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#1 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Winuae bug
Toni,
please take a look at this video. There is a bug where the pointer becomes trapped in the top half of the screen. This is on the latest public release, but also seems to do it on the latest beta. I will save logs when I get it to repeat. In the mean time what do you need? [ Show youtube player ] |
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#2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Do you have mouse driver checkbox ticked in gameports panel? If yes, does it happen if you untick it?
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#3 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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No it isn't ticked.
I will keep trying to get it to repeat the bug so I can get a log to you. |
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#4 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Toni,
Log attached. Quite a few "errors" Last edited by BippyM; 23 August 2015 at 23:22. |
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#5 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Log is not complete. Did you cut beginning part of the log? Or did you load new configuration on the fly? Never do that when logging
![]() "Illegal kickmem bput" is most likely caused by some buggy program and nothing to do with mouse issue. EDIT: attach also your config file. |
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#6 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Hmmm.. Okay later I'll start the logging from a fresh boot. It does it on most of my onfigs though
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#7 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Perhaps you have some ancient uae utilities in startup-sequence or wbstartup?
Does it happen when using same config but booting from non-modified WB disk? |
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#8 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Startup sequence is basic os3.9 or 3.1. Mui, and basic stuff like assigns.
It doesn't always start straight away, but once it does just a restart fixes it most of the time. Oddly it occurred earlier and I was confined to a small rectangular area approximately half way down the screen. I couldn't move in any direction. |
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#9 |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 601
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I've also recently had this problem - and I believe it started with upgrading to 2.4.1 from whatever version I used before that.
My workflow stays the same with different versions of WinUAE - same Workbench configuration for years since I set it up. 3.5 boots up on HD disk image, then I start resource in the foreground and maybe have something like AsmPro or DiskMaster in the background which I occasionally switch to. Any time I moved the mouse outside a certain square region covering most of the screen, it would snap it back. I could fight against it and sometimes make it to the gadget outside of that region, but it was painful and frustrating. This would happen when I was trying to hit the "to back" gadget on the right of the screen titlebar of resource or diskmaster. |
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#10 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Toni,
Please find a new logfile attached. This time it took quite a while for the bug to appear, but alas it did. On this occasion if I entered a small box on the top left I was trapped there. When I was able to get out everything was fine until i entered this box. Last edited by BippyM; 23 August 2015 at 23:22. |
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#11 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Another possibility: GamePorts panel "Windows mouse" only?
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#12 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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"windows mouse" is selected
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#13 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Select something else and try again.
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#14 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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http://www.winuae.net/files/b/winuae.zip may fix it.
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#15 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Okay that beta completely freezes the emulation when I compile my blitz game. This works in 2.4.1
Last edited by BippyM; 23 August 2015 at 23:22. |
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#16 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Better question is: does latest official 2.5 betas work? If not, which was last working version.
Does the mouse work? Longer replies are allowed here ![]() EDIT: does today's winuae.zip work? (above log is also quite useless truncated log) Last edited by Toni Wilen; 02 November 2012 at 17:07. |
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#17 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
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I have moved the beta related stuff to the correct thread.
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#18 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
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Tony after a few hours I have managed to get the latest beta to reproduce the mouse bug. I have not recorded the log.. Would it be worth doing part-way through emulation?
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#19 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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And once the bug starts it continues even if the resolution is changed to a standard resolution
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#20 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Redownload winuae.zip (url above) and test again. It really should be fixed now. (Windows mouse hidden clipping region was not updated when WinUAE window size changed..)
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