheating by making tracks easier.
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04 August 2022, 08:36 | #67 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Voxel engine?
Looks great, How long did the port take you? |
04 August 2022, 11:28 | #68 |
Registered User
Join Date: Mar 2017
Location: London
Posts: 124
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04 August 2022, 19:24 | #69 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Thanks everyone. The initial port took about the day, but I made many bugfixes afterwards.
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05 August 2022, 19:32 | #70 |
Registered User
Join Date: Feb 2019
Location: Existence
Posts: 102
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So, let me get this straight..
In 2022, a flat-shaded 486-game can be made to work on a REALLY powerful Amiga setup. Why not just use DOSBox instead? Why even play something that doesn't have hand-pixelled graphics or textures? I always thought the whole 'flat-poly phase' in Amiga's game and demo history was a dark stain that was just TEMPORARY, and we finally get rid of it, and people want to bring it back? What? I don't get it.. |
05 August 2022, 20:53 | #71 | |||||
Registered User
Join Date: Feb 2021
Location: Poland
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05 August 2022, 21:09 | #72 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 289
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It's not about "why".
It's about the sport, and that he can. |
05 August 2022, 21:22 | #73 | |
Registered User
Join Date: Jun 2020
Location: Leeds, UK
Posts: 770
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Quote:
Retro is retro. A lot of people still like flat polys. There are a bunch of new flat poly games in development atm. for 3D stuff janky ps1-era is my personal favourite. |
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05 August 2022, 21:25 | #74 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,522
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"I'm trolling, they hatin'"
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06 August 2022, 08:02 | #75 | |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Quote:
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06 August 2022, 16:27 | #76 |
Registered User
Join Date: May 2017
Location: US
Posts: 2
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Aminet Link in first post is not working.
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06 August 2022, 16:48 | #77 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,522
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Seems like Aminet is down: https://isitdownorjust.me/aminet-net/
Edit: Working mirror https://ftp.fau.de/aminet/game/race/ |
08 August 2022, 08:05 | #78 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,519
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08 August 2022, 12:25 | #79 |
Registered User
Join Date: Oct 2013
Location: Wrocław, Poland
Posts: 202
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Thank you for the port, BSzili!
I'd love to see Big Red Racing coming to Amiga one day, loved it my early PC years... |
09 August 2022, 06:52 | #80 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Unfortunately the source code of Big Red Racing is not publicly available, but if you manage to obtain it let me know, and we can talk about it.
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